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    Operation Manual

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    Matthias Klag, Michael Ruf

    Revision and quality control: Cristina Bachmann, Heiko Bischoff, Christina Kaboth, Insa Mingers,Sabine Pfeifer, Kevin Quarshie, Benjamin Schtte

    This PDF provides improved access for vision-impaired users. Please note that due to the complexityand number of images in this document, it is not possible to include text descriptions of images.

    The information in this document is subject to change without notice and does not represent acommitment on the part of Steinberg Media Technologies GmbH. The software described by thisdocument is subject to a License Agreement and may not be copied to other media except asspecifically allowed in the License Agreement. No part of this publication may be copied, reproduced,or otherwise transmitted or recorded, for any purpose, without prior written permission by SteinbergMedia Technologies GmbH. Registered licensees of the product described herein may print onecopy of this document for their personal use.

    All product and company names are or trademarks of their respective holders. For moreinformation, please visit www.steinberg.net/trademarks.

    Steinberg Media Technologies GmbH, 2013.

    All rights reserved.

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    Table of Contents

    4 Introduction4 Window Overview5 Instrument Track vs Instrument Rack5 About Programs, Layers, Multis, Macro

    Pages, and Presets

    7 Common Editing Methods

    7 Presets9 Managing Your Sounds9 Loading Programs9 Multi Program Rack10 Slot Context Menu

    12 Editing Programs12 Macro Page14 Trip Macro Page

    24 MIDI Editing24 MIDI Page25 Editing the Key Range

    25 Editing the Velocity Range25 Filtering Controllers26 MIDI Controllers

    29 Mixing and Effect Handling29 Mixing30 Effect Handling

    32 Effects Reference32 Reverb and Delay Effects36 EQ Effects38 Filter Effects43 Distortion Effects46 Modulation Effects56 Dynamics Effects61 Panner Effects62 HALion 3 Legacy Effects

    74 Performance Section74 Performance Controls75 Quick Controls76 Trigger Pads

    80 Global Functions and Settings80 Plug-in Functions Section82 The Plug-in Name and Steinberg Logo82 Toolbars83 Options Page

    89 Index

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    Introduction

    Window Overview

    The application interface follows a fixed-size single window concept.

    The window is subdivided into several sections:

    The Multi Program Rackon the left. The edit display on the right. It contains the Edit, MIDI, Mix, Effects, and

    Optionspages.

    The performance section at the bottom. It contains the trigger pads, the quickcontrols, the performance controllers, and the sphere control.

    The plug-in functions section at the top.

    The toolbars above the edit display.

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    IntroductionInstrument Track vs Instrument Rack

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    View Options

    You have 2 view options: the full-size editor view and the smaller player view. In theplayer view, only the plug-in functions, the trigger pads, the quick controls, and theperformance controllers are visible.

    Click thep

    button in the toolbar above the edit display to switch between theviews. When the player view is active, the button changes to e, indicating thatclicking again lets you return to the editor view.

    Instrument Track vs Instrument Rack

    HALion Sonic SE can be used on an instrument track or it can be loaded into theVST Instruments rack. In both cases, you can load up to 16 programs

    simultaneously.However, when you use HALion Sonic SE on an instrument track, all 16 slots arerouted to the main output. By setting multiple program slots to the same MIDIchannel, you can create split and layer sounds that can be used on an instrumenttrack.

    About Programs, Layers, Multis, Macro Pages, and

    Presets

    Programs

    A program is a complex instrument or sound that can consist of up to 4 layers.Often, a program contains a single layer that comes with all necessary components,such as the synthesis part or insert effects. Programs add the possibility ofcombining different layers to build up more complex sounds, or to createcombinations of sounds that you want to load as a unit. A typical example is abass/piano split sound or a piano/string layer sound.

    Multis

    HALion Sonic SE is a multitimbral plug-in that can load up to 16 sounds (orprograms) and combine them. This combination is called a multi program, or multifor short. You can use multis, to layer several programs or to create split sounds bysetting several programs to the same MIDI input channel, for example. However, themost common usage is to create sound sets with different instruments set toindividual MIDI channels.

    Presets

    You can save and load all types of sounds as presets, that is, you can create presetsfor single programs and for multis.

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    IntroductionAbout Programs, Layers, Multis, Macro Pages, and Presets

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    Content Files and Folder Structure

    HALion Sonic SE is supplied with a huge amount of ready-to-use sound content.This content, made up of hundreds of multis, programs, and layers, iswrite-protected. This means that you can edit files while they are loaded, but youcannot overwrite the factory content files to make your changes permanent.To save

    any edits to the factory content, you must save the files under a new name and to apredefined location. These files have the extension .vstpreset, and are referred to asuser content. You can categorize and search for them in the same way as with thefactory content.The user content is saved in a predefined folder structure on yourhard disk (the exact path depends on your operating system). You can createsubfolders within this structure, to facilitate moving or exchanging content.

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    Common Editing Methods

    Presets

    HALion Sonic SE offers two types of presets: section/module presets and VSTpresets. VST presets contain all information necessary to restore the complete stateof the plug-in. Section and module presets store and recall the setup of a specific

    component on the HALion Sonic SE panel.During setup, the factory presets are installed in a dedicated folder and a user folderis created for your own presets. The handling of presets is the same throughout theprogram.

    NOTE

    Factory presets are write-protected, but may be overwritten when a softwareupdate is executed. Presets in your user folder are never changed by the software.

    Handling Section and Module Presets

    The preset controls can be found throughout the program. The handling is alwaysthe same.

    To save a preset, click the Savebutton (the disk icon).

    NOTE

    You cannot overwrite factory presets. If you want to save changes made to a factorypreset, save the preset under a new name or in a new location.

    To load a preset, click the arrow icon and select a preset from the list.

    To delete a preset, click the Deletebutton (the trash icon). Note that factorypresets cannot be deleted.

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    Common Editing MethodsPresets

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    Handling VST Presets

    Loading VST Presets

    1) In the header of the plug-in panel, click the Preset management button next

    to the preset name field and select Load Preset.2) Select a preset to load it. Double-click a preset to load it and close the preset

    loader.

    Saving VST Presets

    In the header of the plug-in panel, click the Preset management button next to thepreset name field and select Save Preset.

    NOTE

    For more information on VST presets, see the Cubase/Nuendo Operation Manual.

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    Managing Your Sounds

    Loading Programs

    There are several ways to load programs:

    Via drag & drop from the MediaBay or the Windows Explorer/Mac OS Finder.

    Via the slot context menu in the Multi Program Rack. By clicking the Load Programbutton at the right of the slot.

    NOTE

    Programs containing lots of sample data may take some time to load.

    RELATEDLINKSSlot Context Menu on page 10

    Multi Program Rack

    The Multi Program Rackprovides 16 slots. Each slot can contain a program.

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    Managing Your SoundsSlot Context Menu

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    Each slot has a Mutebutton and a Solobutton. You can mute and solo severalprograms at the same time. The slot number to the left of the slot lights up ifincoming MIDI data is detected.

    When you select a slot in the Multi Program Rack, the available settings andparameters for this program are shown on the different pages of the edit display.

    The trash button at the top right of the Multi Program Racklets you remove allcurrently loaded programs. This does not reset any parameters that areindependent of programs, such as effect or slot settings.

    Slot Context Menu

    The context menu provides a number of functions for managing programs.

    Load Program

    Opens the program loader. Double-click a program to load it into this slot.

    Save Program

    Saves the program. If you try to overwrite write-protected factory content, adialog opens that allows you to save the edited program under a new name.

    Save Program As

    Allows you to save the program under a new name.

    Save All Programs

    Allows you to save all programs as a VST preset.

    Remove Program

    Removes the program from the slot.

    Revert to Last Saved Program

    Discards any changes that you made to the program since the last time it wassaved.

    Cut Program

    Copies the program and removes it from the slot.

    Copy ProgramCopies the program.

    Paste Program

    Pastes the copied program into the slot. If the slot already contains a program,it is replaced.

    Rename Program

    Allows you to rename the program.

    Reset Slot

    Resets the slot to the default values.

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    Managing Your SoundsSlot Context Menu

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    Reset All Slots

    Resets all slots to the default values.

    NOTE

    You can also cut, copy, and paste programs from one plug-in instance to another.

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    Editing Programs

    Macro Page

    The factory content features a Macro page for each layer in a program.

    This page allows you to adjust the most important parameters. If a program consistsof multiple layers, you can access the different layer pages by clicking the layer

    buttons (L1, L2, L3, L4) in the title bar of the Macro page.

    The Macro page is divided into the following sections: Voice/Pitch, FilterandAmplifier.

    Voice/Pitch Section

    This section gives you access to the tuning parameters.

    Octave

    Adjusts the tuning in octaves.

    Coarse

    Adjusts the tuning in semitones.

    Fine

    Adjusts the fine tuning in cents.

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    Editing ProgramsMacro Page

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    Pitchbend Up/Down

    Sets the range for the modulation that is applied when you move thepitchbend wheel.

    Polyphony

    Determines how many notes can be played at the same time.Mono Mode

    When Mono mode is active, you can only play one note at a time, and thePolyphonycontrol is not available.

    Filter Section

    This section allows you to adjust the filter settings. These parameters work asoffsets, that is, they raise or lower the actual values.

    NOTE

    This section is only available when a filter is used.

    Cutoff

    Adjusts the timbre of the layer.

    Resonance

    Emphasizes the frequencies around the cutoff frequency.

    Attack

    Increases or decreases the attack time of the filter envelope.

    ReleaseIncreases or decreases the release time of the filter envelope.

    Amplifier Section

    This section gives you access to the level and pan settings. Furthermore, you canadjust the attack and release times of the amplifier envelopes individually.

    Level

    Adjusts the level of the layer.

    Pan

    Sets the position of the layer in the stereo panorama.

    Attack

    Offsets the attack time of the amplifier envelope. Positive values decrease andnegative values increase the attack time.

    Decay

    Offsets the decay time of the amplifier envelope. Positive values decrease andnegative values increase the decay time.

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    Editing ProgramsTrip Macro Page

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    Trip Macro Page

    Trip is a virtual analog synth that comes with three oscillators, a sub oscillator, a ringmodulator, and a noise generator.

    Accompanied by a flexible filter section that offers 13 different filter shapes and 5filter modes, Trip provides a highly flexible sound architecture while still being easyto use. With the integrated arpeggiator and step sequencer that comes with 4different pre-configured arpeggio styles per preset, Trip is a real source ofinspiration.

    Oscillator Page

    In addition to the classic synth wave shapes, such as sine, triangle, saw, and square,the 3 oscillators provide additional sync versions with integrated master oscillators.

    Activate the oscillators by clicking their On/Offbuttons.

    NOTE

    Deactivate the oscillators when they are not needed, because they use CPU cycleseven if they are not heard, such as in a situation where the level is set to 0 %.

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    Editing ProgramsTrip Macro Page

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    OSC 1/2/3 Type

    The Oscillator Type defines the basic sound character of the oscillator. Thepop-up menu lists the wave shapes, followed by the type of algorithm. Thefollowing algorithms are available:

    The PWM(pulse width modulation) algorithm is only supported by the

    square wave shape. The Waveformparameter sets the ratio betweenthe high and low of the square wave. A setting of 50 % produces a puresquare wave. With settings below or above 50 %, the oscillatorproduces rectangular waves.

    The Syncalgorithm provides different hard-sync oscillators where eachis a combination of a master and slave oscillator. The wave shape of theslave oscillator (sine, triangle, saw, or square) is reset with each fullwave cycle of the master oscillator. This means that a single oscillatorcan already produce a rich sync sound without utilizing other oscillatorsas slave or master. The waveform parameter adjusts the pitch of theslave oscillator producing the typical sync sound.

    Waveform

    Modifies the sound of the oscillator algorithm. Its effect depends on theselected oscillator type.

    NOTE

    This parameter is only available for oscillator types that allow waveformmodulation.

    Filter Envelope Wave Amount

    Specifies how much the modulation of the filter envelope influences theoscillator waveform.

    NOTE

    This parameter is only available for oscillator types that allow waveformmodulation.

    Level

    Adjusts the output level of the oscillator.

    Octave

    Adjusts the pitch in octave steps.

    Coarse

    Adjusts the pitch in semitone steps.

    Fine

    Adjusts the pitch in cent steps.

    Filter Envelope Pitch Amount

    Here you can specify the modulation amount of the filter envelope on theoscillator pitch.

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    Editing ProgramsTrip Macro Page

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    Sub Page

    The Sub page contains the settings for the sub oscillator, the ring modulation andthe noise generator.

    Activate the sub oscillator, the ring modulator, and the noise generator by clickingtheir On/Offbuttons.

    NOTE

    Deactivate the sub oscillator, the ring modulator, and the noise generator if they arenot needed, because they use CPU cycles even if they are not heard, such as in asituation where the level is set to 0 %.

    Sub Oscillator

    The pitch of the sub oscillator is always one octave lower than the overall pitch. Theoverall pitch is determined by the Octavesetting in the Trigger and Pitch section.

    Sub Oscillator TypeThe wave shape of the sub oscillator. You can choose between Sine, Triangle,Saw, Square, Pulse Wide, and Pulse Narrow.

    Sub Oscillator Level

    Adjusts the output level of the sub oscillator.

    Ring Modulator

    Ring modulation produces the sums and the differences between the frequenciesof two signals.

    Ring Modulation Source 1/2

    This allows you to select the sources for the ring modulation. You can selectOSC1or Subas Source 1 and OSC2or OSC3as Source 2.

    NOTE

    Make sure the corresponding oscillators are activated when you select them.Otherwise, no sound can be heard.

    Ring Modulation Level

    Adjusts the output level of the Ring Modulation.

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    Editing ProgramsTrip Macro Page

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    Noise Generator

    Noise Type

    The sound color of the noise. You can choose between standard and bandpass filtered (BPF) versions of white and pink noise.

    Noise Level

    Adjusts the output level of the noise generator.

    Trigger and Pitch Section

    Polyphony

    If Monomode is not active, you can use this parameter to specify how manynotes can be played simultaneously.

    Mono

    Activates monophonic playback.

    Retrig

    This option is only available if Monois activated. It allows the retriggering of astolen note. If Retrigis activated, a note that was stolen by another note is

    retriggered if you still hold the stolen note when releasing the new one. Thisway, you can play trills by holding one note and quickly and repeatedlypressing and releasing another note, for example.

    Trigger Mode

    Defines the trigger behavior for new notes. The following settings areavailable:

    In Normalmode, a new note is triggered when the previous note isstolen.

    In Resumemode, the envelope is retriggered, but resumes at the level

    of the stolen note. The pitch is set to the new note. In Legatomode, the envelopes keep playing and the pitch is set to the

    new note.

    Glide

    Allows you to bend the pitch between two notes that follow each other. Youachieve the best results in Monomode.

    Glide Time

    Specifies the time needed to bend the pitch from one note to the other.

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    Editing ProgramsTrip Macro Page

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    Fingered

    Activate this parameter to glide the pitch only between notes that are playedlegato.

    Octave

    Adjusts the pitch in octave steps.Pitchbend Up/Down

    Sets the range for the modulation that is applied when you move thepitchbend wheel.

    Mod Page

    The Mod page contains the LFO settings in the upper section and vibrato settingsin the lower section.

    LFO Settings

    Freq

    Controls the frequency of the modulation, that is, the speed of the LFO.

    Sync

    When Syncis activated, the frequency is set in fractions of beats.

    Pitch

    Controls the modulation depth of the pitch modulation.

    Cutoff

    Controls the modulation depth of the filter cutoff modulation.Osc1/2/3 Wave

    These parameters control the modulation depth of the waveform modulationof the three main oscillators.

    NOTE

    These controls are only available if the selected oscillator type supportswaveform modulation.

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    Vibrato Parameters

    Vib Freq

    Controls the frequency of the second LFO that is used for pitch modulation(vibrato).

    Vib Depth

    Controls the depth of the vibrato modulation.

    Cutoff

    Controls the influence of the mod wheel on the filter cutoff.

    Osc1/2/3 Wave

    These parameters control the influence of the mod wheel on the waveform ofthe three main oscillators. These controls are only available if the selectedoscillator type supports waveform modulation.

    Arp Page

    The Arp page contains the settings for the integrated arpeggiator and stepsequencer.

    Variations

    Click the variation buttons to switch between the available variations.

    Loop

    Defines whether the phrase is played once or continuously in a loop. If Loopis activated, the phrase plays in a loop.

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    Hold Mode

    With this parameter, you can prevent the phrase from stopping or changingwhen the keys are released. In addition, the Gatedmode plays silently in thebackground when you release the keys, and resumes playback at the currentposition when you press the keys again. You can select one of the following

    options: If you select Off, the phrase changes immediately when you release a

    key. The phrase stops immediately when all keys are released.

    If you select On, the phrase plays to end even when the keys arereleased. If Loopis activated, the phrase plays continuously in a cycle.

    If Gatedis selected, the phrase starts playback with the first key that isplayed. It plays silently in the background even when the keys arereleased, and resumes playback at the current position when you pressany of the keys again. This way, you can gate the playback of the phrase.

    Trigger Mode

    This parameter defines when the arpeggiator scans for new keys that you playon the keyboard.

    If Immediatelyis selected, the arpeggiator scans for new keys all thetime. The phrase changes immediately in reaction to your playing.

    If Next Beatis selected, the arpeggiator scans for new keys upon newbeats. The phrase changes in reaction to your playing on each newbeat.

    If Next Measureis selected, the arpeggiator scans for new keys uponnew measures. The phrase changes in reaction to your playing on eachnew measure.

    Restart Mode

    Depending on the selected Restart Mode and your playing, you can restartplayback from the beginning of the phrase.

    If Offis selected, the phrase runs continuously and does not restartupon chord or note changes.

    If New Chordis selected, the phrase restarts on new chords. However,the phrase will not restart upon notes that are played legato, forexample, if you play additional notes to a chord you are holding already.

    If New Noteis selected, the phrase restarts with each new note you

    play. Here, the phrase also restarts upon notes that are played legato. If Sync to Hostis selected, the phrase aligns with the beats and

    measures of your host application, each time you start the transport.

    Tempo Scale

    Defines the rate at which notes are triggered, that is, the speed at which thephrase is running. You can specify a value in fractions of beats. You can alsoset dotted and triplet note values.

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    Swing

    Allows you to shift the timing of notes on even numbered beats. This way, thephrase gets a swing feeling. Negative values shift the timing backward, andthe notes are played earlier. Positive values shift the timing forward, and thenotes are played later.

    Gate Scale

    Allows you to shorten or lengthen the notes of the phrase. At a value of 100 %,the notes play with their original gate length.

    Velocity Scale

    Raises or lowers the note-on velocities of the phrase. At a value of 100 %, thenotes are played with their original velocity.

    Octaves

    Extends the phrase playback to higher or lower octaves. Positive settingsextend the playback to higher and negative settings to lower octaves. For

    example, a value of +1 first plays the phrase in the octave range you originallyplayed. Then, it repeats the phrase one octave higher.

    Working with Variations

    Trip features 4 variations that allow you to set up different phrases or variations ofphrases or loops.

    NOTE

    To avoid that the variation switches in the middle of a beat or measure, use thetrigger modes Next Beator Next Measure.

    Creating Variations

    To create a variation, click a variation button and set up the arpeggiator.

    The variation is instantly modified and can be recalled by clicking theVariationbutton.

    Copying Variations

    You can copy variation settings between the variation buttons using thecorresponding commands on the context menu.

    Assigning Variations to the Trigger Pads

    You can assign the variations to the trigger pads using the correspondingcommands on the context menu.

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    Editing ProgramsTrip Macro Page

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    Filter and Amplifier Settings

    The lower part of the Edit display contains the Filter and Amplifier settings.

    Filter Section

    Filter Shapes

    LP 24, 18, 12, and 6 are low-pass filters with 24, 18, 12, and 6 dB/oct.Frequencies above the cutoff are attenuated.

    BP 12 and BP 24 are band-pass filters with 12 and 24 dB/oct.Frequencies below and above the cutoff are attenuated.

    HP 24, 18, 12, and 6 are high-pass filters with 24, 18, 12, and 6 dB/oct.Frequencies below the cutoff are attenuated.

    BR 12 and BR 24 are band-reject filter with 12 and 24 dB/oct.Frequencies around the cutoff are attenuated.

    AP is an all-pass filter with 18 dB/oct. Frequencies around the cutoff areattenuated.

    CutoffControls the cutoff frequency of the filter.

    Resonance

    Emphasizes the frequencies around the cutoff. At higher settings, the filterself-oscillates, which results in a ringing tone.

    Distortion

    Adds distortion to the signal. The following distortion types are available:

    Tubeadds warm, tube-like distortion.

    Hard Clipadds bright, transistor-like distortion.

    Bit Reductionadds digital distortion by means of quantization noise.

    Rate Reductionadds digital distortion by means of aliasing.

    Rate Reduction Key Followadds digital distortion by means ofaliasing, but with Key Follow. The rate reduction follows the keyboard,so the higher you play, the higher the sample rate.

    Env Amount

    Controls the cutoff modulation from the filter envelope.

    Velocity

    Controls the cutoff modulation from velocity.

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    Key Follow

    Adjusts the cutoff modulation using the note number. Increase this parameterto raise the cutoff with higher notes. At 100 %, the cutoff follows the playedpitch exactly.

    Filter Envelope Section

    Attack

    Controls the attack time of the filter envelope.

    Decay

    Controls the decay time of the filter envelope.

    Sustain

    Controls the sustain level of the filter envelope.

    Release

    Controls the release time of the filter envelope.

    Amplifier Section

    Level

    Controls the overall volume of the sound.

    Velocity

    Controls the level modulation from velocity. At 0, all notes are played with thesame level.

    Amplifier Envelope Section

    Attack

    Controls the attack time of the amplifier envelope.

    Decay

    Controls the decay time of the amplifier envelope.

    Sustain

    Controls the sustain level of the amplifier envelope.

    ReleaseControls the release time of the amplifier envelope.

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    MIDI Editing

    MIDI Page

    The MIDI page gives you access to the MIDI slot parameters of HALion Sonic SE.This includes MIDI channel, key and velocity range, and transpose and polyphonysettings.

    Parameters

    Channel

    Specifies the MIDI channel for the slot. You can set multiple slots to the same

    MIDI channel and trigger them simultaneously with the same note event.

    Poly (Polyphony)

    Specifies how many notes can be played at the same time. Becauseprograms can contain up to 4 layers, the resulting number of voices (stereosamples, synth voices etc.) can be much higher than the value specified here.

    Transpose

    Allows you to shift the incoming MIDI notes by 64 semitones before they aresent to the loaded program.

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    MIDI EditingEditing the Key Range

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    Key Range (Low Key, High Key)

    To switch between velocity and key range, use the Key/Velswitches abovethe range controls.

    Editing the Key Range

    Each slot can be limited to a certain key range. To show the key range, activate theKeybutton at the top of the MIDI page.

    You can set the key range in the following ways:

    Set the range with the Low Keyand High Keyvalues or by dragging thekeyboard range control at its ends.

    Move the key range by clicking it and dragging. To set the range via MIDI input, click in a value field and play the note.

    Editing the Velocity Range

    Each slot can be limited to a velocity range. To show the velocity range, activate theVelbutton at the top of the MIDI page.

    You can set the velocity range in the following ways:

    Set the range with the Low Veland High Velvalues or by dragging thevelocity range control at its ends.

    Move the range by clicking it and dragging.

    Filtering Controllers

    You can filter out the most commonly used MIDI controllers for each slot separately.

    When you set up a keyboard split with bass and piano playing on the same MIDIchannel, both sounds receive the same MIDI controllers. However, you usually donot want the bass to receive the sustain pedal. To avoid that all sounds on the sameMIDI channel receive the same MIDI controllers, you use the controller filter. Filteringout control change messages can also be used to avoid unwanted programchanges on MIDI channel 10 (drums), for example.

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    MIDI EditingMIDI Controllers

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    Proceed as follows:

    PROCEDURE

    1. At the top of the MIDI page, activate the Ctrlbutton.

    2. For each slot, activate the MIDI controllers that you want to filter out.

    You can filter out the following MIDI controllers: Sustain #64, Foot Controller #4,Foot Switches #65-69, Control Change, Pitchbend, Modulation Wheel #1, andAftertouch.

    MIDI Controllers

    You can assign the parameters volume, pan, mute, solo, send FX 14 and the quick

    controls of each slot to a MIDI controller. In addition to the slot parameters, you canalso assign the parameters of the AUX FX and most of the edit parameters.

    By default, volume, pan, send FX 14 and the program quick controls are alreadyassigned. You can customize this factory MIDI controller mapping by assigning yourown MIDI controllers. This way, you can adapt the mapping to your MIDI keyboardor controller.

    To provide more control, you can set the minimum and maximum range for eachassignment separately.

    Assigning MIDI Controllers

    To assign a MIDI controller to a parameter, proceed as follows:

    PROCEDURE

    1. Right-click the control that you want to control remotely.

    2. On the context menu, select Learn CC.

    3. On your MIDI keyboard or controller, use the potentiometer, fader, or button.

    RESULT

    The next time you right-click the control, the menu shows the assigned MIDIcontroller.

    NOTE

    You can assign the same MIDI controller several times to different parameters.However, you cannot assign different MIDI controllers to the same parameter.

    RELATEDLINKSOptions Page on page 83

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    MIDI EditingMIDI Controllers

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    Unassigning MIDI Controllers

    PROCEDURE

    To remove a MIDI controller assignment, right-click the control and select

    Forget CC.

    Setting the Parameter Range

    You can set the minimum and maximum values for the parameter for eachassignment separately. This gives you more control over the parameter, for example,when you are performing live on stage.

    PROCEDURE

    1. Set the parameter to the minimum value.

    2. Right-click the control and select Set Minimumfrom the context menu.

    3. Set the parameter to the maximum value.

    4. Right-click the control and select Set Maximum.

    MIDI Controllers and AUX FX

    You can assign the parameters of the AUX FX to MIDI controllers.

    Unlike the slots, the AUX FX do not have a MIDI port and channel of their own.Instead, they listen to any incoming MIDI controller message, regardless of the MIDIchannel. Therefore, if you assign a parameter to a MIDI controller, you should use acontroller number that is not already in use by any of the assignments you made forthe slots.

    NOTE

    If you unload or replace the effect, the MIDI controller assignment of this effect islost.

    Automation and Factory MIDI Controller Assignment

    Several parameters on the plug-in interface are available for automation from yourhost software and can be assigned to an external MIDI controller.

    The table shows the controller numbers and names of the default factory MIDIcontroller assignment. The assigned MIDI controller numbers are the same for allslots. However, the MIDI controllers listen only to the MIDI channels of thecorresponding slot.

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    NOTE

    You can remotely control any other parameter by assigning the parameter first to aquick control and then to a MIDI controller.

    CC121 Support

    HALion Sonic SE can be controlled with the AI knob of Steinbergs CC121 MIDIcontroller unit.To change a parameter value, move the mouse pointer over a controland turn the AI knob to set the value.

    NOTE

    The AI knob only works on parameters that are automatable. This means that youcannot use the AI knob to change the parameters of the Options page, for example.

    Parameter Controller Number Name

    Volume #7 Volume

    Pan #10 Pan

    Send FX 1 #91 Effect 1 Depth

    Send FX 2 #92 Effect 2 Depth

    Send FX 3 #93 Effect 3 Depth

    Send FX 4 #94 Effect 4 Depth

    Program QC 1 #74 Brightness

    Program QC 2 #71 Harmonic Content

    Program QC 3 #73 Attack Time

    Program QC 4 #72 Release Time

    Program QC 5 #75 Sound Controller #6

    Program QC 6 #76 Sound Controller #7

    Program QC 7 #77 Sound Controller #8

    Program QC 8 #78 Sound Controller #9

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    Mixing and Effect Handling

    Mixing

    Mix Page

    The Mix page gives you access to the audio parameters of HALion Sonic SE. Thiscomprises the level and pan settings, as well as the AUX effect sends and theoutput selector. To monitor the output levels, each slot also features a level meter.

    Mix Page Parameters

    On/Off

    Activates/Deactivates MIDI input of the slot. If you deactivate a slot, its MIDIcommunication is interrupted and sounds are no longer processed in thebackground.

    Level

    Sets the output level of the slot.

    Pan

    Sets the position in the stereo panorama.

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    FX14 Send Levels

    These controls specify the amount of signal that is sent to the 4 auxiliarybusses which host up to 4 effects each.

    Meter

    Indicates the output level of the slot.Output

    Specifies to which of the 16 plug-in outputs the slot is routed.

    Effect Handling

    HALion Sonic SE features 4 AUX busses that can be used to realize classic send

    effects. Each bus hosts up to 4 insert effects, which allows you to set up complexeffects. The busses can be routed to the main plug-in output or to one of theindividual outputs.

    The Effectspage also provides access to the main output bus which alsofeatures 4 inserts. These can be used to add a global EQ or compressor to thesignal chain, for example.

    Default Effect Settings

    Each effect comes with factory default settings. However, you can save your owndefault settings for each effect as a preset.

    Set up the effect.

    Click the Save Presetbutton in the title bar of the effect section and save thepreset under the name --Default--.

    The preset is saved in the presets folder of the effect and is loaded each time youload the effect.

    To return to the factory default settings, delete your default preset.

    Using the Insert Effect Slots

    On the Effectspage, you can set up insert effects for AUX busses.

    Each bus provides 4 slots for insert effects.

    To assign an insert effect, click the effect slot and select the effect from themenu.

    To remove an insert effect including its current settings, click the effect slotand select Nonefrom the menu.

    To deactivate an effect without removing it, click its On/Offbutton above theslot. This way, you can switch off the effect without losing its settings.

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    To bypass an effect, activate the Bypass button above the slot. Bypass isactive when the button lights up.

    To edit an insert effect, click the ebutton of the corresponding slot. You canedit only one effect at a time. The parameters of the insert effect are displayedin the bottom section.

    To move an effect to another slot, drag its label onto the new slot. Thisreplaces any effect loaded in this slot.

    To change the order of the effects, drag them by their label to a new positionbetween two slots.

    To copy an effect into another slot, hold down [Alt]/[Option] and drag it by itslabel onto the new slot. This replaces any effect loaded in this slot.

    To copy an effect and insert it between two effect slots, hold down[Alt]/[Option] and drag it by its label between two slots.

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    Effects Reference

    Reverb and Delay Effects

    Reverb

    This effect produces a high-quality algorithmic reverb with early reflections andreverb tail.

    The early reflections are responsible for the spatial impression in the firstmilliseconds of the reverb. For emulating different rooms, you can choose betweendifferent early reflections patterns and adjust their size. The reverb tail, or latereverberation, offers parameters for controlling the room size and the reverb time.You can adjust the reverb time individually in 3 frequency bands.

    Predelay

    Determines the amount of time between the dry signal and the onset of thereverb. With higher predelay values, you can simulate larger rooms.

    Early Reflections

    Here, you select an early reflections pattern. The early reflections patterncontains the most important delays that deliver the key information for thespatial impression of the room.

    ER/Tail Mix

    Sets the level balance between the early reflections and the reverb tail. At asetting of 50 %, early reflections and tail have the same volume. Settingsbelow 50 % raise the early reflections and lower the tail, as a result the soundsource moves towards the front of the room. Settings above 50 % raise thetail and lower the early reflections, as a result the sound source movestowards the back of the room.

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    Size

    Adjusts the length of the early reflections pattern. At a setting of 100 %, thepattern is applied with its original length and the room sounds the mostnatural. At settings below 100 %, the early reflections pattern is compressedand the room is perceived smaller.

    Low Cut

    Attenuates the low frequencies of the early reflections. The higher this value,the less low frequencies are present in the early reflections.

    High Cut

    Attenuates the high frequencies of the early reflections. The lower this value,the less high frequencies the early reflections will have.

    Delay

    Delays the onset of the reverb tail.

    Room Size

    Controls the dimensions of the simulated room. At a setting of 100 %, thedimensions correspond to a cathedral or a large concert hall. At a setting of50 %, the dimensions correspond to a medium-sized room or studio. Settingsbelow 50 % simulate the dimensions of small rooms or a booth.

    Main Time

    Controls the overall reverb time of the tail. The higher this value, the longer thereverb tail will decay. At a setting of 100 %, the reverb time is infinitely long.The Main Timeparameter also represents the mid band of the reverb tail.

    High Time

    Controls the reverb time for the high frequencies of the reverb tail. Withpositive values, the decay time of the high frequencies is longer. With negativevalues, it is shorter. Frequencies are affected depending on the High Freqparameter.

    Low Time

    Controls the reverb time for the low frequencies of the reverb tail. For positivevalues, low frequencies decay longer and vice versa. Frequencies will beaffected depending on the Low Freqparameter.

    High Freq

    Sets the cross-over frequency between the mid and the high band of thereverb tail. You can offset the reverb time for frequencies above this valuefrom the main reverb time with the High Timeparameter.

    Low Freq

    Sets the cross-over frequency between the low and the mid band of thereverb tail. The reverb time for frequencies below this value can be offset fromthe main reverb time with the Low Timeparameter.

    Shape

    Controls the attack of the reverb tail. At a setting of 0 %, the attack is moreimmediate, which is a good setting for drums. The higher this value, the less

    immediate the attack.

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    Density

    Adjusts the echo density of the reverb tail. At a setting of 100 %, singlereflections from walls cannot be heard. The lower this value, the more singlereflections can be heard.

    High Cut

    Attenuates the high frequencies of the reverb tail. The lower this value, theless high frequencies the reverb tail will have.

    Width

    Adjusts the output of the reverb signal between mono and stereo. At a settingof 0 %, the output of the reverb is mono, at 100 % it is stereo.

    Mix

    Sets the ratio between the dry and the wet signal.

    Multi Delay

    This effect produces delays, with adjustable time, feedback, and filters.

    With the Modeparameter, you can set up this effect as Stereo, Cross, orPing-Pong delay effect. Depending on the selected mode, the echoes repeat invarying patterns across the stereo panorama.

    Mode

    Multi Delay offers three different modes:

    Stereomode has two independent delay lines, one for the left and onefor the right audio channel, each with a feedback path of its own.

    Cross

    mode has two delay lines with cross feedback. Cross feedbackmeans that the delay of the left channel is fed back into the delay of theright channel, and vice versa.

    Ping-Pongmode mixes the left and right input channel and sends it tohard-panned left and right delays. This way, the echoes bounce like aping-pong ball between left and right in the stereo panorama.

    Time

    Sets the overall time for the left and right delay. Use the Delay L/Rparameterto shorten the time for the left or right delay. Activate Syncto set the delaytime as a note value.

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    Sync

    Activate Syncto synchronize the delay time to the host tempo. When Syncisactivated, the time is set as a note value.

    NOTE

    The maximum delay time is 5000 ms. If the note length exceeds this value, itis automatically shortened.

    Delay L/R

    Offsets the time of the left or right delay from the overall delay time. At a factorof 1, the right or left delay time has the same length as the overall delay time.At a factor of 0.5, the time is half as long as the overall delay time. To offsetthe left delay time, turn the control to the left. To offset the right delay time,turn the control to the right.

    Feedback

    Sets the overall amount of feedback for the left and right delay. Feedbackmeans that the output of the delay is fed back to its input. At a setting of 0 %,you hear one echo. At a setting of 100 %, the echoes repeat endlessly.

    Feedback L/R

    Offsets the amount of feedback of the left or right delay from the overallfeedback. A factor of 1 means that the amount of feedback corresponds tothe overall feedback. A factor of 0.5 means that the amount is half the overallfeedback. To offset the left feedback, turn the control to the left. To offset theright feedback, turn the control to the right.

    NOTE

    This parameter is only available in Stereomode.

    Filter Low

    Attenuates the low frequencies of the delays.

    Filter High

    Attenuates the high frequencies of the delays.

    Mix

    Sets the ratio between the dry and the wet signal.

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    Effects ReferenceEQ Effects

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    EQ Effects

    Studio EQ

    Studio EQ is a high-quality 4-band parametric equalizer.

    With the 4 frequency bands, you can shape the tone color, to create a brighter ordarker sound, for example. The two mid-range bands act as peak filters and the lowand high bands act as shelving filters. All bands are fully parametric with adjustablegain, frequency, and Q factor.

    Each frequency band offers the following controls:

    Gain

    Sets the amount of cut or boost for the corresponding band.

    Freq

    Sets the frequency that is cut or boosted with the Gainparameter.

    Q (Quality)

    Use this parameter to adjust the bandwidth of the mid-range peak filters fromwide to narrow. By increasing the Qvalue on the low and high shelving filters,you can add a dip to their shape.

    To adjust the parameters Gainand Freqsimultaneously, drag the points in theEQ curve display.

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    Graphic EQ

    Graphic EQ is an equalizer with ten frequency bands that can be cut or boosted byup to 12 dB. In addition, you can specify the overall range and output of theequalizer.

    Output

    Controls the overall output level of the equalizer.Mode

    Allows you to add color or character to the equalized output. The followingoptions are available:

    True Responsemode uses serial filters with accurate frequencyresponse.

    Classicmode uses parallel filters where the resonance depends on theamount of gain.

    Constant Qmode uses parallel filters where the resonance is raisedwhen boosting the gain.

    Range

    Adjusts the maximum cut or boost for all frequency bands together.

    Invert

    Activate this to invert the EQ curve.

    Flatten

    Resets all frequency bands to 0 dB.

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    Filter Effects

    Auto Filter

    Auto Filter provides 2 morphable filter shapes with distortion.

    The morphing between the two shapes, as well as the cutoff, can be controlled witha manual pedal control, an LFO, or an envelope shaper.

    Filter Parameters

    Filter Shapes

    LP 24, 18, 12, and 6 are low-pass filters with 24, 18, 12, and 6 dB/oct.Frequencies above the cutoff are attenuated.

    BP 12 and BP 24 are band-pass filters with 12 and 24 dB/oct.Frequencies below and above the cutoff are attenuated.

    HP 24, 18, 12, and 6 are high-pass filters with 24, 18, 12, and 6 dB/oct.Frequencies below the cutoff are attenuated.

    BR 12 and BR 24 are band-reject filter with 12 and 24 dB/oct.Frequencies around the cutoff are attenuated.

    AP is an all-pass filter with 18 dB/oct. Frequencies around the cutoff areattenuated.

    Input

    Adjusts the gain before the filter and distortion. This parameter only affects thewet signal.

    CutoffSpecifies the cutoff frequency of the filter.

    Resonance

    Emphasizes the frequencies around the cutoff. At higher resonance settings,the filter self-oscillates, which results in a ringing tone.

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    Distortion

    Adds distortion to the signal. The effect depends on the selected distortiontype. At higher settings, it creates a very intense distortion effect.

    NOTE

    This parameter is only available for the Tube Drive, Hard Clip, Bit Red, andRate Redtypes.

    Type

    The following options are available:

    When this parameter is set to Off, the filter offers no distortion.

    Tube Driveoffers a lot of character by adding warm, tube-likedistortion.

    Hard Clipadds bright, transistor-like distortion.

    Bit Redadds digital distortion by means of quantization noise. Rate Redadds digital distortion by means of aliasing.

    Output

    Adjusts the gain after the filter and distortion. This parameter only affects thewet signal.

    Mix

    Sets the ratio between the dry and the wet signal.

    LFO Section

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    LFO Waveform and Shape

    Waveformselects the basic type of waveform. Shapechanges thecharacteristic of the waveform.

    Sineproduces smooth modulation. Shapeadds additional harmonicsto the waveform.

    Triangleis similar in character to Sine. The waveform periodicallyramps up and down. Shapecontinuously changes the trianglewaveform to a trapezoid.

    Sawproduces a ramp cycle. Shapecontinuously changes thewaveform from ramp down to triangle to ramp up.

    Pulseproduces stepped modulation, where the modulation switchesabruptly between two values. Shapecontinuously changes the ratiobetween the high and low state of the waveform. At 50 %, it produces asquare wave.

    Rampis similar to the Sawwaveform. Shapeincreasingly puts silence

    before the sawtooth ramps up. Logis a logarithmic curvature. Shapecontinuously changes the

    curvature from negative to positive.

    S&H 1produces random stepped modulation, where each step isdifferent. Shapeputs ramps between the steps and produces a smoothrandom signal when fully turned right.

    S&H 2is similar toS & H 1. The steps alternate between random highand low values. Shapeputs ramps between the steps and produces asmooth random signal when fully turned right.

    Freq

    Determines the frequency of the cutoff modulation.

    Sync

    Activate this to set the Freqparameter in fractions of beats.

    Depth

    Determines the output level of the LFO modulation signal.

    Cutoff

    Determines the modulation intensity of the LFO on the filter cutoff.

    MorphDetermines the modulation intensity of the LFO on the filter morph.

    Envelope Follower Section

    The Envelope Follower traces the input signal with an adjustable attack and releasetime and delivers a modulation signal representing the level envelope of the signal.

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    Sensitivity

    All input signals are mixed down to mono before they are sent to the EnvelopeFollower. This parameter sets the optimum input level for the EnvelopeFollower.

    Attack

    Adjusts the attack time, that is, the time the Envelope Follower needs toapproach increasing input levels.

    Release

    Adjusts the release time, that is, the time the Envelope Follower needs toapproach decreasing input levels.

    Depth

    Determines the output level of the modulation signal of the Envelope Follower.

    Cutoff

    Determines the modulation intensity of the Envelope Follower on the filtercutoff.

    Morph

    Determines the modulation intensity of the Envelope Follower on the filtermorph.

    Pedal Section

    Pedal

    Sets the position of the pedal.

    Depth

    Determines the output level of the pedal modulation signal.

    Cutoff

    Determines the modulation intensity of the pedal on the filter cutoff.

    Morph

    Determines the modulation intensity of the pedal on the filter morph.

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    MorphFilter

    MorphFilter lets you mix low-pass and high-pass filter effects, allowing for creativemorphings between two filters. You can specify the filter shapes independently forfilter shape A and B.

    Filter Shape B

    Here, you can choose between several high-pass and band-rejection filtershapes.

    Filter Shape A

    Here, you can select a low-pass or a band-pass filter shape.

    Morph

    Lets you mix the output between the two selected filters.

    Cutoff

    Adjusts the cutoff frequency of the filters.

    NOTE

    You can also set the Cutoffand Morphparameters simultaneously by clickingin the display and dragging.

    Resonance

    Emphasizes the frequencies around the cutoff frequency. For an electronicsound, increase the resonance. At higher resonance settings, the filterself-oscillates, which results in a ringing tone.

    WahWah

    WahWah is a variable slope band-pass filter modeling the well-known analog pedaleffect.

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    You can independently specify the frequency, width and the gain for the Lo and HiPedal positions. The crossover point between the Lo and Hi Pedal positions lies at50.

    Pedal

    Controls the filter frequency sweep.Freq Lo/Hi

    These parameters determine the frequency of the filter for the Loand HiPedalpositions.

    Width Lo/Hi

    These parameters determine the width (resonance) of the filter for the LoandHiPedal positions.

    Gain Lo/Hi

    These parameters determine the gain of the filter for the Loand HiPedal

    positions.Slope

    Here, you can choose between two filter slope values: 6 dB or 12 dB.

    Distortion Effects

    Amplifier

    This effect emulates the sound of an amplifier with speakers.

    There are different amplifiers and speaker models you can combine.

    Amp Model

    Determines the type of amplifier. The sound character of the overdrivechanges with the amplifier. To bypass the amplifier, select No Amp.

    Speaker Model

    Determines the speaker model type. Each model colors the sound uniquely.To bypass the model, select No Speaker.

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    Drive

    Adjusts the amount of overdrive.

    Bass

    Adjusts the tone color of the low frequencies.

    Middle

    Adjusts the tone color of the mid frequencies.

    Treble

    Adjusts the tone color of the high frequencies.

    Presence

    Adds brightness to the sound.

    Low Damp

    Attenuates the low frequencies of the speakers.

    High Damp

    Attenuates the high frequencies of the speakers.

    Channel Mode

    Defines which output channels of the amplifier deliver a distorted signal. Youcan set it to L(Left), R(Right) or L/R(Both). When set to Lor R, the otherchannel provides a clean signal.

    Output

    Controls the output level of the amplifier.

    Distortion

    This effect offers the whole range of distortion, from low fidelity, digital distortion tohigh fidelity, analog sounding distortion. The available distortion types (Rate Red,Tube Drive, Hard Clip, and Bit Red) can be freely combined.

    In Gain

    Adjusts the input level of the sound.

    Rate Red (Rate Reduction)

    Rate reduction distorts the sound by means of aliasing. Enable the Rate Redoption to activate the control that adjusts the amount of aliasing. The lower thesetting, the more aliasing is added.

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    Tube Drive

    Adds warm, tube-like distortion to the sound. Enable the Tube Driveoptionto activate the control that adjusts the amount of distortion. The higher thesetting, the more distortion is added.

    Hard Clip

    Adds bright, transistor-like distortion to the sound. Enable the Hard Clipoption to activate the control that adjusts the amount of distortion. The higherthe setting, the more distortion is added.

    Bit Red (Bit Reduction)

    Bit reduction distorts the sound by means of quantization noise. Enable theBit Redoption to activate the control that adjusts the amount of quantizationnoise. The lower the setting, the more quantization noise is added.

    Out Gain

    Adjusts the output level of the sound.

    Mix

    Sets the ratio between the dry and the wet signal.

    Tape Saturator

    Tape Saturator simulates the behavior of classic tape recorders. These machinesproduced a specific saturation when recording higher input levels, which led to acompressed signal with light distortion.

    Mode

    Here, you can choose between the effect of a single (One Stage) or twocascaded tape machines (Two Stage). Two Stagemode leads to highersaturation and compression.

    Oversampling

    Activate this parameter to increase the accuracy of the effect byoversampling.

    NOTE

    When Oversamplingis active, the effect requires more processing power.

    Drive

    Determines the level of the input signal and thus the amount of saturation.

    Auto Gain

    Activate this option for an automatic level compensation.

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    Low Filter

    Here, you can adjust the low frequency range below 1000 Hz by +/- 3 dB.

    High Filter

    Here, you can attenuate the high frequency range. This high-cut filter works

    with a slope of 24 dB/octave.Output

    Determines the level of the output signal.

    Octaver

    Octaver allows you to create two additional voices that follow the original voice anoctave below and above. This effect is best suited for monophonic signals.

    Direct

    Determines the level of the input signal.

    Octave 1

    Determines the level of the signal that is produced an octave below theoriginal voice.

    Octave 2

    Determines the level of the signal that is produced an octave above theoriginal voice.

    Modulation Effects

    Chorus

    Chorus thickens and broadens the sound by means of pitch modulation.

    Rate

    Determines the frequency of the pitch modulation, in Hertz.

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    Sync

    Activate this to set the Ratevalue in fractions of beats.

    Depth

    Sets the intensity of the pitch modulation.

    Phase

    Widens the sound image of the effect from mono to stereo.

    Shape

    Adjusts the characteristics of the modulation. At a setting of 0 %, the pitchchanges continuously, producing a steady modulation. At a setting of 100 %,the pitch does not change all the time, producing a less steady modulation.

    Mix

    Sets the ratio between the dry and the wet signal.

    Flanger

    This effect thickens and broadens the sound by means of pitch modulation.

    RateAllows you to specify the frequency of the pitch modulation in Hertz.

    Sync

    Activate this to set the Rate value in fractions of beats.

    Depth

    Sets the intensity of the pitch modulation.

    Phase

    Widens the sound image of the effect from mono to stereo. This parameteralso changes the characteristic of the Cross FBparameter.

    Shape

    Adjusts the characteristics of the modulation. You hear this best whenFeedbackis activated. At a setting of 0 %, the sound sweeps linearly up anddown. At a setting of 100 %, the sound sweeps exponentially up and down.

    Mix

    Sets the ratio between the dry and the wet signal.

    Feedback

    Adds resonances to the effect. This allows for jet-like sweeps of the sound.

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    Cross FB

    Mixes the feedback of the left channel with the right channel, and vice versa.The effect of this parameter is influenced by the Phaseparameter.

    NOTE

    This parameter only takes effect if the Feedbackparameter is set to a valueabove 0 %.

    Tone

    Adjusts the tone color of the feedback. At lower values, the feedback is lessbright.

    Step Flanger

    The Step Flanger expands the Flanger with a Sample and Hold section that dividesthe modulation signal into a definable number of steps.

    Rate

    Allows you to specify the frequency of the pitch modulation in Hertz.

    Sync

    Activate this to set the Ratevalue in fractions of beats.

    Depth

    Sets the intensity of the pitch modulation.

    Phase

    Widens the sound image of the effect from mono to stereo. This parameter

    also changes the characteristic of the Cross FBparameter.

    Shape

    Adjusts the characteristics of the modulation. You hear this best whenFeedbackis activated. At a setting of 0 %, the sound sweeps linearly up anddown. At a setting of 100 %, the sound sweeps exponentially up and down.

    Mix

    Sets the ratio between the dry and the wet signal.

    Feedback

    Adds resonances to the effect. This allows for jet-like sweeps of the sound.

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    Cross FB

    Mixes the feedback of the left channel with the right channel, and vice versa.The effect of this parameter is influenced by the Phaseparameter.

    NOTE

    This parameter only takes effect if the Feedbackparameter is set to a valueabove 0 %.

    Tone

    Adjusts the tone color of the feedback. At lower values, the feedback is lessbright.

    Type

    Defines the length of the delay line that is modulated. Shortproduces asharper and Longa less defined, more blurred flanger sound.

    S&H MixUse this parameter to blend the normal modulation signal with the steppedmodulation signal. At 100 %, only the stepped modulation is used.

    Smooth

    Use this parameter to create ramps between the steps. This way, the steppedmodulation signal sounds smoother.

    Steps

    Determines into how many steps the modulation signal is divided. You canuse up to 32 steps.

    Phaser

    The Phaser effect thickens and broadens the sound by means of phase modulation.

    Rate

    Use this to specify the frequency of the phase modulation.

    Sync

    Activate this to set the Ratevalue in fractions of beats.

    Depth

    Sets the intensity of the phase modulation.

    Shift

    Shifts the phase modulation upwards to higher frequencies of the spectrum.

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    Phase

    Widens the sound image of the effect from mono to stereo.

    Low Cut

    Attenuates the low frequencies.

    High Cut

    Attenuates the high frequencies.

    Mix

    Sets the ratio between the dry and the wet signal.

    Tremolo

    This effect produces amplitude modulation, that is, cyclic modulation of the level of

    the sound.

    Rate

    Determines the frequency of the amplitude modulation.

    Sync

    Activate this to set the Ratevalue in fractions of beats.

    Depth

    Sets the intensity of the amplitude modulation.

    Phase

    Widens the sound image of the effect from mono to stereo.

    Output

    Sets the output level of the effect.

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    Ring Modulator

    The Ring Modulator provides a sine oscillator that is multiplied with the input signal.This creates metallic, or bell-like, frequencies.

    The integrated LFO modulates the frequency of the sine oscillator to vary thecreated frequencies over time. In addition, an envelope follower is available, whichcan be used to modulate the frequency of the sine oscillator depending on the levelof the input signal.

    LFO Waveform and Shape

    Waveformselects the basic type of waveform. Shapechanges thecharacteristic of the waveform.

    Sineproduces smooth modulation. Shapeadds additional harmonicsto the waveform.

    Triangleis similar in character to Sine. The waveform periodicallyramps up and down. Shapecontinuously changes the trianglewaveform to a trapezoid.

    Sawproduces a ramp cycle. Shapecontinuously changes thewaveform from ramp down to triangle to ramp up.

    Pulseproduces stepped modulation, where the modulation switchesabruptly between two values. Shapecontinuously changes the ratiobetween the high and low state of the waveform. At 50 %, it produces asquare wave.

    Rampis similar to the Sawwaveform. Shapeincreasingly puts silencebefore the sawtooth ramps up.

    Logis a logarithmic curvature. Shapecontinuously changes thecurvature from negative to positive.

    S&H 1produces random stepped modulation, where each step isdifferent. Shapeputs ramps between the steps and produces a smoothrandom signal when fully turned right.

    S&H 2is similar toS & H 1. The steps alternate between random highand low values. Shapeputs ramps between the steps and produces asmooth random signal when fully turned right.

    LFO Freq

    Use this to specify the frequency of the LFO for modulating the frequency ofthe sine oscillator.

    Sync

    Activate this to set the Rate value in fractions of beats.

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    LFO Depth

    Sets the intensity of the LFO modulation of the sine oscillator frequency.

    Frequency

    Determines the frequency of the sine oscillator.

    Mix

    Sets the ratio between the dry and the wet signal.

    Envelope Follower

    The Envelope Follower traces the input signal with an adjustable attack andrelease time and delivers a modulation signal representing the level envelopeof the signal.

    Sensitivity

    All input signals are mixed down to mono before they are sent to the EnvelopeFollower. The Sensitivityparameter sets the optimum input level for the

    Envelope Follower.Attack

    This adjusts the attack time, that is, the time the Envelope Follower needs toapproach increasing input levels.

    Release

    This adjusts the release time, that is, the time the Envelope Follower needs toapproach decreasing input levels.

    Depth

    Determines the output level of the modulation signal of the Envelope Follower.

    Rotary

    The Rotary effect emulates the sound of a vintage rotary speaker including amplifier,horn, drum, and cabinet.

    By emitting the sound via a rotating horn and drum, the rotary speaker produces aDoppler effect that thickens the sound. The horn and drum rotate at variable speedproducing different amounts of Doppler effect. The amplifier of the rotary speakeradds a warm sounding distortion, and the horn, drum, and cabinet color the sound

    uniquely. The horn and drum are recorded via (virtual) microphones that can be setto different angles to broaden the sound image. Typically, rotary speakers are usedwith electric organs.

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    Rotation

    This parameter changes the rotation speed of the horn and drum. When setto Fast, the Doppler effect is stronger. When set to Stop, there is no Dopplereffect because the drum and horn do not rotate. Because the horn and drumaccelerate and decelerate at different speeds, the transition from Slowto

    Fastand vice versa sounds the most interesting.Distance

    Sets the distance between the microphones and the horn and drum. Theamplitude modulation of the sound decreases with the distance of themicrophones. Set this to higher values for less amplitude modulation.

    Cabinet

    The horn and drum sound different when recorded through the louvers of thecabinet. Use this to color the horn and drum with the sound of the cabinet. Ata setting of 100 %, you get the full sound of the cabinet.

    BalanceHere you adjust the balance between the horn and drum microphones. At asetting of 0 %, you hear only the drum. At a setting of 100 %, you hear only thehorn.

    Slow

    Adjusts the slow speed of the horn and drum together.

    Fast

    Adjusts the fast speed of the horn and drum together.

    Accel

    Adjusts the acceleration time for raising and lowering the rotation speed of thehorn and drum.

    Horn Mic Angle

    This adjusts the stereo spread of the horn microphones. At a setting of 0, thesound image is monophonic. At a setting of 180, the sound image is fullystereo.

    Drum Mic Angle

    This adjusts the stereo spread of the drum microphones. At a setting of 0,the sound image is monophonic. At a setting of 180, the sound image is fully

    stereo.Input

    Adjusts the gain before the rotary and drive.

    Drive

    Adjusts the distortion of the amplifier.

    Output

    Adjusts the gain after the rotary and drive.

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    Color

    Alters the sound of the Rotary effect by changing the timbre, which leads tothe rotation of the horn and the drum being perceived with greater depth.

    Bass

    Adjusts the tone color of the low frequencies.Treble

    Adjusts the tone color of the high frequencies.

    Vibrato

    The Vibrato effect emulates the chorus and vibrato effects of vintage organs. Itthickens the sound by means of pitch modulation.

    The effect provides direct access to the classic chorus and vibrato settings (C1, C2and C3 and V1, V2 and V3). In addition, there is a custom mode that allows you toadjust the amount of chorus or vibrato freely.

    Type

    Here, you can select the classic chorus and vibrato settings. This control is

    only available if the effect is set to Classicmode.

    Custom Mode

    Activate this to adjust the chorus and vibrato settings freely with the Rate,Depth, and Vibr/Chorcontrols.

    Rate

    Sets the frequency of the pitch modulation.

    Depth

    Sets the intensity of the pitch modulation.

    Vibr/ChorControls the mix between the vibrato and the chorus signal. At 100 %, youonly hear the chorus effect.

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    Vintage Ensemble

    This effect emulates the sound of classic ensemble modulation effects. It is basedon a delay with LFO-modulated delay times. A secondary LFO with higherfrequencies is used to produce the so-called shimmer.

    Rate

    Sets the frequency of the LFO.

    Sync

    Activate this to set the Rate value in fractions of beats.Depth

    Sets the intensity of the delay time modulation by the LFO.

    Shimmer

    Sets the intensity of a secondary faster delay time modulation.

    Shimmer Rate

    Determines the relation between the speed of the primary and the secondarydelay modulation. For example, with a value of 10, the secondary modulationis 10 times faster.

    Low Cut

    Applies a low-cut filter to the signal. Only frequencies above the set frequencyare sent to the effect.

    High Cut

    Applies a high-cut filter to the signal. Only frequencies below the setfrequency are sent to the effect.

    Level

    Allows you to adapt the effect signal level to compensate for level reductionscaused by the low-cut and high-cut filters.

    Mix

    Sets the ratio between the dry and the wet signal.

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    Dynamics Effects

    Compressor

    The Compressor reduces the dynamic range of a sound. This way, the sound gainsheadroom. You can use this extra headroom to make the overall sound louder again.

    The graphical control to the left indicates the compression curve. You can edit theThresholdand Ratiovalues with the handles of this control. The input and outputVU meters indicate the level before and after the compression. The Gain Reductionmeter indicates the current attenuation of the level.

    Threshold

    Sets the threshold. Sounds that are louder than the threshold are reduced ingain. Sounds below the threshold stay untreated.

    Ratio

    Sets the amount of gain reduction for sounds that are louder than thethreshold. The higher the ratio, the more the output is lowered. For example,if the ratio is set to 2:1 and the amplitude of the sound is 4 dB above thethreshold, the output is lowered by 2 dB. If the amplitude is 8 dB above thethreshold, the output is lowered by 4 dB.

    Soft Knee

    If this button is deactivated, signals above the threshold are compressedinstantly according to the set ratio. When Soft Kneeis activated, the onset ofthe compression is more gradual, producing a less drastic result.

    Make-Up

    Raises the overall sound. This can become necessary if too much gainreduction is introduced by the Thresholdand Ratioparameters. You can seethe amount of gain reduction in the Gain Reduction meter.

    NOTE

    This parameter is not available when the Autobutton is activated.

    Auto

    Sets the Make-Upvalue automatically, depending on the current Thresholdand Ratiosettings.

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    Attack

    Determines how fast the Compressor reacts to sounds that exceed thethreshold. The longer the attack time, the longer the time it takes to reduce thegain. With longer attack times, the onset of sounds exceeding the thresholdpass through unprocessed.

    Hold

    Sets the time period during which the compression is applied after the soundexceeds the set threshold.

    Release

    Determines how fast the Compressor effect reacts to sounds that fall belowthe set threshold. The longer the release time, the longer it takes to return tothe original level.

    NOTE

    This parameter is not available when the Auto Releasebutton is activated.

    Auto Release

    Activate this to set the release time automatically. The Compressor analyzesthe input sound continuously to find the optimal setting.

    Peak RMS

    Determines whether the input signal is analyzed according to peak or RMSvalues or a mixture of both. At a setting of 0 %, the Compressor uses Peaksensing only and at 100 %, RMS sensing only. Peak means that theCompressor directly senses the peak level of the sound. RMS means that theCompressor senses the average power of the sound. Peak sensing respondsfaster than RMS sensing. Typically, Peak sensing is used for transient andRMS sensing for sustained sounds.

    Limiter

    The Limiter effects prevents the sound from exceeding the set output level. This canbe used to avoid clipping in following effects, for example.

    The input and output VU meters indicate the level before and after the Limiter. TheGain Reduction meter in the middle indicates the current attenuation of the level.

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    Input

    Adjusts the input level of the sound. By increasing the input level, you candrive the sound more and more into limiting.

    Output

    Sets the maximum output level of the sound.Release

    Sets the time that the gain needs to return to its original level. The longer therelease time, the longer it takes to return to the original level.

    NOTE

    This parameter is not available if the Autobutton is activated.

    Auto

    Activate this to set the release time automatically. The Limiter analyzes the

    input sound continuously to find the optimal setting.

    Expander

    Expander reduces the output level in relation to the input level for signals below theset threshold. This is useful to enhance the dynamic range or reduce the noise inquiet passages.

    The graphical control to the left shows the expansion curve. You can edit theThresholdand Ratiovalues with the handles of this control. The input and outputVU meters indicate the level before and after the expansion. The Gain Reductionmeter indicates the current attenuation of the level.

    Threshold

    Sets the threshold. Sounds that are softer than the threshold are reduced ingain. Sounds above the threshold stay untreated.

    Ratio

    Sets the amount of gain reduction for sounds that are softer than thethreshold. The higher the ratio, the more the output is lowered. For example,if the ratio is set to 2:1 and the amplitude of the sound is 4 dB below thethreshold, the output is lowered by 2 dB. If the amplitude is 8 dB below thethreshold, the output is lowered by 4 dB.

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    Soft Knee

    If this button is deactivated, signals above the threshold are compressedinstantly according to the set ratio. When Soft Kneeis activated, the onset ofthe expansion is more gradual, producing a less drastic result.

    Attack

    Determines how fast the Expander reduces the gain when the sound fallsbelow the set threshold. The longer the attack time, the longer it takes toreduce the gain.

    Hold

    Sets the time period during which the expansion is applied after the soundfalls below the set threshold.

    Release

    Determines how fast the Expander effect raises the gain after the soundexceeds the set threshold. The longer the release time, the longer it takes to

    raise the gain.

    NOTE

    This parameter is not available when the Auto Releasebutton is activated.

    Auto Release

    Activate this to set the release time automatically. The Expander analyzes theinput sound continuously to find the optimal setting.

    Peak RMS

    Determines whether the input signal is analyzed according to peak or RMSvalues or a mixture of both. At a setting of 0 %, the Expander uses Peaksensing only and at 100 %, RMS sensing only. Peak means that the Expanderdirectly senses the peak level of the sound. RMS means that the Expandersenses the average power of the sound. Peak sensing responds faster thanRMS sensing. Typically, Peak sensing is used for transient and RMS sensingfor sustained sounds.

    Gate

    The Gate effect passes sound only to its output if the input sound exceeds the setthreshold. Sounds below the threshold are silenced.

    An internal side-chain filter allows you to analyze a filtered version of the input soundinstead. This way, the gate detects only certain frequencies of the input sound.

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    Threshold

    Determines the level that activates the gate. Signal levels above the setthreshold trigger the gate to open, and signal levels below the set thresholdclose the gate.

    Filter

    Activates the internal side-chain filter. If this button is activated, the inputsound is filtered before it is analyzed. The gate opens only if the filtered soundexceeds the set threshold. When the Filterbutton is deactivated, the filtercontrols are not available.

    Filter Type

    Sets the filter type for the side-chain filter. Select high-pass (HP) to detecthigh frequencies, band-pass (BP) to detect mid frequencies, and low-pass(LP) to detect low frequencies only.

    Monitor

    Activate this button to listen to the sound of the side-chain filter. The gate isinactive when the Monitorbutton is activated.

    Center

    Sets the center frequency of the side-chain filter.

    Q-Factor

    Activate this button to adjust the bandwidth of the band-pass filter from wideto narrow.

    Attack

    Determines how fast the gate opens when the sound exceeds the setthreshold. The longer the attack time, the longer it takes for the sound to fadein.

    Hold

    Sets the time period during which the gate is applied after the sound fallsbelow the set threshold.

    Release

    Determines how fast the gate closes after the sound falls below the setthreshold. The longer the release time, the longer it takes for the sound to fadeout.

    NOTE

    This parameter is not available when the Autobutton is activated.

    Auto

    Activate this to set the Release time automatically. The Gate analyzes theinput sound continuously to find the optimal setting.

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    Peak RMS

    Determines whether the input signal is analyzed according to peak or RMSvalues (or a mixture of both). At a setting of 0 %, the Gate uses Peak sensingonly and at 100 %, RMS sensing only. Peak means that the Gate directlysenses the peak level of the sound. RMS means that the Gate senses the

    average power of the sound. Peak sensing responds faster than RMSsensing. Typically, Peak sensing is used for transient and RMS sensing forsustained sounds.

    Envelope Shaper

    This effect can be used to attenuate or boost the gain of the attack and releasephase of audio material.

    Be careful with levels when boosting the gain and, if needed, reduce the output levelto avoid clipping.

    Attack Gain

    Changes the gain of the attack phase of the signal.

    Attack - Length

    Determines the length of the attack phase of the signal.

    Release - Gain

    Changes the gain of the release phase of the signal.

    Output

    Sets the output level.

    Panner Effects

    Stereo Pan

    This effect allows you to set the stereo position and width of the signal.

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    Input Swap

    Swaps the stereo channels.

    Pan

    Sets the pan position of the signal. The panning is available for mono and

    stereo input signals.Width

    Adjusts the stereo width of the signal from stereo to mono.

    HALion 3 Legacy Effects

    In addition to the standard effects, a number of effects from HALion 3 is also

    provided. These effects can be selected from the Legacy submenu of the Effectsmenu.

    Hall Reverb

    A simple reverb with adjustable pre-delay and damping.

    Predelay

    Delays the wet signal to simulate larger acoustic spaces or to create aslap-back effect.

    Time

    Length of reverb tail.

    HF Damp

    Progressive damping of high frequencies.

    Lo EQ

    Low-cut EQ.

    Hi EQ

    High-cut EQ.

    Mix

    Wet/dry mix.

    Non-Linear Reverb

    A gated reverb with a sharp cutoff.

    Time

    Length of reverb tail. It also allows you to change the sound from dense earlyreflections to a trashy, grainy 80s-type reverb.

    HF Damp

    Progressive damping of high frequencies.

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    Lo EQ

    Low-cut EQ.

    Hi EQ

    High-cut EQ.

    Mix

    Wet/dry mix.

    Early Reflections

    A short, dense reverb for simulating small acoustic spaces and to thicken or blursounds.

    Time

    Length of reverb tail. It also allows you to change the sound from dense earlyreflections to a trashy, grainy 80s-type reverb.

    Lo EQ

    Low-cut EQ.

    Hi EQ

    High-cut EQ.

    Mix

    Wet/dry mix.

    Delay

    A simple mono-in/stereo-out delay.

    Delay

    Delay time. If the Syncparameter is activated, you can set the delay time infractions of beats.

    Sync

    Activate this parameter to synchronize the delays to the tempo set in your hostapplication.

    Feedback

    Controls the number of delay repeats.Balance

    Ratio of left delay time to right delay time.

    HF Damp

    High-cut filter to soften delay repeats.

    Stereo Delay

    A stereo-in/stereo-out delay.

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    Delay

    Delay time. If the Syncparameter is activated, you can set the delay time infractions of beats.

    Feedback

    Controls the number of delay repeats. For minimum feedback, set the sliderto the mid position. By moving the slider to the left or right, cross delay isapplied, where left output feeds back into right input or vice versa.

    Sync

    Activate this parameter to synchronize the delay repeats to the tempo set inyour host application.

    Balance

    Ratio of left delay time to right delay time.

    HF Damp

    High-cut filter to soften delay repeats.

    Long Delay

    This effect provides the same parameters set as the Delay effect, except that longerdelays of up to four seconds can be set.

    Tape Delay

    Simulation of a vintage 4-head analog tape delay.

    Delay

    Delay time. If the Syncparameter is activated, you can set the delay time infractions of beats.

    Sync

    Activate this parameter to synchronize the delay repeats to the tempo set inyour host application.

    Feedback

    Controls the number of delay repeats.

    Vintage

    Amount of vintage color and tape flutter.

    Head 1

    Delay level 1 (the output is panned left).

    Head 2

    Delay level 2 (the output is panned right).

    Head 3

    Delay level 3.

    Head 4

    Delay level 4.

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    Pan 3+4

    Varies the panning of delays 3 and 4 from center to hard left/right.

    Vol 3+4

    Varies the volume of delay outputs 3 and 4.

    Chorus

    A straightforward chorus effect that can be used to widen sounds.

    Rate

    The modulation rate.

    Depth

    The amount of pitch modulation.

    Predelay

    The initial delay, to vary the tightness of the chorused voices in relation to thedry signal.

    Mix

    Wet/dry mix.

    Ensemble

    Chorus with a more complex modulation waveform for a lively thickening effect.

    Rate

    The modulation rate.

    Depth

    The amount of pitch modulation.

    Shimmer

    Creates a more complex modulation effect.

    Width

    Stereo width adjustment.

    Mix

    Wet/dry mix.

    Flanger

    A classic flanger effect.

    Rate

    Sweep rate.

    Depth

    Sweep depth.

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    Feedback

    Feedback amount. Increase for a more intense flanging effect.

    Predelay

    Initial delay. Adjusts the minimum delay time/maximum flange frequency.

    Mix

    Wet/dry mix.

    Phaser

    A four pole phaser for subtle phasing effects.

    Rate

    Sweep rate.

    Depth

    Sweep depth.Feedback

    Feedback amount. Increase for a more pronounced effect.

    Stereo

    Offset between left and right modulation.

    Center

    Sets the center frequency around which the modulation occurs.

    Mix

    Wet/dry mix.

    Pan/Tremolo

    Autopan and Tremolo effect as used in vintage electric pianos.

    Rate

    Sweep rate.

    Phase

    Relative phase of left and right channel amplitude modulation, to vary from

    tremolo to autopan.Shape

    Shape of modulation waveform from thin pulse, through sine, to fat pulse.

    Mix

    Wet/dry mix.

    Stereo Width

    A stereo width enhancer with 4 modes.

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    Mode

    Adjustmode adjusts the existing width of the stereo signal.

    Swapmode adjusts the existing width of the stereo signal andadditionally swaps the left and right channels.

    Comb

    mode applies a stereo comb filter effect. Haasmode synthesizes the stereo width by delaying one channel.

    Delay

    Delay time (not used in Adjustand Swapmodes).

    Width

    Overall width adjustment.

    Low/Mid/High

    Width adjustment for the low, mid, and high frequencies.

    OutputOutput level trim.

    Rotary Speaker

    Simulation of a rotary speaker cabinet with high and low rotors.

    Rate

    Master spe