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PROGRAMMING KURSUS ORIENTASI JURULATIH UTAMA KEBANGSAAN (JUK) ICT LITERACY FOR PRIMARY SCHOOLS: TEACHING GUIDE YEAR 6 ZON UTARA & TIMUR 201 1 ! 16 MEI 201 M"#$ M"% "'"% M" U% P*%+ + ,"% T*,%-.-/ M",. " +"% K- S*, - I%-3"# +"% T*,% B"$"/ "% P* 4"%/ %"% K ,.

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PROGRAMMINGKURSUS ORIENTASI JURULATIH UTAMA KEBANGSAAN (JUK) ICT LITERACY FOR PRIMARY SCHOOLS: TEACHING GUIDE YEAR 6 ZON UTARA & TIMUR 201313 16 MEI 2013Mash Manjawani MatUnit Pendidikan Teknologi Maklumat dan KomunikasiSektor Inovasi dan TeknologiBahagian Pembangunan KurikulumSteps in Programming with SCRATCH Decide what is the project titleList items to be usedClass the item:BackgroundSpriteDevelop the storyline/plotCreate algorithm for each spriteAlgorithmFlowchartTransfer the information into script space in SCRATCH

Sequence ProgrammingA. What is the project title?Lives in Aquarium

B.What are there in the aquarium?

WaterWeedBubble FishCrab

CrabCuttlefishStarfishBait

C. Choose the items for BACKGROUND and SPRITEBACKGROUNDSPRITEWATERFISHWEEDCRABBUBBLECUTTLEFISHSTARFISHBAITD. Develop the plotAll Sprites in their positionBait flows into the aquariumYellow Fish says Here comes the food and moves toward the baitRed Fish rushes toward the bait and shouts ITS MINE, ITS MINECuttlefish realizes that he needs to move faster but he still takes his own sweet timeBait changes appearanceAlgorithm : Flow chartAlgorithm is a step-by-step procedure or a set of rules to be followed in problem solving operation.Line-by-line sentencesFlow chart

START/ENDPROCESSDECISIONE.Flow chat for each spriteBait

Start Bait moves downward (New Position) Wait a few seconds (wait until all sprites arrive) Change colour and shapeof bait End Yellow Fish Start Says Here comes the food Broadcast Come on Moves toward baits new position End Red Fish Start Wait for a whileMove to the baits new position Shout MINE! MINE End Facing toward the baitCuttlefish Start Wait a the positionDreamingHmmneed to act fast.. Slowly move toward new position of the baitEnd Receive broadcast come onF. Use SCRATCHLet us transfer the information to SCRATCHSelection ProgrammingPage 21 of ICTL Year 6 Teaching GuideRemember the steps in producing the projectProject titleList of itemsCategories the itemsDevelop plotAlgorithmCoding

THANK YOU