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INSTRUCTIONAL INSTRUCTIONAL DESIGNDESIGN
WHY?WHAT?HOW?
HAJI MUHAMMED FAUZI BIN OTHMAN
Mengapa latihan?Mengapa latihan?
Kejayaan sesebuah organisasi bergantung kepada para pekerjanya
Justeru pembangunan sumber manusia (HRD) merupakan suatu pelaburan penting ke arah pembangunan sesebuah organisasi
Kaedah paling utama adalah melalui latihan dan pembangunan (T&D)
Cuba anda fikirkan 3 cara bagaimana T&D dapat membantu pembangunan sesuatu organisasi
Manfaat LatihanManfaat Latihan
Menurut Buckley and Caple (1992) dalam Ibrahim (1999)
Kepada Organisasi•Peningkatan keuntungan•Peningkatan produktiviti•Meningkatkan imej
organisasi•Mengurangkan kadar pusing-
ganti•Pembentukan budaya kerja positif, mampu menangani
perubahan
Kepada ahli organisasi•Kepuasan kerja•Peluang merealisasi [otensi diri•Membantu pembelajaran, peningkatan KSA•Peningkatan kerjaya, pangkat dan gaji
Teori-teori PembelajaranTeori-teori Pembelajaran
UNTUK MEMASTIKAN OBJEKTIF LATIHAN DAN PEMBELAJARAN DAPAT DIOPTIMUMKAN, KITA HARUS MEMAHAMI ASAS-ASAS TEORI PEMBELEJARAN
Education is what survives when what has been learned has been forgotten. - B. F.
Skinner
Types of Learning TheoryTypes of Learning Theory
Cognitive TheoryPp 350-355
Cognitive theorists focus on learning process inside our mind; how information received, processed, retained, and retrieved.
CONTRUCTIVISM
Learning Theories
Behaviorism Cognitivism Constructivism
proponents
B.F. Skinner
Jerome Bruner
Lev Vygotsky
John Dewey
Knowles
applications
training, e.g. flight simulators
any deep processing: exploring, organizing, synthesizing content
Collaborative learning
instructional design focus
Instructor designs the learning environmment.
Instructor manages problem solving and structured search activities, especially with group learning strategies.
Instructor mentors peer interaction and continuity of building on known concepts.
view of learner
basically passive, just responding to stimuli
Learners process, store, and retrieve information for use. (Bruner's Discovery Learning)
Learners create their own unique education because learning is based on prior knowledge.
assets
integrating complex muscular and cognitive activities
Vygotsky's Zone of Proximal Development (ZPD) focuses on interactive problem solving.
Learning is interactive, dialogic.
implications
Climate for Learning: Does the environment have the right stimuli to promote learning?
Readiness: Students will learn concepts that are maturing.Opportunity: ZPD = area between what a learner can do individually vs. assist by peer interaction, research and teaching.Learners Customize Their Learning: Provide a range of learning activities and concepts for core course objectives.
Prior Knowledge: Design learning to assist students to build on what they know. Inquirey Learning: Adult learners have a mutual vested interest in their learning and want to involve real experience; teachers are not the sole possessors of knowledge and perspective but co-learners and guides. (Knowles' andragogy)
Applications to Instructional Design
Presentation vs. Participation Designing Instruction
Moore: Inducing knowledge results from student participation sparked by the right questions. Instructors mentor students, consult on content, motivate, help students integrate and contextualize learning, and run classes through participatory management principles.
Robert Gagne originated systematic instructional design, analyzing learners and course goals to make objectives, sequence instructional experiences, set the medium of instruction, and assess student performance and the course.
Behavioral objectives are the basis of performance assessment--for the students and for the course.
Learning activities engage the learner by providing chances for interaction with information sources (instructor, other experts, peers).
9 Events of Instruction (Gagne): Each portion of instruction should engage learners, make them aware of objectives, trigger relevant prior knowledge, put students with material to be learned, guide students as needed, get students to use their learning and give feedback before assessing performance, and then help students to retain and transfer concepts.
Actually, cognitive and affective learning interact complexly in modern course goals and objectives.
Learning may involve "just-in-time" database access in addition to sequenced study.
Applying instructional technology requires applying up-to-date findings in communications, computer science, and learning theory.
Applying instructional technology also requires faculty to balance the interaction of students with content, instructor, and peers, along with selecting appropriate learning and assessment strategies specific to particular technologies.
I never teach my pupils; I only attempt to provide the conditions in which they can
learn. - Albert Einstein
WHY YOU NEED ID?WHY YOU NEED ID?
TO PROVIDE A GUIDE TO EFFECTIVE TRAINING◦LEARNING EFFECTIVELY◦STRATEGY
TO HELP COURSE DEVELOPER AVOIDING DESIGN MISTAKES BY CREATING GOOD & CLEAR OBJECTIVES, GOOD EVALUATION ETC.
WHAT IS ID?WHAT IS ID?ID is a set of rules or procedures for creating
training that does what it is supposed to do (Piskurich, 2000)
ID is associated with analyzing employee performance problems systematically, identifying the root cause(s), considering various solutions to address the causes, and implementing the solutions in ways designed to minimize the unintended consequences of corrective action (Rothwell & Kazanas, 1992)
ID is the science of creating detailed specifications for the development, evaluation, and maintenance of situations which facilitate the learning of both large and small units of subject matter (Richey, 1986 in Rothwell & Kazanas).
ID is based on learning theories, information technology, systematic analysis, educational research, and management methods.
(look at pp 6-7, 13)
More definition and concept…More definition and concept…ID focused on establishing and maintaining
efficient and effective human performance.◦What is performance?
◦What are efficiency and effectiveness?
ID is guided by a model of human performance
A Comprehensive Model of Human Performance in Organization
ORGANIZATIONAL PERFORMANCE
INDIVIDUAL PERFORMANCEJob context
Motivation
Knowledge
Skills
Attitudes
Abilities
Aptitude
WORK GROUP PERFORMANCEStructure
Leadership
Cohesiveness
Roles
Norms
Status
ENVIRONMENTSTRUCTURETECHNOLOGYSTRATEGYCULTURE
ENVIRONMENTSTRUCTURETECHNOLOGYSTRATEGYCULTURE
A Situation-Specific Model of Human Performance
Job Individual Response Consequences
Situation Performer (Action or of Action or
Decision) Decision to
by Performer
Performer
FEEDBACK
SYSTEMATIC
ID is a process for examining problems & identifying solutionsA planned process : needs are identified, problems
are selected, solutions are identified, methods & means are obtained and implemented, results are evaluated revisions are made.
Based on Open System Theory
Open system receives inputs from the environment, transform them thru operations within the system, submits outputs to the environment, and receives feedback.
ENVIRONMENT
INPUTS OPERATIONS OUTPUTS
FEEDBACK
Basic Components of an Organization as an Open System
Training Process
Need Analysis Phase
Design Phase
Development Phase
Implementation Phase
Evaluation Phase
Process Evaluation
Summative evaluation.
Fundamental components of ID
Learners Methods
Objectives Evaluation
INSTRUCTIONAL INSTRUCTIONAL OBEJECTIVESOBEJECTIVES
PURPOSE OF IOIO DOMAINS
HOW TO WRITE SMART OBJECTIVE
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Look like a spiral?
OBJECTIVES OF THIS CHAPTEROBJECTIVES OF THIS CHAPTER
After this session you will be able to:1.Explain the function of instructional
objective2.Write set of instructional objectives based
on the guidelines on writing good objective
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ActivityActivity
Read “getting started, Chapter 5”
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Now, answer this question;“Why do instructional designers need instructional objectives?”
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Function of ObjectivesFunction of Objectives
It offers means for the instructional designer to design appropriate instruction, specifically to select and organize instructional activities and resources that facilitate effective learning.
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Function of ObjectivesFunction of Objectives
It provide a framework for devising ways to evaluate student learning.
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Function of ObjectivesFunction of Objectives
It guide the learner.
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OBJECTIVE DOMAINSOBJECTIVE DOMAINS
COGNITIVEPSYCHOMOTORAFFECTIVE
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LEVEL OF COGNITIVE DOMAINLEVEL OF COGNITIVE DOMAINHighest level
Lowest level
Evaluation
Synthesis
Analysis
Application
Comprehension
Knowledge
Assessing the value of ideas, things. Etc.
Assembling a whole from parts
Disassembling a whole into parts
Using what has been previously learned
Knowing what a message means
Remembering/recalling terms, facts, and so on.
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LEVEL OF PSYCHOMOTOR LEVEL OF PSYCHOMOTOR DOMAINDOMAIN
Highest level
Lowest level
Complex overt response
Mechanism
Guided response
Set
Perception
Performing automatically
Acting without assistance
Performing a task with assistance
Getting ready to perform
Observing behaviours involved in task.
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LEVEL OF AFFECTIVE DOMAINLEVEL OF AFFECTIVE DOMAINHighest level
Lowest level
Characterization
Organization
Valuing
Responding
Receiving
Adopting a new way of life or outlook
Developing/acquiring a new value system
Accepting values/beliefs
Participating
Paying attention.
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Interrelation of DomainsInterrelation of Domains
Single objective can involve learning all three domains
Attitudinal development may precede successful learning of other domains
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Writing Instructional Writing Instructional ObjectivesObjectives
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PERFORMING GOAL ANALYSIS
To perform goal analysis, instructional designers should carry out five simple steps:
Identify the goal, the warm fuzzy, and write it down. Clarify the vague goal that instruction intends to achieve.
Write down examples of what people are saying or doing when they are
behaving in a way corresponding to the goal. In short, identify behaviors associated with the goal.
Sort out unrelated items and polish the list developed in Two Step. Eliminate duplications not clearly associated with achieving the goal.
Described precisely what learners should be doing to demonstrate goal achievement. Statements of this kind become performance objectives.
Test the performance objectives to ensure that they are linked to the goal and, when enacted, will lead to the desired instructional results.
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What should workers know or do to perform
competently?
What should workers know or do by the end of instruction,
how can their performance be judged, and what assumptions must be made about condition
for performance?
Step 1Establish instructional
purpose
Step 2
Classify learning tasks
Step 3Analyze learning tasks
Results of task analysis
Performance objectives
STEP FOR CONVERTING RESULTS OF TASK OR CONTENT ANALYSIS INTO PERFORMANCE OBJECTIVES
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STATING OBJECTIVES IN STATING OBJECTIVES IN PERFORMANCE TERMSPERFORMANCE TERMS
Classify the type of performance objectives that must be written and then state performance objectives that are directly or indirectly linked to work requirements.
The objectives should thus clarify, in measurable terms, what learners should be able do to at the end of instruction, how well they should be able to do it, and what condition have to exist or equipment has to be available for them to exhibit the performance.
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Classifying the Classifying the ObjectivesObjectivesKNOWLEDGE
SKILLS
ATTITUDES
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Explaining a procedure…
Typing letters…
Serving customers courteously…
Verbs associated with objectives Verbs associated with objectives (learning outcomes) for cognitive (learning outcomes) for cognitive domaindomain
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Verbs associated with objectives (learning outcomes) for cognitive domain
Analysis:• Analyze• Appraise• Calculate• Categorize• Compare• Contrast• Criticize• Discriminate• Examine • etc
Synthesis:• Arrange• Assemble• Collect• Compose• Construct• Create• Design• Formulate• Manage• etc
Evaluation:• Appraise• argue• assess• attack• choose• compare• estimate• evaluate• Judge• Etc.
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