9. pengambilan keputusan multi kriteria

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    PENGAMBILAN

    KEPUTUSAN DENGAN

    MULTI KRITERIA

    OLEH:

    DR. SITI AISJAH, SE., MS

    PROGRAM PASCASARJANA MAGISTER MANAJEMEN

    FAKULTAS EKONOMI UNIVERSITAS BRAWIJAYA

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    POKOK BAHASAN

    1. Program tujuan

    2. Interpretasi Grafik dari Program Tujuan

    3. Solusi Komputer untuk Masalah Program

    tujuan dengan QM for Windows andExcel.

    4. The Analytical Hierarchy Process (AHP)

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    Overview

    Pengambilan keputusan dengan beberapa kriteria,multiple criteria, untuk satu tujuan.

    Tiga tehnik untuk memecahkan masalah: program tujuan(goal programming), the analytical Hierarchy process

    (AHP) dan model penghitungan nilai (scoring). Program tujuan hampir sama dengan model program

    linear dengan suatu fungsi tujuan, variabel-variabelkeputusan dan batasan-batasan.

    Proses analisis bertingkat (analytical Hierarchy process-AHP) metode untuk membuat urutan alternatif keputusandan memilih yang terbaik pada saat pengambil keputusanmemiliki beberapa tujuan atau kriteria, untuk mengambilkeputusan tertentu.

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    Overview

    Model penghitungan skor (scorng)

    serupa AHP, tetapi secara matematis

    lebih sederhana.

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    Goal Programming

    Discussion Model Formulation

    Maximize Z=$40x1 + 50x2Batasan:

    1x1 + 2x2 40 jam kerja4x2 + 3x2 120 pon tanah liat

    x1, x2 0Dimana x1 = jumlah mangkok yang diproduksi

    x2 = jumlah cangkir yang diproduksi

    Beberapa tujuan berdasarkan tingkat kepentingan:1. Untuk menghindari PHK, perusahaan menggunakan waktu tidak

    kurang dari 40 jam per hari;2. Perusahaan mencapai tingkat keuntungan $1,600 per hari;3. Perusahaan lebih memilih untuk tidak menyimpan tanah liat lebih

    dari 120 pon per hari;4. Perusahaan berusaha untuk meminimumkan jumlah waktu lembur.

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    Goal Programming

    Goal Constraint Requirements

    Semua batasan tujuan merupakan persamaan

    yang menyertakan variabel penyimpangan d-

    dan d+.

    Variabel penyimpangan positif (d+) merupakan

    jumlah pada tingkat tujuan telah terlampaui.

    Variabel penyimpangan negatif (d-) merupakan

    jumlah pada tingkat tujuan tidak tercapai

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    - Labor goals constraint (1, less than 40 hours labor; 4, minimumovertime):

    minimize P1d1-, P4d1+

    - Add profit goal constraint (2, achieve profit of $1,600):

    minimize P1d1-, P2d2-, P4d1+- Add material goal constraint (3, avoid keeping more than 120

    poundsof clay on hand):

    minimize P1d1-, P2d2-, P3d3+, P4d1+

    - Complete goal programming model:

    minimize P1d1-, P2d2-, P3d3+, P4d1+subject to

    x1 + 2x2 + d1- - d1+ = 40

    40x1 + 50 x2 + d2 - - d2 + = 1,600

    4x1 + 3x2 + d3 - - d3 + = 120

    x1, x2, d1 -, d1 +, d2 -, d2 +, d3 -, d3 + 0

    Goal Programming

    Discussion Model Goal Constraints and

    Objective Function

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    Goal Programming

    Alternative Forms of Discussion Model Goal Constraints

    - Changing fourth-priority goal limits overtime to 10 hours instead of minimizingovertime:

    d1- + d4 - - d4+ = 10; minimize P1d1 -, P2d2 -, P3d3 +, P4d4 +

    - Addition of a fifth-priority goal- important to achieve the goal formugs:x1 + d5 - = 30 bowls; x2 + d6 - = 20 mugs; minimize P1d1 -, P2d2 -, P3d3 -,P4d4 -, 4P5d5 -, 5P5d6

    - Complete model with new goals for both overtime and production:minimize P1d1 -, P2d2 -, P3d3 -, P4d4 -, 4P5d5 -, 5P5d6 -subject to

    x1 + 2x2 + d1- - d1+ = 40

    40x1 + 50 x2 + d2 - - d2 + = 1,6004x1 + 3x2 + d3 - - d3 + = 120

    d1 + + d4- - d4+ =10x1 + d5 - = 30x2 + d6- = 20

    x1, x2, d1 -, d1 +, d2 -, d2 +, d3 -, d3 +, d4-, d4 +, d5 -, d6-, 0

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    Graphical Interpretation of Goal

    Programming (1 of 6)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to

    x1 + 2x2 + d1-

    - d1+

    = 4040x1 + 50 x2 + d2

    - - d2+ = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Persamaan:

    Gambar 9.1. Batasan Tujuan

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    Graphical Interpretation of Goal Programming (2 of 6)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + =

    1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Figure 9.2 The first-priority goal: Minimize d1-

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    Graphical Interpretation of Goal Programming (3 of 6)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Figure 9.3 The second-priority goal: Minimize d2-

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    Graphical Interpretation of Goal Programming (4 of 6)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2 - - d2 + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Figure 9.4 The third-priority goal: Minimize d3-

    G hi l I i f G l P i ( f 6)

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    Graphical Interpretation of Goal Programming (5 of 6)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Figure 9.5

    The fourth-priority goal: (minimize d1-) and the solution

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    Graphical Interpretation of Goal Programming (6 of 6)

    - Goal programming solutions do not always achieve all goals and they are notoptimal, they achieve the best or most satisfactory solution possible.

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to

    x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    x1 = 15 bowls

    x2 = 20 mugs

    d1- = 15 hours

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    Computer Solution of Goal Programming Problems

    QM for Windows (1 of 3)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Exhibit 9.1

    Comp ter Sol tion of Goal Programming Problems

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    Computer Solution of Goal Programming Problems

    QM for Windows (2 of 3)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to

    x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Exhibit 9.2

    Computer Solution of Goal Programming Problems

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    Computer Solution of Goal Programming Problems

    QM for Windows (3 of 3)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to

    x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Exhibit 9.3

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    Computer Solution of Goal Programming Problems

    Excel Spreadsheets (1 of 3)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to

    x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2 - - d2 + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Exhibit 9.4

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    Computer Solution of Goal Programming Problems

    Excel Spreadsheets (2 of 3)

    minimize P1d1-, P2d2

    -, P3d3+, P4d1

    +

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Exhibit 9.5

    Computer Solution of Goal Programming Problems

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    Computer Solution of Goal Programming Problems

    Excel Spreadsheets (3 of 3)minimize P1d1

    -, P2d2-, P3d3

    +, P4d1+

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2-

    - d2+

    = 1,6004x1 + 3x2 + d3

    - - d3+ = 120

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    + 0

    Exhibit 9.6

    Computer Solution of Goal Programming Problems

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    Computer Solution of Goal Programming Problems

    Altered Problem Excel Spreadsheets (1 of 5)

    Exhibit 9.7

    minimize P1d1-, P2d2

    -, P3d3-, P4d4

    -, 4P5d5-, 5P5d6

    -

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1

    + 50 x2

    + d2

    - - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    d1+ + d4- - d4+ =10

    x1 + d5 - = 30

    x2 + d6-= 20

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    +, d4-, d4+, d5 -, d6-, 0

    Computer Solution of Goal Programming Problems

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    Computer Solution of Goal Programming Problems

    Altered Problem Excel Spreadsheets (2 of 5)

    Minimize

    P1d1-, P2d2

    -, P3d3-, P4d4

    -, 4P5d5-, 5P5d6

    -

    subject to

    x1 + 2x2 + d1-

    - d1+

    = 4040x1 + 50 x2 + d2

    - - d2+ = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    d1+ + d4- - d4+ =10

    x1 + d5 - = 30

    x2 + d6-= 20

    x1, x2, d1-

    , d1+

    , d2-

    , d2+

    , d3-

    , d3+,

    d4-, d4+

    , d5 -, d6-, 0

    Exhibit 9.8

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    Computer Solution of Goal Programming Problems

    Altered Problem Excel Spreadsheets (3 of 5)

    Minimize

    P1d1-, P2d2

    -, P3d3-, P4d4

    -, 4P5d5-, 5P5d6

    subject to

    x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    d1+ + d4- - d4+ =10

    x1 + d5 - = 30

    x2 + d6-= 20

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    +, d4-, d4+, d5 -, d6-, 0

    Exhibit 9.9

    Computer Solution of Goal Programming Problems

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    Computer Solution of Goal Programming Problems

    Altered Problem Excel Spreadsheets (4 of 5)

    minimize P1d1-, P2d2

    -, P3d3-, P4d4

    -, 4P5d5-, 5P5d6

    -

    subject to x1 + 2x2 + d1- - d1+ = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    d1+ + d4- - d4+ =10

    x1 + d5 - = 30

    x2 + d6-= 20

    x1, x2, d1 -, d1 +, d2 -, d2 +, d3 -, d3 +, d4-, d4 +, d5 -, d6-, 0

    Exhibit 9.10

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    Computer Solution of Goal Programming Problems

    Altered Problem Excel Spreadsheets (5 of 5)

    minimize P1d1-, P2d2

    -, P3d3-, P4d4

    -, 4P5d5-, 5P5d6

    -

    subject to x1 + 2x2 + d1- - d1

    + = 40

    40x1 + 50 x2 + d2- - d2

    + = 1,600

    4x1 + 3x2 + d3- - d3

    + = 120

    d1+ + d4- - d4+ =10

    x1 + d5 - = 30

    x2

    + d6-= 20

    x1, x2, d1-, d1

    +, d2-, d2

    +, d3-, d3

    +, d4-, d4+, d5 -, d6-, 0

    Exhibit 9.11

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    The Analytical Hierarchy Process (AHP)

    Overview

    AHP is a method for ranking several decision alternatives and selecting the bestone when the decision maker has multiple objectives, or criteria, on which to base

    the decision.

    The decision maker makes a decision based on how the alternatives compare

    according to several criteria.

    The decision maker will select the alternative that best meets his or her decision

    criteria.

    AHP is a process for developing a numerical score to rank each decisionalternative based on how well the alternative meets the decision makers criteria.

    The Analytical Hierarchy Process (AHP)

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    The Analytical Hierarchy Process (AHP)

    Pairwise Comparisons- In a pairwise comparison, two alternatives are compared according to a criterion and

    one is preferred.

    - A preference scale assigns numerical values to different levels of performance.

    Table 9.1 Preference Scale for Pairwise Comparisions

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    The Analytical Hierarchy Process (AHP)

    Pairwise Comparison Matrix

    - A pairwise comparison matrix summarizes the pairwise comparisons for a criteria.

    Income Level Infrastructure Transportation

    A

    B

    C

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    The Analytical Hierarchy Process (AHP)

    Developing Preferences Within Criteria (1 of 2)

    - In synthesization, decision alternatives are prioritized with each criterion and then normalized:

    The Analytical Hierarchy Process (AHP)

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    The Analytical Hierarchy Process (AHP)

    Developing Preferences Within Criteria (2 of 2)

    Table 9.2 The Normalized Matrix with Row Averages

    Table 9.3 Criteria Preference Matrix

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    The Analytical Hierarchy Process (AHP)

    Ranking the Criteria

    Pairwise comparison

    matrix:

    - Preference vector: Market

    Income

    Infrastructure

    Transportation

    Table 9.4 Normalized Matrix for Criteria with Row Averages

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    The Analytical Hierarchy Process (AHP)

    Developing an Overall Ranking (1 of 2)

    Market

    Income

    Infrastructure

    Transportation

    Table 9.3 Criteria Preference Matrix

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    The Analytical Hierarchy Process (AHP)

    Developing an Overall Ranking (2 of 2)- Overall score:

    Site A score = .1993(.5012) + .6535(.2819) + .0860(.1790) + .0612(.1561) = .3091

    Site B score = .1993(.1185) + .6535(.0598) + .0860(.6850) + .0612(.6196) = .1595

    Site C score = .1993(.3803) + .6535(.6583) + .0860(.1360) + .0612(.2243) = .5314

    -AHP Ranking:

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    The Analytical Hierarchy Process (AHP)

    Summary of Mathematical Steps

    1. Develop a pairwise comparison matrix for each decision alternative for each criteria.

    2. Synthesization

    a. Sum the values of each column of the pairwise comparison matrices.

    b. Divide each value in each column by the corresponding column sum.

    c. Average the values in each row of the normalized matrices.

    d. Combine the vectors of preferences for each criterion.

    3. Develop a pairwise comparison matrix for the criteria.

    4. Compute the normalized matrix.5. Develop the preference vector.

    6. Compute an overall score for each decision alternative

    7. Rank the decision alternatives.

    The Analytical Hierarchy Process (AHP)

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    The Analytical Hierarchy Process (AHP)

    Excel Spreadsheets (1 of 4)

    Exhibit 9.12

    Th A l i l Hi h P (AHP)

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    The Analytical Hierarchy Process (AHP)

    Excel Spreadsheets (2 of 4)

    Exhibit 9.13

    Th A l ti l Hi h P (AHP)

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    The Analytical Hierarchy Process (AHP)

    Excel Spreadsheets (3 of 4)

    Exhibit 9.14

    Th A l ti l Hi h P (AHP)

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    The Analytical Hierarchy Process (AHP)

    Excel Spreadsheets (4 of 4)

    Exhibit 9.15

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    Scoring Model

    - Each decision alternative graded in terms of how well it satisfies the criterion

    according to following formula:

    Si = gijwj

    where

    wj = a weight between 0 and 1.00 assigned to criteria j; 1.00 important,

    0 unimportant; sum of total weights equals one.

    gij = a grade between 0 and 100 indicating how well alternative i satisfies criteria j;

    100 indicates high satisfaction, 0 low satisfaction.

    Si = total score for alternative i; high score is desired

    S i M d l

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    Scoring Model

    Example Problem

    - Mall selection with four alternatives and five criteria:

    S1 = (.30)(40) + (.25)(75) + (.25)(60) + (.10)(90) + (.10)(80) = 62.75

    S2 = (.30)(60) + (.25)(80) + (.25)(90) + (.10)(100) + (.10)(30) = 73.50

    S3 = (.30)(90) + (.25)(65) + (.25)(79) + (.10)(80) + (.10)(50) = 76.00

    S4 = (.30)(60) + (.25)(90) + (.25)(85) + (.10)(90) + (.10)(70) = 77.75Mall 4 preferred because of highest score, followed by malls 3, 2, 1.

    Grades for Alternative (0 to 100)

    Decision Criteria

    Weight

    (0 to 1.00) Mall 1 Mall 2 Mall3 Mall4

    School proximityMedian income

    Vehicular traffic

    Mall quality, size

    Other shopping

    0.300.25

    0.25

    0.10

    0.10

    4075

    60

    90

    80

    6080

    90

    100

    30

    9065

    79

    80

    50

    6090

    85

    90

    70

    Scoring Model

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    Scoring Model

    Excel Solution

    Exhibit 9.16

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    Goal Programming Example Problem

    Problem Statement

    - Public relations firm survey interviewer staffing requirements determination.- One person can conduct 80 telephone interviews or 40 personal interviews per

    day.

    - $50/ day for telephone interviewer; $70 for personal interviewer.

    - Goals (in priority order):

    a. At least 3,000 total interviews

    b. Interviewer conducts only one type of interview each day. Maintain daily

    budget of $2,500.

    c. At least 1,000 interviews should be by telephone.

    - Formulate a goal programming model to determine number of interviewers to

    hire in order to satisfy the goals, and then solve the problem.

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    Goal Programming Example Problem

    Solution (1 of 2)

    Step 1: Model Formulation

    minimize P1d1-, P2d2

    -, P3d3-

    subject to

    80x1 + 40x2 + d1- - d1+ = 3,000 interviews

    50x1 + 70x2 + d2- - d2

    + = $2,500 budget

    80x1 + d3- - d3

    + = 1,000 telephone interviews

    where

    x1 = number of telephone interviews

    x2 = number of personal interviews

    Goal Programming Example Problem

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    Goal Programming Example Problem

    Solution (2 of 2)

    Step 2: The QM for Windows Solution

    Goal Programming Example Problem

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    Goal Programming Example Problem

    AHP Ranking Problem Statement

    - Purchasing decision, three model alternatives, three decision criteria.

    - Pairwise comparison matrices:

    - Prioritized decision criteria:

    Gear Action

    Bike X Y Z

    X

    YZ

    1

    37

    1/3

    14

    1/7

    1/41

    Price

    Bike X Y Z

    X

    YZ

    1

    1/31/6

    3

    11/2

    6

    21

    Weight/Durability

    Bike X Y Z

    X

    YZ

    1

    1/31

    3

    12

    1

    1/21

    Criteria Price Gears Weight

    Price

    GearsWeight

    1

    1/31/5

    3

    11/2

    5

    21

    Goal Programming Example Problem

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    Goal Programming Example Problem

    AHP Ranking Problem Solution ( 1 of 4)

    Step 1: Develop normalized matrices and preference vectors for all the pairwise comparison

    matrices for criteria.

    Price

    Bike X Y Z Row Averages

    X

    YZ

    0.6667

    0.22220.1111

    0.6667

    0.22220.1111

    0.6667

    0.22220.1111

    0.6667

    0.22220.1111

    1.0000

    Gear Action

    Bike X Y Z Row Averages

    X

    YZ

    0.0909

    0.27270.6364

    0.0625

    0.18750.7500

    0.1026

    0.17950.7179

    0.0853

    0.21320.7014

    1.0000

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    Goal Programming Example Problem

    AHP Ranking Problem Solution ( 2 of 4)

    Step 1 continued: (Develop normalized matrices and preference vectors for all the pairwise

    comparison matrices for criteria.)

    Weight/Durability

    Bike X Y Z Row Averages

    X

    YZ

    0.4286

    0.14290.4286

    0.5000

    0.16670.3333

    0.4000

    0.20000.4000

    0.4429

    0.16980.3873

    1.0000

    Criteria

    Bike Price Gears WeightX

    YZ

    0.6667

    0.22220.1111

    0.0853

    0.21320.7014

    0.4429

    0.16980.3873

    Goal Programming Example Problem

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    Goal Programming Example Problem

    AHP Ranking Problem Solution ( 3 of 4)

    Step 2: Rank the criteria.

    Price

    Gears

    Weight

    0.1222

    0.2299

    0.6479

    Criteria Price Gears Weight Row Averages

    Price

    Gears

    Weight

    0.6522

    0.2174

    0.1304

    0.6667

    0.2222

    0.1111

    0.6250

    0.2500

    0.1250

    0.6479

    0.2299

    0.1222

    1.0000

    Goal Programming Example Problem

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    Goal Programming Example Problem

    AHP Ranking Problem Solution (4 of 4)

    Step 3: Develop an overall ranking.

    Bike X

    Bike Y

    Bike Z

    Bike X score = .6667(.6479) + .0853(.2299) + .4429(.1222) = .5057

    Bike Y score = .2222(.6479) + .2132(.2299) + .1698(.1222) = .2138

    Bike Z score = .1111(.6479) + .7014(.2299) + .3873(.1222) = .2806

    Overall ranking of bikes: X first followed by Z and Y (sum of scores equal 1.0000).

    1222.0

    2299.0

    6479.0

    3837.07014.01111.0

    1698.02132.02222.0

    4429.00853.06667.0