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IMPROVING STUDENTS’ WRITING SKILL
IN COMPOSING SHORT FUNCTIONAL ENGLISH TEXTS
BY USING GAMES
IN SMK PUTRA TAMA BANTUL
A SARJANA PENDIDIKAN THESIS
Presented as Partial Fulfillment of the Requirements
to Obtain the Sarjana Pendidikan Degree
in English Language Education
By
Maria Evita Sari
Student Number: 091214049
ENGLISH LANGUAGE EDUCATION STUDY PROGRAM
DEPARTMENT OF LANGUAGE AND ARTS EDUCATION
FACULTY OF TEACHERS TRAINING AND EDUCATION
SANATA DHARMA UNIVERSITY
YOGYAKARTA
2013
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IMPROVING STUDENTS’ WRITING SKILL
IN COMPOSING SHORT FUNCTIONAL ENGLISH TEXTS
BY USING GAMES
IN SMK PUTRA TAMA BANTUL
A SARJANA PENDIDIKAN THESIS
Presented as Partial Fulfillment of the Requirements
to Obtain the Sarjana Pendidikan Degree
in English Language Education
By
Maria Evita Sari
Student Number: 091214049
ENGLISH LANGUAGE EDUCATION STUDY PROGRAM
DEPARTMENT OF LANGUAGE AND ARTS EDUCATION
FACULTY OF TEACHERS TRAINING AND EDUCATION
SANATA DHARMA UNIVERSITY
YOGYAKARTA
2013
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Cogito ergo sum (I think therefore I am).
(René Descartes)
Always be yourself, express yourself, have faith in
yourself, do not go out and look for a successful
personality and duplicate it.
(Bruce Lee)
Things do not happen. Things are made to happen.
(John F. Kennedy)
I dedicated this thesis to
Jesus Christ
My great parents: Pak Sumadi and Bu Minah
My wonderful aunty: Simbok
My cute brother and sister: Mas Adit and Dik Valen
My beloved man: Bryan
My family and all people who love and help me
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STATEMENT OF WORK’S ORIGINALITY
I honestly declare that this thesis, which I have written, does not contain the work
or parts of the work of other people, except those cited in the quotations and the
references, as a scientific paper should.
Yogyakarta, November 8th, 2013
The Writer
Maria Evita Sari
091214049
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LEMBAR PERNYATAAN PERSETUJUAN
PUBLIKASI KARYA ILMIAH UNTUK KEPENTINGAN AKADEMIS
Yang bertanda tangan di bawah ini, saya mahasiswa Universitas Sanata Dharma:
Nama : Maria Evita Sari
Nomor Mahasiswa : 091214049
Demi pengembangan ilmu pengetahuan, saya memberikan kepada Perpustakaan
Universitas Sanata Dharma karya ilmiah saya yang berjudul:
IMPROVING STUDENTS’ WRITING SKILL
IN COMPOSING SHORT FUNCTIONAL ENGLISH TEXTS
BY USING GAMES
IN SMK PUTRA TAMA BANTUL
beserta perangkat yang diperlukan (bila ada). Dengan demikian saya memberikan
kepada Perpustakaan Universitas Sanata Dharma hak untuk menyimpan,
mengalihkan dalam bentuk media lain, mengelolakannya dalam bentuk pangkalan
data, mendistribusikan secara terbatas, dan mempublikasikannya di Internet atau
media lain untuk kepentingan akademis tanpa perlu meminta ijin dari saya
maupun memberikan royalty kepada saya selama tetap mencantumkan nama saya
sebagai penulis.
Demikian pernyataan ini yang saya buat dengan sebenarnya.
Dibuat di Yogyakarta
Pada tanggal : 18 Oktober 2013
Yang menyatakan
Maria Evita Sari
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ABSTRACT
Sari, Maria Evita. 2013. Improving Students’ Writing Skill in Composing Short
Functional English Texts by Using Games in SMK Putra Tama Bantul.
Yogyakarta: English Language Study Program, Sanata Dharma University.
English is taught in Indonesia as a foreign language. There are four English
skills, namely writing, speaking, listening and reading. In order to be successful in
the global era, students have to master all of those skills. Unfortunately, many
students think that writing is the most difficult skill to master. Based on the
preliminary study conducted by the researcher, the students of class X
Accountancy 2 of SMK Putra Tama Bantul had difficulties in writing short
functional English texts.
This research aims to solve the problems encountered by the students of
class X Accountancy 2 students in SMK Putra Tama Bantul by using games.
Games were offered as the solution which was considered giving many
advantages in learning writing. The formulated problem of this study is: to what
extent do games improve the X Accountancy 2 students’ writing skill in
composing short functional English texts? Short functional English texts observed
in this research were informal memos and invitation letters.
The researcher employed classroom action research to help the students
improve their writing skill in composing short functional English texts. The
participants of this study were 24 students of X Accountancy 2 of SMK Putra
Tama Bantul. This study consisted of two cycles in which each cycle consisted of
two meetings. The data were obtained by using observation sheets, field notes,
students’ writings, questionnaire, and interview.
The result showed that games improved the students’ writing skill in
composing short functional English texts. It could be seen from the students’
scores obtained in the preliminary study up to the second cycle of this study. The
number of students who reached the passing grade increased. Games helped the
students apply the elements, enrich vocabularies, and organize students’ ideas in
composing short functional English texts. Games are one of media to help
students learn writing. Therefore, it is suggested that teacher can use games in
teaching writing.
Keywords: classroom action research, writing skill, short functional English texts,
games
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ABSTRAK
Sari, Maria Evita. 2013. Improving Students’ Writing Skill in Composing Short
Functional English Texts by Using Games in SMK Putra Tama Bantul.
Yogyakarta: English Language Study Program, Sanata Dhrama University.
Bahasa Inggris diajarkan di Indonesia sebagai bahasa asing. Bahasa
Inggris mencakup 4 kemampuan yaitu menulis, berbicara, mendengar dan
membaca. Untuk menjadi sukses pada era globalisasi ini, siswa- siswa diwajibkan
menguasai keempat kemampuan tersebut. Sayangnya, banyak siswa yang berpikir
bahwa menulis adalah kemampuan tersulit untuk dikuasai. Berdasarkan studi
awal yang dilakukan oleh peneliti, siswa kelas X Akuntansi di SMK Putra Tama
Bantul mengalami kesulitan dalam menulis teks fungsional pendek Bahasa
Inggris.
Penelitian ini bertujuan untuk mengatasi masalah siswa X Akuntansi 2
dalam menulis teks fungsional pendek Berbahasa Inggris. Games ditawarkan
sebagai solusi mengingat bahwa games memberikan banyak manfaat dalam
belajar menulis. Rumusan masalah dalam penelitian ini adalah sejauh mana
games dapat meningkatkan kemampuan menulis siswa X Akuntansi 2 dalam
menyusun teks fungsional pendek Bahasa Inggris. Teks fungsional pendek Bahasa
Inggris dalam penelitian ini adalah memo dan undangan tidak resmi.
Penelitian ini merupakan Penelitian Tindakan Kelas (PTK) yang bertujuan
membantu siswa meningkatkan kemampuannya dalam menulis teks fungsional
pendek Bahasa Inggris.Peserta dari penelitian ini adalah 24 siswa dari kelas X
Akuntansi 2 di SMK Putra Tama Bantul.Peneltian ini terdiri dari dua siklus. Pada
tiap siklusnya diadakan dalam dua kali pertemuan. Data dalam penelitian ini
diperoleh dari lembar observasi, catatan lapangan, hasil tulisan siswa, kuesioner,
dan wawancara.
Hasil analisa data menunjukkan bahwa games meningkatkan kemampuan
siswa dalam menulis teks fungsional pendek Bahasa Inggris. Hal ini dapat dilihat
dari nilai- nilai para siswa dari studi awal sampai siklus kedua dalam penelitian
ini. Jumlah siswa yang melewati kriteria ketuntasan minimal meningkat.
Gamesmembantu siswa dalam mengimplementasikan elemen, memperkaya
kosakata, dan menyusun ide- ide dalam menulis teks fungsional pendek Bahasa
Inggris. Games merupakan salah satu media untuk membantu siswa dalam
belajar menulis. Oleh karena itu, para guru Bahasa Inggris disarankan untuk
menggunakan games untuk mengajar menulis.
Kata kunci: classroom action research, writing skill, short functional English
texts, games
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ACKNOWLEDGEMENTS
First of all, I would like to express my gratitude to Jesus Christ for all of
His help, blessing, love, guidance and grace during my whole life. Because of
Him, I could struggle and pass all of the obstacles from planning up to reporting
the thesis. Jesus is everything to me.
I would like to thank my great supervisor, C. Tutyandari, S. Pd., M. Pd.
for all her help, guidance, suggestions, patience, support, motivation, and
encouragement during the research process until I reported my thesis. My
supervisor always helped me when I felt stuck in doing my thesis.
Next, my gratitude is intended to Dinar Ratnasari S. Pd., who has
permitted me to conduct the research in her classroom. She always gives me
guidance, time and suggestions. I thank Drs. Simon Suharyanta. M. Pd., the
principal of SMK Putra Tama Bantul, who has permitted me to conduct the
research in SMK Putra Tama Bantul. Moreover, I thank the X Accountancy 2
students in SMK Putra Tama Bantul for their help and cooperation during the
research process in their class.
My greatest gratitude goes to my beloved family. I truly thank my great
parents, Bapak Damianus Sumadi and Ibu Maria Goreti Komsius Minah for
their sincere love, patience, advice and prayer. I also thank my brother, Mas
Gregorius Aditya W. and my sister, Dek Valentina Mega P., for their jokes,
caring and love. I also thank my beloved aunt, Simbok for praying and supporting
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me. I love them very much because they are the reasons why I have high spirit in
doing and reporting my research.
My special thank goes to my beloved man, Florianus Bryan Aji for his
support, motivation, love, joke and happiness so I could be strong. He also makes
me happy in doing and reporting my research. I also express my gratitude to my
besties, Karina Lega Ayu, Ratnasari Nugraheni, Yosafat Barona V., Sesilia
Pramita N.S., Adria Cemara, Pipiet Dhanayu, Helen Martasari, Sekar,
Angela Kenya A., Maria Sisca I., Wilda Prandika, Shela Novitasari, Monika
Nur I., Evi Tri P., Budi Prasetyo, Tunggul, Maria Ursula, Fransisca Paula
Genevra, Yohanes Marwan, Yoanes Babtis Mario, Aloysius Indra, Patrisia
Ayu, Mas Kojek, Ceper, Mas Frangky, and Mbak Delis. I thank them for
working together and supporting each other. I thank them for their share, help,
love, and laugh. I’m very glad to meet and know them all.
I am grateful to Sr. Margareth O’Donohue FCJ, Sesilia Pramita N.,
Adria Cemara., and Micahel Dian Teguh S.Pd. for their willingness, time,
kindness, and suggestions in being my proof readers. I also thank Maria
Imaculata W. who lent me a video recorder. I would like to say thanks to all PBI
lecturers, Mbak Dhanniek, Mbak Tari, and Library staff who help me. I would
like to address my gratitude to Podang 9 members, all of PBI students, all
Sanata Dharma University students and all people who always motivate and
support me. I am very blessed to have them all in my life.
Maria Evita Sari
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TABLE OF CONTENTS
Page
TITLE PAGE …………………………………………………………….. i
APPROVAL PAGES …………………………………………………….. ii
DEDICATION PAGE ……………………………………………………. iv
STATEMENT OF WORK’S ORIGINALITY …………………………... v
PERSETUJUAN PUBLIKASI KARYA ILMIAH………………………….. vi
ABSTRACT ……………………………………………………………… vii
ABSTRAK ……………………………………………………………….. viii
ACKNOWLEDGEMENTS ……………………………………………… ix
TABLE OF CONTENTS ………………………………………………… xi
LIST OF TABLES ……………………………………………………….. xv
LIST OF FIGURES ……………………………………………………… xvi
LIST OF APPENDICES …………………………………………………. xvii
CHAPTER I. INTRODUCTION Page
A. Research Background …………………………. 1
B. Research Problem ……………………………... 4
C. Problem Limitation ……………………………. 4
D. Research Objectives …………………………… 4
E. Research Benefits ……………………………... 5
F. Definition of Terms 6
1.Writing Skill ……………………………….. 6
2.Games in Language Teaching ……………. 7
3.Short Functional English Texts …………… 7
4.Students of X Accountancy 2 of SMK Putra
Tama Bantul ……………………………........
8
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CHAPTER II. REVIEW OF RELATED LITERATURE
A. Theoretical Description ……………………….. 9
1. Writing Skill ……………………………… 9
a. The Nature of Writing ……………….. 10
b. The Process of Writing ………………. 11
c. Teaching Writing in EFL Classes …… 11
2. Short Functional English Texts …………... 12
a. Informal Memos ……………………... 12
b. Informal Invitation Letters …………... 14
3. Games in Language Learning …………….. 15
a. The Definition of Games …………….. 15
b. The Advantages of Using Games in
Language Teaching …………………..
16
c. The Kinds of Games in this Study ….. 17
4. Classroom Action Research ……………… 18
a. The Definition of Action Research ….. 18
b. The Characteristics of Action Research 18
c. The Advantages of Action Research … 19
d. The Model of Classroom Action
Research ……………………………...
20
B. Theoretical Framework ………………………... 21
CHAPTER III. METHODOLOGY
A. Research Method ……………………………… 24
B. Research Setting ………………………………. 26
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1. School Setting ……………………………. 26
2. Class Setting ………………………..…….. 27
C. Research Participants ………………………….. 27
D. Research Instruments and Data Gathering
Technique………………………………………
27
1. Observation Sheets.……………………….. 28
2. Field Notes ………………………………. 28
3. Questionnaires…………………………….. 29
4. Interviews…………………………………. 29
5. Students’ Written Texts ………………….. 30
6. Students’ Reflection Sheets ……………… 30
E. Data Analysis Technique ………………………. 31
F. Research Procedure ……………………………. 32
1. Conducting a Preliminary Study ………… 32
2. Asking for Research Permission …………. 33
3. Conducting Classroom Action Research…. 33
CHAPTER IV. RESEARCH RESULTS AND DISCUSSION
A. The Preliminary Study …………………………. 35
B. The Implementation of Games in the First Cycle 37
C. Research Findings in the First Cycle …………... 48
D. The Implementation of Games in the Second
Cycle……………………………………………
52
E. Research Findings in the Second Cycle ……….. 59
F. The Improvement of Students’ Writing Skill in
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Composing Short Functional English Texts …… 63
CHAPTER V. CONCLUSIONS AND RECOMMENDATIONS
A. Conclusions …………………………………….. 69
B. Recommendations……………………………… 70
REFERENCES………………………………………... 72
APPENDICES ………………………………………… 74
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LIST OF TABLES
Table Page
Table 4.1 The Students’ Scores in the First Cycle ……………………… 48
Table 4.2 The Students’ Scores in the Second Meeting ………………... 60
Table 4.3 The Students’ Scores in the Preliminary Study, the First, and
the Second Cycle......................................
64
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LIST OF FIGURES
Figures Page
Figure 2.1 An Informal Memo …………………………………………. 13
Figure 2.2 An Informal Invitation Letter ……………………………..... 15
Figure 2.3 The Model of Action Research …………………………….. 21
Figure 4.1 The Percentages Improvement of the Students Who
Reached the Passing Grade………………………………….
66
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LIST OF APPENDICES
Appendix Page
Appendix A Covering Letter for the Head of SMK Putra Tama Bantul 75
Appendix B Research Official Statement from SMK Putra Tama
Bantul …………………………………………………….
77
Appendix C Lesson Plan and Teaching Materials of Cycle One ……... 79
Appendix D Field Notes of Cycle One ………………………………... 91
Appendix E Observation Sheet of Cycle One ………………………… 99
Appendix F Lesson Plan and Teaching Materials of Cycle Two ……... 104
Appendix G Field Notes of Cycle Two ……………………………….. 113
Appendix H Observation Sheets of Cycle Two ……………………….. 120
Appendix I Questionnaire of the Preliminary Study ………………… 125
Appendix J Questionnaire of Cycle One and Two …………………… 129
Appendix K The Raw Data of Questionnaire from the Preliminary
Study ……………………………………………………..
133
Appendix L The Raw Data of Questionnaire from Cycle One ……….. 137
Appendix M The Raw Data of Questionnaire from Cycle Two ………. 142
Appendix N Interview Guide ………………………………………….. 147
Appendix O Interview Transcripts ……………………………………. 150
Appendix P Samples of the Students’ Reflection ……………………. 163
Appendix Q Compiled Rubric for Composing Short Functional
English Texts ……………………………………………..
166
Appendix R Sample of a Student’s Drafts and Revised Written Text in
Cycle One ………………………………………………...
169
Appendix S Sample of a Student’s Drafts and Revised Written Text in
Cycle Two ………………………………………………..
173
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CHAPTER I
INTRODUCTION
In this chapter, the researcher discusses the introduction of this study.
There are six sections in this chapter. Those sections are the research background,
research problem, problem limitation, research objectives, research benefits and
definition of terms used in this study.
A. Research Background
English is the lingua franca used in the global context. Mastering English
is very important because if people do not master English, they will have
difficulties to communicate with others who come from other countries. It is one
reason why English is taught in Indonesian schools.
The English skills that are taught in Indonesia include receptive and
productive skills. The productive skills are writing and speaking. The receptive
skills are reading and listening. Those skills are taught through different texts
which have different functions. Therefore, there are some texts which are taught
in Indonesian schools. Those texts are learned by Indonesian students start the
third grade of elementary school to senior high school and vocational high school.
Based on Peraturan Menteri Pendidikan Nasional, No. 22, 2006 (The
Ministry of Education Regulation, No.22, 2006), the texts which are taught in
vocational high school are descriptive texts, menus, public transportation
departures, memos, and invitation letters. Those texts are learned in all language
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skills which were mentioned before. The students are expected to master all kinds
of short functional English texts in all English skills. Students have different
difficulties in each skill. Most students think that writing is the most difficult skill
to master.
When the researcher conducted Program Pengalaman Lapangan/ PPL
(Field Experience Program) in class X Accountancy 2 students of SMK Putra
Tama Bantul, the researcher found that most of the students had difficulties in
composing short functional English texts. It can be proved by looking at the score
of their written texts. Based on the students’ writing skill scores, the researcher
found that the other skills’ scores were better than the writing score. Therefore, it
can be concluded that writing skill is the most difficult skill to be mastered by the
X Accountancy 2 students.
After finding the problem in class X Accountancy 2 of SMK Putra Tama
Bantul, the researcher did a preliminary study to obtain more information. In the
preliminary study, the researcher found that the English teacher taught informal
memo and informal invitation letter by explaining them to the students. Then the
students were asked to write informal memo and informal invitation letter. Most
of the students got lower than the school passing grade which is 7.0.
The researcher found some writing problems commonly encountered by
the X Accountancy 2 students. Based on the questionnaires in the preliminary
study, the researcher found that the students had difficulties to apply the elements,
know the meaning of new vocabularies, organize the ideas, and apply the tenses
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used in informal memos and informal invitation. They also felt bored in learning
to compose short functional English texts.
Based on the problems encountered by the students of X Accountancy 2 of
SMK Putra Tama Bantul academic year 2012/ 2013 in the preliminary study, the
researcher conducted classroom action research to help the students improve their
writing skill in composing short functional English texts.
Games were used to overcome problems encountered by the students.
Games in language learning can help the students learn English and improve their
English skill. The essence of games in this research is as tools which help the
students improve the students’ writing skill, understand the materials and make
the learning process more enjoyable.
The use of games is aimed to improve students’ writing skill in composing
short functional English texts. Games motivate the students to learn English in an
enjoyable way. The students take part and be active in the teaching learning
process. Subconciously, they experience the use and practice of the language.
Therefore, they will be able to apply the elements, know the meanings of new
vocabularies, and organize the ideas and apply the tenses used in an informal
memo and an informal invitation letter. For that reason, games help the students
improve their writing skill. Having understood the use of games and the problems
encountered by the students, games can be an alternative solution to help the
students improve their writing skill in composing an informal memo and an
informal invitation letter.
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B. Research Problem
The problem of this study is: to what extent do games improve the X
Accountancy 2 students’ writing skill in composing short functional English
texts?
C. Problem Limitation
This study was Classroom Action Research (CAR) in Class X
Accountancy 2 of SMK Putra Tama Bantul. The participants were twenty four
students of Class X Accountancy 2 of SMK Putra Tama Bantul. This study
focused on using jumbled sentences, jumbled words and flash pictures games to
improve students’ writing skill in composing an informal memo and an informal
invitation letter.
D. Research Objectives
The objective of this study is to overcome problem in composing short
functional English texts encountered by X Accountancy 2 students of SMK Putra
Tama Bantul. Games are the solution to improve students’ writing skill in
composing short functional English texts. This study is to find out to what extent
games improve the X Accountancy 2 students’ writing skill in composing short
functional English texts.
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E. Research Benefits
This study gives benefits to these following people:
1. The students of X Accountancy 2 of SMK Putra Tama Bantul
This study will help the students improve their writing skill in composing
short functional English texts. They will be able to apply the elements, know the
meanings of new vocabularies, organize ideas, and apply the tenses used in an
informal memo and an informal invitation letter. The students will also be more
active and enthusiastic in learning English. They will learn English in more
enjoyable ways.
2. English Language Education Study Program Students
The English Language Education Study Program students may use this
study as their additional reference. The benefits of this study can be their
reference in developing techniques in teaching writing. Therefore, they can help
their future students improve their students’ writing skill in composing short
functional English texts.
3. English Teachers
The result of this study helps the English teachers in general and the
English teachers of SMK Putra Tama Bantul in particular use games in the
teaching learning process, especially in teaching writing. Therefore, they will help
their students improve their writing skill in composing short functional English
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texts. They can also teach their students in an enjoyable teaching learning
atmosphere.
4. The Researcher
By conducting this study, the researcher can solve the problems
encountered by the students. Besides, the researcher will be more creative in using
games to teach English. The researcher also hopes that games will inspire to
teachers in teaching writing short functional English texts.
5. The Other Researchers
The researcher lets the other researchers use this study for their reference
in conducting their study. Therefore, the other researchers will develop the
learning strategies to teach writing. The other researchers will also create more
creative games in conducting their study. The researcher hopes this thesis can be
beneficial to help those who design materials for the tenth grade students of
vocational high schools which contain games.
F. Definition of Terms
The terms used in this study are:
1. Writing Skill
In this study, writing skill is one of English skills that are learned by the X
Accountancy 2 class. Based on Wright et al. (2006), writing is one of ways “to
communicate something to somebody” (p. 58). In this study, the students’ writing
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skill is measured from the students’ written texts score and the students’
improvement in each elements of scoring rubric.
2. Games in Language Teaching
According to Brewster, Ellis and Girard (2004), “games are not only
motivating and fun but can also provide excellent practice for improving
pronunciation, vocabulary, grammar and the four language skills” (p. 172). It
means that games help the learners learn English and improve the learners’
English skills. In other words, games help the students learn by doing. In this
study, the researcher uses three kinds of games, namely jumbled sentences,
jumbled words and flash pictures. Those games are used as a media to teach
writing skill in order to solve the problems encountered by X Accountancy 2
students in SMK Putra Tama Bantul.
3. Short Functional English Texts
Based on the competency standard in School Based Curriculum (2006),
short functional English texts are texts that have certain functions which are used
in daily activities. In this study, the researcher focuses on two kinds of short
functional English texts; an informal memo and an informal invitation letter.
Informal memos are a kind of letter used to give instructions to do something,
respond to previous questions, or share new information to someone that is close
to the writer (Bovée & Thill, 1995).According to Rosenblatt, Cheatham and Watt
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(1977), informal invitations are invitations in a letter form to invite someone to
attend some informal activities, namely dinner, lunch, and annual gatherings.
4. Students of X Accountancy 2of SMK Putra Tama Bantul
The students of X Accountancy 2 of SMK Putra Tama Bantul are students
whose ages range between sixteen and seventeen. Based on the researcher’s
observation, X Accountancy 2 students have difficulties in writing short
functional English texts. Therefore, games help the students improve their writing
skill in composing those texts.
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CHAPTER II
REVIEW OF RELATED LITERATURE
In this chapter, the researcher presents the theories that support this study.
The related literatures are discussed as the basis of answering the research
questiononto what extentdo games improve students’ writing skill in composing
short functional English texts. There are two sections presented in this chapter,
namelythe theoretical description and theoretical framework. In the theoretical
framework the researcher presents the steps of implementing the related theories
by using games.
A. Theoretical Description
In this section, the researcher discusses four theories which are related to
the study. They are writing skill, short functional English texts, games in language
learning, and classroom action research.
1. Writing Skill
In this sub- section, the researcher discusses three parts which are related to
the study. The parts are the nature of writing, the process of writing, and teaching
writing in EFL classes. In the nature of writing, the researcher discusses the
definition of writing and the characteristics of written products. Then, in the
process of writing, the researcher discusses the steps in producing a written text.
While in the teaching writing in EFL classes, the researcher discusses the
important of teaching writing in EFL classes.
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a. The Nature of Writing
According to Wright et al. (2006), writing has purpose “to communicate
something to somebody” by written form of language (p. 3). It means that people
have to be able to write correctly if they want to communicate with others by
using written language. Moreover, Brown (2007) states that writing is a kind of
skill that “requires learners to product a correct written language” (p. 391). He
also says, “Written products are often the result of thinking, drafting and revising
procedures that require specialized skills…” (2007: 391). In other words, writing
producessome written products after employing some steps.
However, writing is the most difficult skill to master. It is supported by
Tiedt (1989) who says, “… of all the language skills, writing is the most difficult
and it is a hard work” (p. 6). Harmer (2011) agrees with the statement by saying
“writing is a complex skill which requires some steps and takes more time” (p.
52). It shows that writing is a complex skill to master by students.
Brown (2007: 397- 398) presents the characteristics of written language as
follows (all are direct quotes).
1. Permanence: written language has power to clarify the text.
2. Production time: the time in writing written language is limited.
3. Distance: the writers’ background influences their content of writing.
4. Complexity: written language has some sentences and clauses.
5. Vocabulary: in writing written language, the writers also enrich their
vocabulary.
6. Formality: the writers need to write well-structured and correct sentences.
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b. The Process of Writing
Meyers (2005) states that writing is defined as a process of discovering,
thinking and organizing the ideas, putting them on the paper and revising them.
Those stages require “specialized skills” (Brown, 2007: 391). According to Brown
(2007), there are three stages of composing a written text. In the first stage,
namely prewriting, students may obtain ideas by reading, clustering, questioning,
or making outline.
After obtaining ideas, students go on to the drafting stage. In this stage,
students have their time to compose sentences and paragraphs within class
hour.After the students submit their wrriten texts, the teacher have to give
feedback to their written texts. Then, students go to the last step, namely revising.
In this step, students re-write their drafts into better written texts. The students can
omit or add some important things in editing their drafts (Meyers, 2005).
However, when the classroom time is limited, students may revise their drafts as
homework writing assignment (Harmer, 2011). Finally, the students can submit
their revised written texts to the teacher or post it.
c. Teaching Writing in EFL classes
There are some important reasons why writing is taught in Indonesia as a
foreign language. Raimes (1983) says about there are three reasons why writing is
important as follows:
First, writing reinforces the grammatical structures, idioms, and vocabulary that we have been teaching our students. Second, when our students write, they also
have a chance to be learned to say, take a risk. Third, when they write, they
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necessarily become very involved with the language: the effort to express ideas
and the constant use of eye, hand, and brain is a unique way to reinforce learning.
(p. 3)
Therefore, the students learn and practice how to apply language features
and construct correct sentences in writing English texts. It is more challenging to
the English teachers who taught EFL classes because English is not the students’
daily language. Therefore, the students will be able to compete in global era in
which English is a global language.
2. Short Functional English Texts
Based on the competency standard in School Based Curriculum (2006),
some short functional English texts that are taught in vocational high school grade
X are menus, public transportation departures, memos, and invitation letters. In
this study, the researcher focuses on an informal memo and an informal invitation
letter. Informal memos and informal invitations have similar grammatical
features. Both of them focus on simple present tense and simple future tense.
a. Informal Memos
Informal memos are a kind of letter used to give instructions to do
something, respond to previous questions, or share new information to someone
that is close to the writer (Bovée & Thill, 1995). Voss (2011) says that a memo
should be easy to read and understand. Based on Raimes (1983), informal memos
require “associated vocabulary, sentences structures and appropriate choice of
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words” (p. 85). Based on Sularto (2008: 68), the elements of an informal memo
are as follows:
1) addresse
2) addresser
3) content
4) complimentary closing
5) signature
6) sender’s name
Those elements are summarized in the following figure.
Figure 2.1 An Informal Memo
Based on Sularto (2008: 68)
1
2
3
4 5
6
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b. Informal Invitation Letters
According to Rosenblatt et al. (1977), informal invitations are invitations
in a letter form to invite someone to attend some informal activities, namely:
dinner, lunch, and party annual gatherings. Himstreet et al. (1993) state, “In
informal invitation letters, wording should be conversational, as though were
extending the invitation orally” (p. 478). In other words, the writers use informal
words in writing informal invitation letters. However, according to Raimes
(1983), informal invitation letters have their “associated vocabulary, sentences
structures and appropriate word choice” (p. 85). Therefore, it is important to apply
correct tenses, elements and use appropriate vocabularies in writing an informal
invitation letter. Rosenblatt et al. (1977) state that to show informality, the writer
uses the first personal pronouns “I” and “we”. It means that informal invitation
letters are sent to people who have close relationship with the writer. For example,
the letters are sent to close friends or colleagues. Based on Suryana (2006: 126),
the elements of an informal invitation letter are as follows:
1) date: the day, date and year of the letters
2) greeting/ salutation
3) content/ body
4) complimentary closing
5) signature
6) sender’s name
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Those elements are summarized in the following figure:
Figure 2.2 An Informal Invitation Letter
Based on Suryana (2006: 126)
3. Games in Language Learning
There are three parts discussed in this section, namely the definition of
games, the advantages of games in the language learning and the kinds of games
used in this study.
a. The Definition of Games
Martin (1995: 1) as cited in Brewster et al. (2004: 172) state, “Games are
fun activities which give young learners the opportunity to practice the foreign
language in a relaxed and enjoyable way”. Therefore, the learners will learn in an
enjoyable situation without realizing it. It means that the learners learn the
materials in a fun way.
1
2
3
4
5
6
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b. The Advantages of Using Games in Language Learning
There are many advantages of using games in language learning. Bell and
Wieckert (1985) say that games can increase students’ motivation in learning
because games will make them active and participate in language learning.
Moreover, Wright et al. (2006) state, “Games encourage many learners to sustain
their interest and work” (p. 2).
Students’ motivation is important in the learning activities as stated by
Harmer (2007), ”Without such motivation we will almost certainly to make the
necessary effort” (p. 98). Therefore, teachers are expected to be creative to
improve students’ motivation. The teachers can create fun learning and good
atmosphere in class to improve students’ motivation by using games.
However, games create more than only fun in language learning.
According to Brewster et al. (2004), “games are not only motivating and fun but
also can provide excellent practice for improving pronunciation, vocabulary,
grammar and the four English skills” (p. 172). Therefore, it is obvious that games
help the learners learn English and improvethe learners’ English skills. It is
supported by Wright et al. (2006) who say that games in EFL classes are
language games which help the students experience the language rather than
study it. Moreover, Lee (1986) states that games bring a foreign language to life
in the classroom. It is obvious that games really help the learners learn target
language by practicing and using the language. Therefore, the learners’ skill in
language skills will improve.
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c. The Kinds of Games in this Study
Having known the problems encountered by X Accountancy 2 students,
the researcher chose three kinds of games as follows.
1. Jumbled sentences
According to Raimes (1983), jumbled sentences are a kind of game in
which the students are asked to put jumbled sentences into paragraph order.
Raimes also says that jumbled sentences aim to help the students identify general
and specific statements and understand the structures of the texts (1983).
2. Jumbled words
Jumbled words are a kind of game in which the students are asked to put the
words into correct sentences. Brewster et al. (2004) say that this kind of game “is
focused on memorization” then the students has to “remember and repeat in the
correct order a range of vocabulary and add their own examples”(p. 175). In this
study, the researcher divides each sentence into its constituent words. Those
words are put into one bind. It aims to avoid the words from getting mixed with
the others.
3. Flash pictures
Flash pictures are a kind of game consisting pictures in series that are
flashed by the researcher. Raimes (1983) says that pictures in series guide the
students in obtaining ideas. Raimes (1983) also adds that pictures in series also
help the students organize their ideas.
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4. Classroom Action Research
The researcher would discuss the definition, the characteristic, the
advantages and the model of classroom action research.
a. The Definition of Classroom Action Research
There are some experts that give the definition of Classroom Action
Research. Elliot (1991: 69) as cited by Hopkins (2008) Classroom Action
Research is the study of a social situation which is aimed to improve the quality of
action within it. Ferrance supports Elliot’s theory by stating that Action Research
is a process in which participants examine their own educational practice by using
the techniques of study.
Kemmis (1983), as cited in Hopkins (2008) states that an action research
aims to improve (a) teachers’ social and educational practices, (b) teachers
understanding of the practices, and (c) teachers understanding of the real situation
in which the action is carried out. Moreover, Wallace (1998) says that action
research aims to develop professionals’ performances. Therefore, classroom
action research aims to improve educational practices in the specific participants
and situation. The improvement is as the result of classroom action research.
b. The Characteristics of Action Research
Burns (1999) presents some characteristics of action research. First, action
research is conducted in small scale of participants. It identifies and investigates
problems within a specific situation. Second, action research gives change and
improvement in practice. Third, action research provides an investigation that is
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done by teams, practitioners and researchers. Fourth, the changes in action
research are based on the data and information obtained. From the explanation, it
can be concluded that action research is done systematically in particular
participants which aims to solve the problem based on the data obtained.
c. The Advantages of Action Research
Fraenkel and Wallen (2008) state that there are five advantages of action
research. First, action research can be done by any professional in any type of
school, at any grade. It aimed to solve any kind of problem in specific area.
Second, action research improves practice in educational field. Therefore, teachers
or other education professionals can improve their competent in educational
practice. Third, teachers or other education professionals can practice their design
in effective ways. It leads them to be able to modify and enrich their strategies and
techniques. Fourth, action research helps teachers or other education professional
identify problems so they can find ways to solve those problems. Fifth, action
research help teachers or other education professionals share what they had
learned through their own action research. It leads teachers or other education
professionals to reduce the isolation feeling that they experience in the daily tasks
within the school.
Those advantages show that action research is important to be conducted
in the educational field. Therefore, the problems of the educational field; the
problem in a certain school or class can be solved. Besides, there will be
competence improvement in both the practitioners and the participants.
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d. The Model of Classroom Action Research
In this study, the researcher uses Classroom Action Research Model of
Kemmis and McTaggart (1988), as cited in Hopkins (2008). According to
Kemmis and McTaggart (1988: 10), as cited in Burns (1999: 32), action research
is a spiral steps consists of four steps. They are planning, action, observation, and
reflection. The model of their action research is summarized in Figure 2.3.
Kemmis and McTaggart (1998: 10) as cited in Burns (1999: 32) explain that in the
classroom action research, the researcher should (all are direct quotes):
1) Develop a plan of critically informed action to improve what is already
happening,
2) Act to implement the plan,
3) Observe the effects of the critically informed action in the context in which it
occurs, and
4) Reflect on these effects as the basis for further planning, subsequent critically
informed action and so on, through a succession of stages.
The following figure is a model of action research based on Kemmis and
McTaggart.
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Figure 2.3 Model of Action Research
Based on Kemmis and McTaggart (1988: 11)
B. Theoretical Framework
In this part, the researcher related the theories to this study. There are four
skills of English, namely writing, speaking, reading and listening. Those skills are
taught through some short functional English texts. Students are obligized to
master all skills. However, most students consider that writing is the most difficult
skill to master. The statement is supported by Tiedt (1989: 6), who says, “of all
the language skills, writing is the most difficult and it is a hard work.” Moreover,
in writing, there are three steps employed as stated by Brown (2007). The stages
are prewriting, drafting, and revising. It is clear that writing is complex skill to
master.
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In teaching writing, there are some texts that have to be taught in
vocational high school based on competence standard in School Based
Curriculum (2006). Those texts are menus, public transportation departures,
memos, and invitation letters. The researcher focused on writing an informal
memo and an informal invitation letter since the students of X Accountancy 2 had
difficulties in writing those kinds of texts. The students had difficulties in
applying elements, knowing the meanings of new words, applying tenses and
organizing ideas in writing an informal memo and an informal invitation letter.
To answer the research problem, the researcher used some theories about
games. Wright et al. (2006) say “Games help and encourage many learners to
sustain their interest and work” (p. 2). It means that by involving actively in
games, students also learn English in an enjoyable way. Therefore, games will
motivate the students in learning English. Then, they will set their mind set that
writing is not difficult skill to master. It leads the students to be able to apply
elements, know the meanings of new words, apply tenses and organize ideas in
writing short functional English texts.
Based on Wright et al. (2006), games help the students experience the
language rather than study it. It means that students will learn the use and practice
of language from games. Moreover, Brewster et al. (2004) state, “games are not
only motivating and fun but also can provide excellent practice for improving
pronunciation, vocabulary, grammar and the four language skills” (p. 172). For
that reason, games are appropriate to be implemented in learning writing.
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There were three games in this research, namely jumbled sentences,
jumbled words, and flash pictures. Each game helped students in different aspects
of the problems encountered. Raimes (1993) says that jumbled sentences helped
the students apply the elements of an informal memo and an informal invitation
letter. Brewster et al. (2004) state jumbled words helped the students make correct
sentences and enrich vocabularies. According to Raimes (1983), pictures in series
aimed to help the students organize their ideas in writing an informal memo and
an informal invitation letter. As the result, students of X Accountancy 2 could
improve their writing skill in composing an informal memo and an informal
invitation letter.
In this research, the researcher conducted classroom action research. The
aim of this research was to improve students’ writing skill in composing an
informal memo and an informal invitation letter. Classroom action research was
conducted because it aimed to improve the quality of all practitioners who deal
with the problems (Elliot, 1991). The improvement was shown in the students
written texts.
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CHAPTER III
METHODOLOGY
This chapter presents the methodology employed in this study. The
researcher divides this chapter into several sections. The sections are the research
method, research setting, research participants, instrument and data gathering
technique, data analysis technique, and research procedure.
A. Research Method
The aim of this study was to find out to what extent games improve
students’ writing skill in composing short functional English texts. The researcher
found problems of writing an informal memo and an informal invitation letter in
class X Accountancy 2 of SMK Putra Tama Bantul. In this study, the researcher
implemented Classroom Action Research (CAR) methodology. Wallace (1998)
states that classroom action research is a process of deciding what the teacher
should do in the future practice based on the data collected. Therefore, the
researcher aimed to solve the problem by implementing a real action.
The researcher adopted the Classroom Action Research model of Kemmis
and McTaggart’s research model. There are four steps in each cycle; planning,
action, observation and reflection. The following are the description of those steps
which were implemented by the researcher.
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1. Planning
The researcher found the problems encountered by the students of X
Accountancy 2 academic year 2012/ 2013 when the researcher did Program
Pengalaman Lapangan/ PPL (Field Experience Program) in SMK Putra Tama
Bantul. The problems occurred when the researcher taught writing to the students.
After analyzing students’ written texts, the researcher found that they had
difficulties in composing short functional English texts. However, the researcher
ensured the problem by conducting a preliminary study. The researcher conducted
a preliminary study twice on February 15th, 2013 and February 22
nd, 2013. The
topics were writing an informal memo and an informal invitation letter. The
teacher explained those texts and asked the students to compose those texts. Then,
the students were asked to submit their writen texts. Their written texts showed
that they had difficulties in composing an informal memo and an informal
invitation letter. Moreover, the questionnaire showed that the students had
difficulties in applying the elements, knowing the meanings of new vocabularies,
organizing ideas and applying tenses used in an informal memo and an informal
invitation letters. Having known the problem, the researcher planned to design an
action that would be implemented in class X Accountancy 2.
2. Action
In action step, the researcher implemented games that would solve the
problems encountered by the students. There were three games in this step,
namely jumbled sentences, jumbled words and flash pictures. The game in the
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first meeting of each cycle was jumbled sentences. Jumbled words and flash
pictures were implemented in the second meeting of each cycle.
3. Observation
The researcher conducted observation at the same time of games
implementation. The researcher were helped by two co- observers to observe the
researcher’s and the students’ activities during the implementation of games. The
people who helped the researcher were the English teacher of class X
Accountancy 2 and two students of the English Education Study Program Sanata
Dharma University.
4. Reflection
Reflection was the last step of this study. The researcher analyzed what
went well and what did not. It aimed to see whether students’ writing skill has
improved. The researcher would go to the next cycle in order to gain better
results.
B. Research Setting
There are two sections of the research setting, namely the school setting
and class setting.
1. School Setting
SMK Putra Tama Bantul is a vocational high school which is located at
Mgr. Alb. Sugijopranoto St. No.2, Bantul, Yogyakarta. The total number of
classes was 13 classes which consisted of 8- 35 students each class. The teaching
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learning process was carried out from 7.00 a.m. to 2.30 p.m. every Monday, from
7.00 a.m. to 2.00 p.m. every Tuesday, Wednesday and Thursday, from 7.00 a.m.
to 11.15.am. every Friday and from 7.00 a.m. to 12.50 p.m. every Saturday. The
school had total 24 English hours. It was handled by two English teachers.
2. Class Setting
This study was conducted in class X Accountancy 2, SMK Putra Tama
Bantul. It was conducted from February 2013 to April 2013. This study was
conducted in the 2nd
semester of academic year 2012/ 2013. The duration of the
English lesson was a hundred and twenty five minutes on Thursday and forty five
minutes on Friday per class hour.
C. Research Participants
The total number of students in class X Accountancy 2 was twenty four.
They had difficulties in composing short functional English texts. They had
difficulties in applying the elements, knowing the meaning of new words,
organizing ideas, and applying the tenses used in an informal memo and an
informal invitation letter. Moreover, they felt bored in learning writing those short
functional English texts.
D. Research Instruments and Data Gathering Technique
This section presents the instruments of this study. The researcher
employed six instruments to obtain the data. The six instruments are observation
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checklists, field notes, questionnaires, interviews, students’ written texts, and
students’ reflection sheets.
1. Observation Sheets
The observation sheets helped the researcher and observers to observe the
researcher’s and students’ activities in the English teaching learning process in
classroom. According to Best and Khan (1986), observation sheet provides list of
statements that are observed during the English teaching learning process.
Observation sheets were also done by co- observers who helped the researcher to
obtain the information (Elliot, 1991). In this study, there were two co- observers
who are two English Language Education Study Program Sanata Dharma
University students.
2. Field Notes
The result of the field notes is used to support the data resulted from the
observation checklist. The field notes helped the researcher reflect the
implementation of classroom action research. Moreover, it helped the researcher
implement the next implementation better. Those statements are supported by
Fraenkel and Wallen (2008) who states “In educational research, this usually
means the detailed notes researchers take in the educational setting (a classroom
or a school) as they observe what is going on …” (p. 506). Therefore, the
researcher and the English teacher wrote the students’ activities and conditions
during the English teaching learning process.
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3. Questionnaires
A questionnaire is a quick and simple way to obtain rich information about
aspects of classroom and teaching method (Hopkins, 2008). In this study, the
researcher distributed the questionnaires to all students of class X Accountancy 2
in the preliminary study and in the end of each cycle of games implementation.
The purpose of the questionnaire was to obtain information from the students
themselves whether games helped them improve their writing skill in composing
an informal memo and an informal invitation letter. The researcher employed two
types of item responses mentioned by Burns (1999), namely close-ended items
and open- ended items. In the preliminary study, there were thirteen numbers of
close- ended items and three numbers of open-ended items. In the end of each
cycle, there wereeleven numbers of close- ended items and five numbers of open-
ended items.
4. Interviews
The interviews helped the researcher obtain more information from the
students’ opinion. Gall et al. (2007) state that interview “involves asking a series
of structured questions and then probing more deeply with open-form questions to
obtain additional information” (p. 246). In the preliminary study, the interview
was conducted to the English teacher in order to obtain more data on the students’
difficulties in composing short functional English texts. There were four main
questions in interviewing the English teacher. The interview was also conducted
to ten students whose answers in the questionnaire really supported the study. The
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interview was conducted to ten X Accountancy 2 students of SMK Putra Tama
Bantul in the end of the second cycle.It aimed to know the students’ further
opinion of games implementation whether games could improve their writing skill
in composing short functional English texts. There were eight main questions used
to interview the students.
5. Students’ Written Texts
The students’ written texts were the individual written texts in which the
students compose an informal memo and an informal invitation letter. The
students’ written texts were used to obtain more information on the improvement
of students’ writing skill in composing an informal memo and an informal
invitation letter. Those statements are supported by Burns (1999) who states that
the students’ written texts help the researcher assess the students’ progress in
writing.
6. Students’ Reflection Sheets
The students’ reflection helped the researcher reflect the action of each
cycle of this study. It also helped students reflect what they had got from the
lesson of those days. There were four open- ended questions in the students’
reflection. The students’ reflection was distributed to all of X Accountancy 2
students in the end of each cycle.
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E. Data Analysis Technique
The researcher aimed to answer the problem formulated and relate the
theories in Chapter II. Then, the researcher used the data triangulation. Data
triangulation was proposed by Elliot and Adelman (as cited in Hopkins, 2008). It
involves comparison of two or more methods of data collection in the study of
some aspects of human behavior (Hopkins, 2008). Therefore, the data
triangulation was important in order to make the data more accurate and valid.
In order to observe whether the students got improvement in writing skill
after implementing games in learning writing an informal memo and an informal
invitation letter, the researcher used the students’ drafts and revised written texts
as the main data. The researcher used a specific rubric from some sources which
was designed by the researcher and the English teacher to measure the students’
writing skill in composing an informal memo and an informal invitation letter (see
Appendix Q). Then, the researcher used the result of students’ drafts and revised
written texts to see whether the students made a good improvement.
The data will be presented in two ways: percentage and description. The
researcher presented the students’ answer in the questionnaire in percentage.
Then, the researcher described the data while answering the problem formulated
based on the percentage.
The students’ answers in interview would be the further information about
the data. The researcher used field notes to describe the activities happen during
the implementation process. In order to make the data more objectives, the
researcher compared the data from field notes with the data from the observation
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checklists: whether some cases were supported by the observer’s observation or
not.
The researcher used the students’ reflection to be the additional teacher’s
reflection in the end of each cycle. It would indicate what went well and what did
not in implementing the games. Therefore, the teacher could make improvement
in implementing games in the next cycle.
F. Research Procedure
This section describes the procedure of this study. There are three parts in
the research procedure. Those parts are conducting a preliminary study, asking for
research permission, and conducting classroom action research.
1. Conducting a Preliminary Study
The researcher conducted a preliminary study to identify the problem
occurred in English class of X Accountancy 2. In the preliminary study, the
researcher conducted observation. Then the researcher distributed questionnaire to
all of the students to obtain more information on their problems. The researcher
also collected the students’ written texts in the preliminary study. After reading
some literatures related to the problem encountered by X Accountancy 2 students,
the researcher decided to use games in improving students’ writing skill in
composing an informal memo and an informal invitation letter.
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2. Asking for Research Permission
There were some procedures in gaining the research permission. Firstly,
the researcher asked for the permission from the school (SMK Putra Tama
Bantul). After being accepted by the school headmaster, the researcher asked for
the permission to the Yogyakarta Governor. The researcher went to the Governor
Office to get the permission letter by enclosing the permission letter from the
university and the research proposal. Then the researcher sent it to BAPPEDA
Bantul by enclosing the photocopy of the researcher’s student card. The staff of
BAPPEDA Bantul gave the permission letter to be sent to the school and
university.
3. Conducting Classroom Action Research
In conductingclassroom action research, the researcher took some steps.
Firstly, the researcher made lesson plans in implementing games to improve
students’ writing skill in composing an informal memo and an informal invitation
letter. The researcher also prepared students’ worksheets, students’ handouts,
observation checklists, field notes, questionnaires, interview guidelines and
students’ reflection sheets.
After that, the researcher conducted the first cycle in March 22nd
and April
4th, 2013. The second cycle was conducted in April 5
th and April 11
th, 2013. In
each cycle, there were three games implemented. The game in the first meeting of
each cycle was jumbled sentences. Jumbled words and flash pictures were at the
second meeting of each cycle.
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In conducting the study, the researcher was helped by two students of the
English Language Education Study Program Sanata Dharma University and
anEnglish teacher of SMK Putra Tama Bantul in doing the observation. The
researcher distributed questionnaires in the end of each cycle to investigate
whether games improve their writing skill in composing an informal memo and an
informal invitation letter. In the end of the second cycle, the researcher
interviewed 10 students to whose answer in questionnaire supported the study. It
aimed to obtain deeper information on their opinion and experiences towards
games implemented in the English teaching learning process.
Finally, the researcher analyzed the data and gained the result. The
researcher also analyzed and reflected on what worked well and what did not. The
reflection of the first cycle was used to evaluate and plan the next cycle.
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CHAPTER IV
RESEARCH RESULTS AND DISCUSSION
The researcher presents this chapter in six parts: the preliminary study, the
implementation of games in the first cycle, research findings in the first cycle, the
implementation of games in the second cycle, research findings in the second
cycle, the improvement of research findings in the first and second cycles. This
chapter presents the research results and discussion in implementing games to
improve students’ writing skill in composing an informal memo and an informal
invitation letter. The research was conducted in two cycles which were applied in
two meetings for each cycle. The study was conducted in March 22nd
, April 4th
,
April 5th
and April 11th
, 2013.
A. The Preliminary Study
The researcher did the preliminary study twice in class X Accountancy 2
of SMK Putra Tama Bantul academic year 2012/ 2013. The first preliminary
study was on Friday, February 15th
, 2013. The teacher explained the elements, the
language features, and vocabulary used in writing informal memos. After
explaining the materials, the teacher gave some written questions about the
elements, the language features, and vocabulary used in composing an informal
memo. Then the students answered the questions. After answering the questions,
the students and the teacher discussed the answer. Most of the students made
many mistakes in answering the questions.
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In the syllabus, the students were expected to be able to compose memos.
Therefore, after discussing the answers, the teacher asked the students to
composean informal memo. The passing grade of SMK Putra Tama Bantul was
70. However, most of the students of X Accountancy 2 got bad scores in
theirwritten texts so they did not reach the passing grade. Lastly, the students were
asked to submit their revised written texts on the next day. The researcher also
collected their written texts in the preliminary study as the data for the study.
In the second preliminary study which was conducted in February 22nd
,
2013, the teacher explained an informal invitation letter. The teacher explained the
elements, the language features and the vocabulary used in composing an informal
invitation letter. After that, the teacher gave question sheets about the elements,
the language features, and vocabulary used in composing an informal invitation
letter to the students. After answering the questions, the teacher and the students
discussed the answers. Then, the students were asked to compose an informal
invitation letter. In the second preliminary study, the researcher found that
students had difficulties in composing the text. The students submitted their
written texts on the next day. The researcher also collected the revised written
texts of the students.
In order to obtain more information about the problems encountered by the
students of X Accountancy 2, the researcher distributed questionnaires to all
students. The questionnaire showed that most of the students had difficulties in
applying the elements, knowing the meaning of new vocabularies, organizing
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ideas, and applying tenses used in an informal memo and an informal invitation
letter. They also felt bored in learning writing.
Therefore, the researcher tried to find the appropriate technique to teach
them writing an informal memo and an informal invitation letter. Based on the
observation, the researcher concluded that it was better for the students to
experience the practice and use of the language rather than to listen to teacher’s
explanation. Therefore, the students writing skill was expected to improve.
Moreover, the students of X Accountancy 2 students felt bored easily. They
needed interesting activities in learning writing.
B. The Implementation of Games in the First Cycle
The use of games in the teaching learning process in the first cycle was
conducted in two meetings on Friday, March 22nd
, 2013 and Thursday, April 4th,
2013. The first meeting was conducted in eighty minutes. The second meeting
was conducted in a hundred and thirty five minutes. There were 24 students who
joined the class. The topic in the first cycle was an informal memo. The games of
this studywere implemented based on the steps of classroom action research. The
steps were planning, action, observation, and reflection.
1. Planning
After identifying the writing problems encountered by X Accountancy 2
students of SMK Putra Tama Bantul, the researcher began to do classroom action
research to help X Accountancy 2 students of SMK Putra Tama Bantul improve
their writing skill in composing an informal memo by using games. In this step,
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the researcher prepared the lesson plan and the materials. In the lesson plan, there
were 3 main activities, namely: pre activities, whilst activities, and post activities.
In pre activities, the researcher planned to review the informal memo that
had been taught by the English teacher. The researcher planned to give some
questions about elements and language features used in informal memos. These
activities aimed to give the students’ view about what they were going to do in
class and recalled what they have learned about an informal memo. After that, the
researcher planned to distribute the students’ call card to each student in order to
help them memorize their numbers.
In whilst activities, the researcher planned to give jumbled sentences of an
informal memo. The class was divided in to six groups so there would be four
students each group. The researcher also planned to give some questions about
elements and language features used in an informal memo. The informal memo
was about a memo from Rani to Tono. The activities aimed to help the students
have experience in arranging an informal memo correctly and applying the
elements and language feature used in an informal memo.
In the next meeting, the researcher planned to give the second game which
was jumbled words. This activity helped the students make correct sentences by
experiencing to arrange the jumbled word and enrich their vocabulary. Therefore,
by playing the games, the students are expected to be able to compose correct
arrangement and sentences in writing an informal memo. Both games were
competition games so the researcher planned to give a gift to the group which won
the games.
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The last game was flash pictures. It was an individual game. The
researcher planned to ask the students write an informal memo after flashing the
pictures in order to know their improvement in composing an informal memo.
The researcher planned to flash some pictures which helped the students organize
their ideas to compose an informal memo. There were seven pictures; a market, a
watermelon, ten grams of grapes, a half of kilogram of carrots, a kilogram of
chilies, a house and a clock shown 11 a.m. The researcher planned that the girls
pretended to be mother who wrote an informal memo to their sons or daughters to
buy the vegetables and ingredients. The boys pretended to be fathers who wrote
an informal memo to their sons or daughters to buy the vegetables and
ingredients. In conducting the study, the researcher planned to permit the students
to find difficult words in the dictionary. The researcher planned to collect the
students’ drafts in the in the end of the class. After that, the researcher planned to
give feedback to students’ drafts. Then, the researcher planned to give the students
drafts to the students on Friday, April5th
, 2013. Finally, the students were asked to
submit their revised written texts on Saturday, April6th
, 2013.
In post activities, the researcher planned to have a question and answer
session. It was to make sure that the students had understood the topic material.
The researcher also planned to give written reflective questions to the students in
the end of this cycle. Reflective questions were aimed to help the students reflect
what they had learned and help the researcher to reflect the teaching learning
process of the first cycle.
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2. Action
The action was conducted in two meetings. The first meeting was
conducted on Friday, March 22nd
, 2013. The second meeting was on Thursday,
April 4th
, 2013. The topic was writing an informal memo.
a. First Meeting
1) Pre- Activity
In the beginning of the lesson, the researcher introduced the researcher’s
name. In pre activities, the researcher began the class by greeting the students. As
the introduction, the students were asked what they knew about an informal
memo. Then the students accepted call cards.
2) Whilst Activities
In whilst activities, the class was divided into six groups. The names of the
groups were lion, tiger, ant, dog, cat and dragon. The groups’ name helped
students remember their group names. Each group consisted of four students.
Then, the students were asked to play jumbled sentences in their groups. They
were asked to arrange the sentences given in to the correct arrangement of an
informal memo. They were asked to stick the sentences on the paper prepared.
The informal memo was about a memo from Rani to Tono. They should be
cooperative with their group members. The group who had finished playing the
game should then write their group names on the blackboard. Then, the researcher
and students discussed together the students’ arrangement of the informal memo
and the correct arrangement of the informal memo together. After discussing the
arrangement of the informal memo, the students were asked to answer the
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students’ worksheets. Then, the students also discussed the questions provided
including the elements and language features of an informal memo.
3) Post Activities
In post activities, the researcher reviewed what the students had learned by
asking and answering questions session. Then, the researcher concluded the
materials by asking the students orally. Finally, the researcher closed the meeting
of that day.
b. Second Meeting
The second meeting was conducted on Thursday, April 4th, 2013. There
were four days of Easter holidays so the researcher could not do the study in the
previous week. There were 24 students joined the lesson. There were 3 mains
activities.
1) Pre- Activities
In pre activities, the researcher began the class by greeting the students.
The students answered the greeting enthusiastically. Then the researcher reviewed
the material of the last meeting and distributed the call card.
2) Whilst Activity
In whilst activities, the students were asked to do the second game;
jumbled words. In this game, the students were asked to arrange the words into
correct sentences in their group. The tenses of the sentences were simple present
tense and simple future tense. Those were the tenses used in writing an informal
memo. The students were asked to stick the arrangement of words dealt with
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informal memos on the paper prepared. They might look at their dictionary to find
the difficult words. After that, the group who had finished playing the game
should then write their group’s names on the blackboard. Then, some volunteers
chose the sentences that they were going to write on the blackboard. After all of
the sentences had been written, the teacher and students discussed the sentences
one by one. In the discussion, the researcher explained the tenses which were used
in writing an informal memo; simple present tense and simple future tense
because most of them forgot the tenses. The last game was flash pictures. In this
game, the students were asked to look at the some pictures which were flashed by
the teacher. There were seven pictures; a market, a watermelon, ten grams of
grapes, a half of kilogram of carrots, a kilogram of chilies, a house and a clock
indicating 11 a.m. The teacher flashed the pictures three times. After looking at
the pictures, the students were asked to write an informal memo based on the flash
pictures they had seen. The girls pretended to be mothers who wrote an informal
memo to their sons or daughters to buy the vegetables and ingredients. The boys
pretended to be fathers who wrote informal memos to their sons or daughters to
buy the vegetables and ingredients. They had 45 minutes in writing an informal
memo. They might look at the dictionary to help them find difficult words. The
teacher was walking around the class to help students and answer students’
questions during the implementation of the games. Then the researcher asked the
students to submit their drafts. Then, the researcher gave feedback to their drafts
and gave it back on Friday, April 5th
, 2013. After that, the students were asked to
submit their revised written texts on Saturday, April 6th, 2013.
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3) Post Activities
In post activities, the researcher reviewed what the students had learned by
asking and answering questions session. After that, the researcher distributed
written reflective questions to the students. Then the researcher closed the meeting
of that day.
3. Observation
The observation was conducted in two meetings on Friday, March 22nd
,
2013 and Thursday, April 4th
, 2013. In this stage, the researcher had roles as an
observer and teacher. The researcher asked for help from two co- observers and
the English teacher of the class to observe the researcher and students’ activities
during the implementation of games in teaching writing an informal memo and an
informal invitation letter. The observation was done at when the implementation
of games in the English teaching learning process. The data were obtained from
the teachers’ activities observation sheet, the students’ activities observation sheet
and field notes.
a. First Meeting
The observation in the first meeting was conducted on Wednesday, April
11th, 2013. Based on the observation sheet on the researcher’s activities, the
researcher could do the activity step by step. Moreover, the researcher could
manage the implementation of games. The researcheralso gave clear instruction to
play the games. However, the researcher did not fully use English in teaching the
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44
students in order to help the students understand the instructions and the materials.
Besides, the teacher could not yet manage the time well.
Based on the observation sheet on the students’ activities, all of the
students followed the instructions of the researcher. The students could be
managed well so all of the students involved in the teaching and learning process.
All of the students paid attention to the teacher’s explanation. However, some
students did not cooperate actively in their group. Some students asked for the
instructions and materials that they did not understand. All of the students enjoyed
the teaching learning process.
b. Second Meeting
The observation in the second meeting was conducted on Thursday, April
4th, 2013. There were 24 students in the class. It was a very hot day. The lesson
was also in the last lesson hour of the day so the students looked very tired. There
were four days of Easter holidays so the researcher could not do the research in
the previous week.
Based on the observation sheet on the researcher’s activities, the
researcher could accomplish the activities based on the lesson plan. The
researcher could manage the time wisely. Moreover, the researcher also gave
feedback in the end of the discussions to the students. The researcher could
accomplish the objectives of the lesson.
The observation sheet on students’ activity showed that all of the students
played the game in their group. However, there were some students who still did
not involve actively in their group discussion. The field notes also showed that
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there were some students who did not pay attention to the teacher’s explanation.
Some students asked the teacher to flash the pictures one more time in flash
pictures game. Some students took notes of the pictures flashed by the teacher.
After writing the informal memo, the students revised their drafts at home. The
students submitted the draft and the revised written texts to the researcher on
Friday, April 5th, 2013.
4. Reflection
Based on the implementation of games in the first cycle, the researcher
could reflect what went well and did not go well in the teaching learning process.
The students paid attention to the researcher’s explanation and answered actively
the researcher’s questions. As the researcher wrote in the field note:
“The students listened to her explanation and responded to her questions
actively. By paying attention to the teacher’s explanation, the students
understand the elements, language features and new vocabularies used in
an informal memo and the rules of the game. “The students are also
enthusiastic in playing the games.”
Based on the reflective questions filled in by the students, all of the
students enjoyed the teaching and learning process by playing the games. They
were happy in following the lesson because they had interesting experience in the
teaching and learning process. Most of them wrote that they understood more
materials because the games helped them. As some students wrote in the reflective
sheets:
Student 4: “Game ini membuat saya lebih mudah mengingat tenses yang
digunakan dalam menulis informal memos. Saya senang mengikuti
pelajaran Bahasa Inggris dengan games.“ (The games help me
memorize the tenses used in writing informal memos. I was very
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46
happy following the teaching and learning process by doing
games.)
Student 19 :” Pengalaman hari ini sangat menyenangkan karena games yang
digunakan menarik dan membuat saya memahami materi yang
diberikan guru.” (Today’s experience is very satisfying because
the games are interesting. It makes me understand more the
materials given)
Student 16 :“Saya tidak bosan mengikuti pelajaran karena
pelajaran diselingi games, tidak hanya penjelasan guru.” (I am not
bored in following the lesson because I do not only listen to the
teacher’s explanation but also play games)
Most of them wrote that it was interesting when they had to cooperate with
their group members and compete against the other groups as they wrote:
Student 2 :“Pengalaman yang paling menarik adalah saat bekerja sama dengan
teman sekelompok dan adu cepat dengan kelompok lain. Ittu membuat
saya termotivasi untuk menyusun kata- kata dengan benar dan cepat.”
(The most interesting experience is the time I cooperate with the
members of my group. Then the competition makes me arrange the
words correctly and quickly.)
Student 21: “Saya sangat terbantu oleh teman dalam satu kelompok membantu
saya menyusun element memos dan kata- kata.” (My group members
help me arrange the jumbled sentences and jumbled words.)
However, there were some problems in the teaching learning processes that
might affect the implementation of the study. The main problem was time. There
were some activities that consumed time more than that was allocated in the
lesson plan. For example, students were coming late to class after taking a break.
Therefore, students had not enough time to write the informal memo in the second
meeting of the first cycle.
The second problem was in playing jumbled words game, there were only
some of the group members who played the games, the rest talked to the other
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47
members who did not play the game also. Learning from the problem, the
researcher planned to make the modification of the game.
The third problem was there were too many pictures flashed in flash
pictures games. They made the students have difficulty in memorizing all the
pictures and made them take a note of the pictures flashed by the teacher.
Therefore, the researcher planned to flash three pictures in the second cycle.
The fourth problem was the paper that was used to write informal memos.
The researcher gave A4 paper that hadno lines on it. It made the students’written
texts untidy. It caused difficulties for the teachers to give the score to the students’
writing. In the second cycle, the researcher planned to give lined paper so the
students would write tidier.
The fourth problem was the unclear flash pictures. They made the students
have difficulties in observing those pictures. Therefore, in the second cycle, the
researcher planned to print the pictures bigger than before and on separate papers.
The other problem was the students’ enthusiasm. Even though the
researcher found that the students’ enthusiasm was good enough, it still needed
attention in order to anticipate the boredom. In the second cycle, the students
would do the same activities;wrote the informal invitation letter, played the
jumbled sentences, jumbled words, and flash pictures, and wrotean informal
invitation letter. Those monotonous activities might be boring for some students.
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C. Research Findings in the First Cycle
The result of the study in cycle one was13 out of 24 students (54.17%)
reached the passing grade for English subject. The passing grade for English
subject in SMK Putra Tama Bantul was 70. It showed that more than half of the
students reached the passing grade. The percentage increased 41.67% from the
percentage of the preliminary study. Moreover, the X Accountancy 2 class
average score in the preliminary study was 45. Then, the class average score in the
draft of the first cycle was 58.33 and in the revised written textsof the first cycle
was 62.5. Table 4.1 showed students’ scores in the preliminary study, the drafts
and the revised written texts in cycle one based on their written texts.
No. Students’
Numbers
Score in the
Preliminary Study
Drafts Score
in Cycle 1
Revised Written
Texts Score in Cycle 1
Note
1. Student 1 54.17 73.61 75
2. Student 2 59.38 82.85 83.33
3. Student 3 50 58.33 69.44 Failed
4. Student 4 66.67 72.22 94.44
5. Student 5 27.78 47.22 63.89 Failed
6. Student 6 33.33 61.11 63.89 Failed
7. Student 7 58.33 77.78 82.85
8. Student 8 77.78 83.33 86.11
9. Student 9 66.67 88.89 91.67
10. Student 10 73.61 82.85 94.44
11. Student 11 52.78 66.67 69.44 Failed
12. Student 12 2.78 63.89 88.89
13. Student 13 36.11 58.33 63.89 Failed
14. Student 14 44.44 52.78 61.11 Failed
15. Student 15 75 75 83.33
16. Student 16 5.56 44.44 50 Failed
17. Student 17 25 46.88 66.67 Failed
18. Student 18 46.88 73.61 91.67
19. Student 19 50 76.38 86.11
20. Student 20 16.67 44.44 61.11 Failed
21. Student 21 58.33 91.67 94.44
22. Student 22 27.78 75 91.67
23. Student 23 25 47.22 63.89 Failed
24. Student 24 2.78 25 38.89 Failed
Average 45 58.33 62.5
Table 4.1 The Students’ Scores in the First Cycle.
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The scores in the preliminary study were taken before the implementation
in cycle one using the same writing rubric. The scores in cycle one were taken
based on the students’ drafts and revised written texts in cycle one. The English
teacher of X Accountancy 2 in SMK Putra Tama Bantul was asked to give score
to the students’ written texts. In scoring the students’ written texts, the researcher
and the English teacher used the same writing rubric. Then the researcher chose
the average score for each student. The aim of the activity was to establish
validity.
The students’ score in the preliminary study showed that the students had
difficulties in composing short functional English texts. It was supported by the
result of the questionnaire; 20 out of 24 students (83.33%) had difficulties in
composing short functional English texts. There were only 4 out of 24 students
(16.67) who had no difficulties in composing short functional English texts. In the
questionnaire, most of the students stated that they lacked of vocabulary, forgot
the tenses and did not know what they should write.
Table 4.1 indicated that there were improvements in students’ scores. It can
be concluded that the use of games helped the students write short functional
English texts. From the questionnaire, the researcher found that 18 out of 24
students (75%) agreed that games could help them compose short functional
English texts. There were 4 out of 24 students (16.7%) who strongly agreed that
games could help them compose short functional English texts. There were only 2
out of 24 students (8.3%) who did not agree that games could help them compose
short functional English texts.
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The researcher also used the writing rubric which indicated the students’
improvement in some aspects. The researcher found that most of the students’
improvements were in elements, ideas and vocabulary aspects. However, it did
not mean that the students did not make improvement in other aspects.
The use of games in teaching short functional English texts could help
them apply the elements of short functional English texts. From the students’
written texts, most of them got better scores in the elements of short functional
English texts after the implementation of games. As the students wrote in the
questionnaire:
Students 8: “Games membuat saya memahami elemen- elemen memo tidak resmi.
Sebelumnya saya sering lupa- lupa.”(Games make me understand
the elements of an informal memo. Before playing the games, I
often forget the elements of an informal memo.)
Student 11 :“Saya sekarang memahami elemen- elemen memo tidak resmi karena
games.” (I understand the elements of an informal memo because
of games.)
Besides, 10 out of 24 students (41.7%) strongly agreed that the use of
games in the English teaching learning process could help them apply the
elements of short functional English texts. There were 13 out of 24 students
(54.2%) who agreed that the use of games in the English teaching learning process
could help them apply the elements of short functional English texts. There was
one out of 24 students (4.1%) who did not agree that the use of games in the
English teaching learning process could help them apply the elements of short
functional English texts.
The use of games helped the students organize their ideas in composing
short functional English texts. There were 4 out of 24 students (16.7%) and 18 out
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51
of 24 students (75%) strongly agreed and agreed that games helped the students
organize their ideas in composing short functional English texts. There was one
out of 24 students (4.1%) who strongly disagreed that games helped the students
organize their ideas in composing short functional English texts. There was one
out of 24 students(4.1%) who disagreed that games helped the students organize
their ideas in composing short functional English texts.
From the interview, the researcher found that 3 of 10 students said that
they could organize their ideas in composing short functional Engliah texts better
after the implementation of games. A student said:
Student 6: “Saya jadi tahu mau nulis apa setelah dapat games dari guru.Tadinya
saya bingung menyusun ide- ide saya.” (I canorganize my ideas after
the implementation of games).
The use of games helped the students enrich their English vocabulary.
There were 13 out of 24 students (54.2%) who strongly agreed that the use of
games in the English teaching and learning process helped the students enrich
their English vocabulary. Furthermore, 11 out of 24 students (45.8%) agreed that
the use of games in the English teaching and learning process helped the students
enrich their English vocabulary. From the interview, there were 4 of 10 students
said that they knew the meanings of new vocabularies after implementing games.
As a student answered:
Students 15: “Saya tahu arti banyak kosakata baru jadi itu sangat membantu saya
untuk menulis teks.” (I know the meanings of new vocabulary so it
helps me write short functional texts.)
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D. The Implementation of Games in the Second Cycle
The use of games in the teaching and learning process in the second cycle
was conducted in two meetings on Friday, April 5th and Thursday, April 11
th,
2013. The first meeting was conducted in eighty minutes. The second meeting
was conducted in a hundred and thirty five minutes. There were 24 students who
joined the class. The topic in the second cycle was writing an informal invitation
letter. The steps were planning, action, observation, and reflection.
1. Planning
After reflecting the first cycle, the researcher began to plan the second
cycle action. In this step, the researcher prepared the lesson plan and the materials
based on the reflection done in the first cycle. In the lesson plan, there were 3
main activities, namely; pre activities, whilst activities, and post activities.
In pre activities, the researcher planned to review the informal invitation
letter that had been taught by the teacher. The researcher planned to give some
questions about elements and language features used in an informal invitation
letter. These activities aimed to give the students view about what they were going
to do in class and recall what they had learnt about an informal invitation letter.
After that, the researcher planned to distribute the students’ call card to each
student in order to help them memorize their number.
In whilst activities, the class was divided into six groups with the same six
groups’ names. Each group consisted of four students. The researcher planned to
give jumbled sentences of an informal invitation letter. The jumbled sentences
were about a birthday party invitation letter. The researcher planned to give some
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questions about elements and language features used in an informal invitation
letter. These activities aimed to help the students have experience in arranging an
informal invitation letter and applying the elements and language feature used in
informal invitation. In the next meeting, the researcher planned to give the second
game which was jumbled words games. The jumbled words dealt with an
informal invitation letter. The researcher planned to give two jumbled sentences to
each student so there would be eight jumbled words in each group. Then each of
them was asked to arrange two jumbled words by themselves. After arranging the
jumbled words, they discussed the arrangement with their group members. This
activity helped students make correct sentences by arranging the jumbled words
and enrich their vocabulary. The aim of this activity was also to make the students
had a responsibility to arrange the words. Therefore, by playing the games, the
students were expected to be able to compose correct arrangement and sentences
in composing an informal invitation letter. Jumbled sentences and jumbled words
games were also competition games so the researcher planned to give a gift to the
group that won the games. The last game was flash pictures. It was an individual
game. In this game, the researcher planned to ask the students to write a
graduation party invitationafter flashing the pictures. It aimed to know their
improvement in writing. The researcher planned to flash some pictures which
helped the students organize their ideas to write an informal invitation letter. The
researcher planned to distribute lined papers so they would be able to write the
informal invitation tidier. The researcher planned to flash three pictures. The
pictures were a house, a graduation cap, and a clock indicating 3 p.m. In
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conducting the research, the researcher planned to permit the students to find
difficult words in the dictionary. Then the researcher planned to collect the
students’ drafts in the end of the class. Then the researcher planned to give
feedback to the students’ drafts and gave it back on Friday, April 12th
, 2013.
After that, the researcher planned to collect the students’ revised written texts on
Saturday, April 13th
, 2013.
In post activities, the researcher planned to have a question and answer
session. It was to make sure that the students had understood the material. The
researcher also planned to give written reflective questions to the students in the
end of this cycle. Reflective questions were aimed to help the students reflect
what they had learned.
2. Action
The action was conducted in two meetings. The first meeting was
conducted on Friday, April 5th
, 2013. The second meeting was on Thursday, April
11th, 2013. The topic was writing an informal invitation letter.
a. First Meeting
1) Pre- Activities
In pre activities, the researcher began the class by greeting the students. As
the introduction topic, the students were asked about what they knew about an
informal invitation letter. Then the students accepted their call card.
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2) Whilst Activities
In whilst activities, the class was divided into six groups. The names of the
groups were still the same; lion, tiger, ant, dog, cat and dragon. Each group
consisted of four students. There were 24 students who joined the class. Then, the
students were asked to play jumbled sentences in their groups. They were asked to
arrange the sentences given into the correct arrangement of an informal invitation
letter. The informal invitation letter was a birthday party invitation letter. They
were asked to stick the sentences on the paper prepared. The informal invitation
letter was about a birthday party invitation letter. They should have been
cooperative with their group members. The group who had finished should then
write their group name on the blackboard. Then, the researcher and students
discussed together the correct arrangement of the informal invitation letter. After
that, the students also discussed the questions provided including the elements and
language features of an informal invitation letter.
3) Post Activities
In post activities, the researcher reviewed what the students had learned.
The researcher also gave a chance to the students to ask about the materials of the
day. Finally, the researcher ended the meeting of the day.
c. Second Meeting
The second meeting was conducted on Thursday, April 11th
, 2013. There
were 24 students who joined the lesson. There were 3 main activities.
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1) Pre- Activities
In pre activities, the researcher began the class by greeting the students.
Then the researcher reviewed the last meeting material. Then, the researcher
distributed the call card.
2) Whilst Activities
In whilst activities, the students were asked to play the second game;
jumbled words. In this game, the students were asked to arrange the words into
correct sentences in their group. Each student was responsible to arrange the
words into two sentences. The students were asked to stick the arrangement of
words that were used in writing an informal invitation letter on the paper
prepared. Then they discussed the arrangement with the members of their group.
The tenses of the sentences were simple present tense and simple future tense.
Those tenses were the tenses used in writing an informal invitation letter. They
might use their dictionary to find the difficult words. After that, the group who
had finished playing the game should then write their group’s names on the
blackboard. Then, some volunteers chose the sentences that they were going to
write on the blackboard. After all of the sentences had been written, the teacher
and students discussed the sentences one by one. Meanwhile in the discussion, the
researcher also explained the tenses which were used in writing an informal
invitation letter; simple present tense and simple future tense because most of
them forgot the tenses. The last game was flash pictures game. In this game, the
students were asked to look at the some pictures which were flashed by the
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teacher. There were three pictures; a house, a graduation cap and a clock
indicating 3 p.m. The teacher flashed the pictures two times. After looking at the
pictures, the students wrote a graduation party invitation letter based on the flash
pictures they had seen on the papers which were distributed by the researcher.
They had 45 minutes in writing a graduation party invitation letter. They might
look at the dictionary to help them write a graduation party invitation letter. The
teacher was walking around the class to help students and answer students’
questions during the implementation of the three games. Then, the researcher
asked the students to submit their drafts at the end of the class. After that, the
researcher gave feedback to their drafts and gave it back to the students on Friday,
April 12th
, 2013. Finally, the students had to submit their revised written texts on
Saturday, April 13th
, 2013.
3) Post Activities
In post activities, the researcher reviewed what the students had learned by
asking and answering questions to the students. Then, the researcher distributed
written reflective questions to the students. The researcher also distributed
questionnaire to all students of X Accountancy 2. After that, the researcher ended
the meeting of the first cycle.
3. Observation
The observation was conducted in two meetings on Friday, April 5th, 2013
and Thursday, April 11th
, 2013. It was at the same timeas the action
implementation. The researcher asked for help from two co- observers and the
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English teacher of the class to observe the teaching learning process during the
implementation. The data were obtained from the teacher’s activities observation
checklists, students’ activities observation checklists and field notes.
a. First Meeting
The observation in the first meeting was conducted on Friday, April 5th
,
2013. The observation sheets on the researcher’s activities indicated that the
researcher could do the activity step by step. The researcher was enthusiastic in
leading the game. The researcher also showed her thumbs up to give non- verbal
reinforcements to the students. The teacher also used Bahasa Indonesia and
Javanese to explain the materials to the students.
The students were enthusiastic in playing the game even though the
weather was very hot. It can be seen by referring to the observation sheet result.
However, some students were still talking to others while playing the game.
b. Second Meeting
The observation in the second meeting was conducted on Thursday, April
11th 2013. There were 24 students who joined the class. The observation sheet on
the researcher’s activities showed that the researcher sometimes used Bahasa
Indonesia in explaining the materials to the students. The researcher also used the
same media in teaching the students.
From the observation sheets of the students’ activities, it can be concluded
that there were more students who cooperate with their group members when they
played the game. Most of the students involved actively in group discussion. They
also had better cooporation with their group’s members.
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4. Reflection
The implementation of games in the second cycle was satisfactory. Many
things went well in the second cycle. Time management was no longer a problem.
Moreover, there were many students who asked questions related to the topic. It
indicated that the students had curiosity in learning English.
Based on the reflective question filled in by the students, most of the
students were happy to join the English class. They also had new experiences
during the teaching learning process. Some students wrote in their reflective
sheets.
Student 20: “Awalnya saya malas belajar Bahasa Inggris tapi lama-lama senang
karena pelajaran menulis lebih menyenangkan dengan games.”
(Firstly, I am lazy studying English but I become diligent because
the activities to write English texts is very enjoyable.)
Student 9 : “Bahasa Inggris terasa mudah kalau pelajarannya pakai game.”
(English is easy if there are games in learning English)
E. Research Findings in the Second Cycle
The result of the study in the second cycle showed that 19 students
(79.17%) reached the passing grade for English subject. The passing grade for
English subject in SMK Putra Tama Bantul was 70. There was only one student
who did not make significant progress in his written texts. It can be influenced by
others factors. The class average score in the preliminary study was 45.
Meanwhile, the class average score in the end of second cycle was 75. The
following Table 4.2 showed the students’ scores in the preliminary study and
cycle two based on their written texts.
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No. Students’ Numbers Score in the Preliminary
Study 2
Drafts Score in Cycle 2
Revised Written Texts Score in
Cycle 2
Note
1. Student 1 54.17 76.39 97.22
2. Student 2 59.38 77.78 86.11
3. Student 3 50 63.89 75
4. Student 4 66.67 63.89 86.11
5. Student 5 27.78 66.67 86.11
6. Student 6 33.33 50 69.44 Failed
7. Student 7 58.33 80.32 94.44
8. Student 8 77.78 75 83.88
9. Student 9 66.67 80.56 97.22
10. Student 10 73.61 82.85 97.22
11. Student 11 52.78 72.22 88.89
12. Student 12 2.78 77.78 91.67
13. Student 13 36.11 70.83 75
14. Student 14 44.44 63.89 72.22
15. Student 15 75 83.33 91.67
16. Student 16 5.56 47.22 55.56
17. Student 17 25 63.89 66.67 Failed
18. Student 18 46.88 75 86.11
19. Student 19 50 88.89 94.44
20. Student 20 16.67 58.33 77.78
21. Student 21 58.33 72.22 86.11
22. Student 22 27.78 71.88 88.89
23. Student 23 25 58.33 66.67 Failed
24. Student 24 2.78 44.44 47.22 Failed
Average 45 66.67 75
Table 4.2 The Students’ Scores in the Second Cycle
The scores in cycle two were taken based on the students’ written texts in
the last meeting of cycle two. The English teacher of X Accountancy 2 in SMK
Putra Tama Bantul was asked to give score to the students’ written texts. In giving
the score, the researcher and the English teacher used the same rubric. Then the
researcher chose the average score for each student. The aim of the activity was to
establish validity.
In this cycle, the students’ difficulties in composing short functional
English text decreased. It can be seen from the questionnaire. There were 14 out
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of 24 students (58.33%) who did not find difficulties in composing short
functional English texts and 10 out of 24 students (41.67%) had difficulties in
composing short functional English texts.
Table 4.2 indicated that there were improvements in students written texts.
The researcher believed that games really helped the students compose short
functional English texts. Moreover, the questionnaire showed that 19 out of 24
students (79.17%) agreed that games could help them compose short functional
English texts. There were four out of 24 students (20.83%) who strongly agreed
that games could help them compose short functional English texts. There was a
student (4.17%) who did not agree that games could help them compose short
functional English texts.
Some students in the interview stated that games could help them compose
short functional English texts.
Student 15 :“ Ya membantu saya dalam mengingat materi apa yang disampaikan.
Terus juga tahu kosakata baru gitu. (My opinion is that games used
in English teaching and learning process help me memorize the
materials and enrich my vocabulary)
Student 17 :” Saya tahu arti banyak kosakata baru jadi itu sangat membantu saya
untuk menulis teks (I know new vocabulary. It helps me write the
text)
Based on the first cycle, the researcher focused on three main aspects of
the writing rubric which indicated the improvements of students’ writing skill in
composing short functional English texts. The three main aspects were elements,
ideas and vocabulary. In the second cycle, the researcher found that the students
also made improvements in those three aspects.
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The use of games helped the students apply the elements of short
functional English texts. It could be seen from the questionnaire, 13 students
(54.17%) strongly agreed and 11 students (45.83%) agreed that the use of games
in English teaching and learning process could help them apply the elements of
short functional English texts.
The use of games helped the students organize their ideas in composing
short functional English texts. There were 7 out of 24 students (29.17%) and 16
out of 24 students (66.67%) who strongly agreed and agreed that games helped
the students organize their ideas in composing short functional English texts.
There was one out of 24 students (4.1%) who disagreed that games helped the
students organize their ideas in composing short functional English texts. In the
interview, one student stated that:
Student 20: “Saya sebenernya sering bingung mau nulis apa kalau disuruh nulis
undangan gitu, tapi kalau dikasi games yang gambar- gambar
ditampilin sebentar oleh guru tuh saya jadi ngerti saya mau nulis
apa. Urut- urutannya dan acaranya juga jadi ngerti mau nulis
apa.” (I often get confused what should I write when the teacher
asks me to write an invitation letter. But, flashed pictures game
helps me organize my ideas. I can arrange the arrangements and the
event.)
The use of games in the English teaching learning process helped the
students enrich their English vocabulary. There were 16 out of 24 students
(66.67%) who strongly agreed that the use of games in the English teaching and
learning process helped the students enrich their English vocabulary. Furthermore,
8 out of 24 students (33.33%) who agreed that the use of games in the English
teaching and learning process helped the students to enrich their English
vocabulary. There was no one who disagreed or strongly disagreed that the use of
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games in the English teaching and learning process helped the students to enrich
their English vocabulary.
Some students stated in the interview:
Student 9: “Banyak kosakata Bahasa Inggris yang saya gak tahu artinya. Dengan
games tadi kosakata Bahasa Inggris saya jadi bertambah.” (I do not
know the meaning of many English vocabularies. Games help me
enrich my vocabulary.)
Student 24: “Kalo pelajaran biasanya cepet banget jelasin arti kosakatanya terus
saya lupa tapi dengan games saya lebih mudah mengingat kosakata
Bahasa Inggris. ” (Before using games, the teacher is too fast in
explaining the meaning of some words so I am easy to forget. But
games make me memorize the vocabulary longer time.)
F. The Improvement of Students’ Writing Skill in ComposingShort
Functional English Texts
The researcher compared the students’ writing scores in the preliminary
study, the drafts and the revised written texts of the first cycle, and the drafts and
the revised written texts of the second cycle to show the improvement of students’
written texts scores. The scores in the preliminary study were taken before
implementing the action. The scores in the first cycle were taken in the last
meeting of first cycle. The scores in the second cycle were taken in the last
meeting of cycle two. Table 4.3 showed students’ scores in the preliminary study,
the drafts in the cycle one, the revised written texts in the cycle one, the drafts in
the second cycle and the revised written texts in the second cycle based on their
written texts.
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The passing grade for English subject in SMK Putra Tama Bantul was 70.
Table 4.3 showed that 3 out of 24 students (12.5%) reached the passing grade in
the preliminary study. It showed that many students did not reach the passing
grade.
Table 4.3 also showed that 13 out of 24 students (54.17%) reached the
passing grade. It showed that there were more than half of the students reached the
passing grade. The percentage increased 41.67% from the percentage of the
preliminary study. There were 22 students (91.67%) who made improvement in
cycle one based on their written texts. The class average score in the preliminary
study was 45. Meanwhile, the class average score in the end of the first cycle was
62.5. The following table is the table of the students’ scores in the preliminary
study, the first and second cycle
No. Std. # Score in
Preliminary Study
Draft
Score in Cycle 1
Final Revision
Score in Cycle 1
Draft
Score in Cycle 2
Final
Revision Score in Cycle 2
Note
1. 1 54.17 73.61 75 76.39 97.22
2. 2 59.38 82.85 83.33 77.78 86.11
3. 3 50 58.33 69.44 63.89 75
4. 4 66.67 72.22 94.44 63.89 86.11
5. 5 27.78 47.22 63.89 66.67 86.11
6. 6 33.33 61.11 63.89 50 69.44 Failed
7. 7 58.33 77.78 82.85 80.32 94.44
8. 8 77.78 83.33 86.11 75 83.88
9. 9 66.67 88.89 91.67 80.56 97.22
10. 10 73.61 82.85 94.44 82.85 97.22
11. 11 52.78 66.67 69.44 72.22 88.89
12. 12 2.78 63.89 88.89 77.78 91.67
13. 13 36.11 58.33 63.89 70.83 75
14. 14 44.44 52.78 61.11 63.89 72.22
15. 15 75 75 83.33 83.33 91.67
16. 16 5.56 44.44 50 47.22 55.56 Failed
17. 17 25 46.88 66.67 63.89 66.67 Failed
18. 18 46.88 73.61 91.67 75 86.11
19. 19 50 76.38 86.11 88.89 94.44
20. 20 16.67 44.44 61.11 58.33 77.78
21. 21 58.33 91.67 94.44 72.22 86.11
22. 22 27.78 75 91.67 71.88 88.89
23. 23 25 47.22 63.89 58.33 66.67 Failed
24. 24 2.78 25 38.89 44.44 47.22 Failed
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No. Std. # Score in Preliminary
Study
Draft Score in Cycle 1
Final Revision Score in Cycle
1
Draft Score in Cycle 2
Final Revision Score in Cycle 2
Note
Average 45 58.33 62.5 66.67 75
Percentage of students who
reached the passing grade
12.5% 50% 54.17% 58.83% 79.1%
Table 4.3 The Students’ Scores in the Preliminary Study, the First,
and the Second Cycle
From table 4.3, the researcher found the scores’ improvements of students’
written texts. In the drafts of the cycle one, 12 students (50%) reached the passing
grade for English subject with the class average score was 58.33. Then, the
percentage increased 4.17% from the percentage of the drafts of the students with
the class average score was 62.5 in revised written texts of the first cycle. In the
second cycle, the table 4.3 showed that the students who reached the passing
grade were 14 students (58.83%) with the score average were 66.67. In the revised
written texts, the students who reached the passing grade were 19 students
(79.19%) with the score average was 75.
The following figure showed the improvement ofthe students who reached
the passing grade.
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Figure 4.1 The Percentages Improvement of the Students who Reached
the Passing Grade
Figure 4.1 indicated that the use of games helped students improve their
writing skill in composing short functional English texts. There was improvement
of students’ scores based on their drafts and revised written texts. From the
questionnaire, it could be seen also that the games helped students improve their
writing skill in composing short functional English texts.
The students’ difficulties in composing short functional English texts
decreased. It could be seen from the first questionnaire that there were 20 out of
24 students (83.33%) who had difficulties in composing short functional English
texts. There were only 4 students (16.67) who had no difficulties in composing
short functional English texts. In the second questionnaire, 14 students (58.33%)
did not find difficulties in composing short functional English texts. Therefore,
41.67% of the students found difficulties in composing short functional English
texts.
0
20
40
60
80
100
Preliminary Study
Draft in Cycle One
Final Revision in Cycle One
Draft in Cycle Two
Final Revision in Cycle Two
12.5
50 54.2 58.8
79.2 87.5
50 45.8 41.2
20.8
The percentage of the students who reached the passing grade
The percentages of the students who did not reach the passing grade
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67
After analyzing the result of the first and second cycles, the researcher
found that there were improvement in three aspects; elements, ideas and
vocabulary which included in the writing skill. The use of games in the teaching
learning process could help them implement the elements of short functional
English texts.
The first questionnaire showed that there were 10 out of 24 students
(41.7%) who strongly agreed that the use of games in the English teaching
learning process could help them apply the elements of short functional English
texts. There were 13 out of 24 students (54.2%) who agreed that the use of games
in the English teaching learning process could help them apply the elements of
short functional English texts. There was one out of 24 students (4.1%) who did
not agree that the use of games in the English teaching learning process could help
them apply the elements of short functional English texts. Meanwhile in the
second questionnaire, 13 out of 24 students (54.17%) strongly agreed and 11 out
of 24 students (45.83%) agreed that the use of games in the English teaching and
learning process could help them apply the elements of short functional English
texts.
The use of games in the English teaching learning process helped the
students enrich their English vocabulary. It could be seen in the questionnaire.
The first questionnaire showed that 13 out of 24 students (54.2%) strongly agreed
that the use of games in the English teaching and learning process helped the
students enrich their English vocabulary. Furthermore, 11 out of 24 students
(45.8%) agreed that the use of games in the English teaching and learning process
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helped the students enrich their English vocabulary. The second questionnaire
showed that 16 out of 24 students (66.67%) strongly agreed that the use of games
in the English teaching and learning process helped the students enrich their
English vocabulary. Furthermore, 8 out of 24 students (33.33%) agreed that the
use of games in the English teaching and learning process helped the students
enrich their English vocabulary.
The use of games helped the students organize their ideas in composing
short functional English texts. It could be seen in the first questionnaire, 4 out of
24 students (16.7%) and 18 out of 24 students (75%) strongly agreed and agreed
that games helped the students organize their ideas in composing short functional
English texts. There was one out of 24 students (4.1%) who strongly disagreed
that games helped the studentsorganize their ideas in composing short functional
English texts. There was one out of 24 students (4.1%) who disagreed that games
helped the students organize their ideas in composing short functional English
texts. In the second questionnaire, 7 out of 24 students (29.17%) and 16 students
(66.67%) strongly agreed and agreed that games helped the students organize their
ideas in composing short functional English texts. There was one out of 24
students (4.1%) who disagreed that games helped the students organize their ideas
in composing short functional English texts.
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CHAPTER V
CONCLUSIONS AND RECOMMENDATIONS
This chapter presents the research conclusions and the suggestions for the
implementation of games in teaching English class. The conclusions contain the
summary of the findings based on the formulated problem: to what extent do
games improve the X Accountancy 2 students’ writing skill in composing short
functional English texts? In the latter part, the researcher proposes suggestions for
the English teachers and the future researchers.
A. Conclusions
In solving students’ problem dealing with the students’ writing skill in
composing short functional English texts, the researcher implemented classroom
action research using games. The researcher found some significant results
through the processes implemented within this strategy. The researcher
implemented two cycles in this study. Based on the students’ improvement shown
in each cycle, the researcher concluded that the use of games was helpful for X
Accountancy 2 students of SMK Putra Tama Bantul to improve their writing skill
in composing short functional English texts.
After analyzing the students’ scores, the researcher found that the use of
games improved students’ writing skill in three aspects. The first aspect was that
games helped the students apply the elements of short functional English texts.
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The second aspect was that games helped the students in organizing their ideas to
compose short functional English texts. The third is thatgames helped the students
enrich their vocabulary. Games also helped the students apply tenses used in short
functional English texts. However, the improvement of tenses aspect was not as
significant as in three other aspects.
B. Recommendations
In this section, the researcher recommends some suggestions for English
teachers and also future researchers who want to conduct a study on the similar
topic. The suggestions are presented below:
1. For English teachers
It is suggested that English teachers who want to teach their students about
writing short functional English texts use games as the teaching tool. It is because
the use of games in learning writing short functional English texts provides a lot
of benefits which have been explained in the result and discussion of this study.
However, it is suggested to English teachers to provide the explanations of the
materials besides games. The games should be well- planned. The teacher should
also give clear instructions so the students could understand what they have to do.
2. For future researchers
Future researchers who would like to conduct a study on the similar topic
may use the data in this study to support their study. Besides, it is better if the
researchers can modify the games so they can be more interesting. The researchers
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should also have an accurate observation in implementing the study. Therefore,
the researchers should be patient in conducting thisstudy.
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REFERENCES
Best, J. W., & Kahn, J. V. (1986). Research in education (5th
ed.).Chicago:
Prentice Hall.
Bell, I. W., & Wieckert, J. E. (1985). Basic media skills through games (2nd
ed).
Colombo: Libraries Unlimited, Inc.
Bovée, C.L., & Thill, J.V. (1995). Business communication today (4th
ed.). New
York: McGraw- Hill, Inc.
Brewster, J.,Ellis,G., & Girard, D. (2004). The primary English teachers’
guide.Harlow: Pearson Education Limited.
Brown, D. H. (2007). Teaching by principles: An interactive approach to
language pedagogy (3rd
ed.). New York: Pearson Education, Inc.
Brown, D. H. (2004). Language assessment, principles and classroom practices.
New York: Pearson Education.
Burns, A. (1999). Collaborative action research for English language teacher.
Cambridge: Cambridge University Press.
Elliot, J. (1991). Action research for educational change. Philadelphia: Open
University Press.
Ferrance, E. (2000). Action research. Retrieved February 14th
, 2013,
fromhttp://www.lab.brown.edu/pubs/themes_ed/act_research.pdf.
Fraenkel, J. R., & Wallen, N. E. (2008). How to design and evaluate research in
education (7th
ed.). Boston: Mcgraw- Hill Higher Education.
Gall, M. D., Gall, J.P., & Borg, W.R. (2007). Educational research: An
introduction (8th
ed.). Boston: Pearson Education, Inc.
Granger,C., & Plump, J. (1980). Play games with English. London: Heinemann
Educational Books Ltd.
Harmer, J. (2007). How to teach English. Edinburgh: Pearson Education, Inc.
Harmer, J. (2011). The Practice of English language learning (3rd
ed.) Harlow:
Pearson Education.
Himstreet, W.C., Baty, W. M., & Lehman, C.M. (1993). Business communications
(10th
ed.). Belmont: Wadsworth Publishing Company.
Hopkins, D. (2008). A teacher’s guide to classroom research (4th
ed.). London:
Open University Press.
Kemmis, S., & McTaggart, R. (1988). The action research planner
(Eds).Geelong: Deakin University Press.
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Lee, W. R. (1986). Language teaching games and contests (2nd
ed). Oxford:
Oxford University Press.
Meyers, A. (2005). Gateways to academic writing: Effective sentences,
paragraphs, and essays. New York: Longman
Raimes, A. (1983). Techniques in teaching writing. New York: Oxford University
Press.
Rosenblatt, B. S., Cheatham, T. R., & Watt, J. T. (1977). Communication in
Business. (pp. 234- 248). Englewood Cliffs, NJ: Prentice-Hall. Retrieved
February 16th
, 2013, from http://e-book.ram.edu/e-book/e/EN420/en420-
chapter9.pdf
Sularto. (2008). The universe of English 2. Surakarta: Yudhistira
Suryana, N. (2006). Bring me to the world of a professional worker: English for
vocational schools. Book 1. Bandung: CV. Armico.
Tiedt, I.M. (1989). Writing from topic to evaluation. Boston: Allyn and Bacon.
Voss, J. (2011). General memo writing guidelines. Retrieved February 16, 2013,
from:
http://www.uc.edu/content/dam/uc/aess/docs/LAC%20Resources/MEMO_
template%20and%20tips_5_29_2012.pdf
Wallace, M. J. (1998). Action research for language teachers. Cambridge:
Cambridge University Press.
Wright, A., Betteridge, D., & Buckby, M. (2006). Games for language learning.
Cambridge: Cambridge University Press.
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APPENDICES
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APPENDIX A
Covering Letter for the Head
of SMK Putra Tama Bantul
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APPENDIX B
Research Official Statement
from SMK Putra Tama Bantul
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APPENDIX C
LESSON PLAN AND TEACHING MATERIALS OF CYCLE ONE
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LESSON PLAN
First Cycle
School : SMK Putra Tama Bantul
Subject : English
Class/ Semester : X Accountancy 2/ 2 Skill : Writing
A. Competence Standard
1. Communicating using English in Novice Level.
B. Basic Competence
1.6. Understanding memos and menu, public transportation departure, and traffic
symbols.
C. Indicators
1. Students are able to identify the elements of an informal memo. (Activity A)
2. Students are able to identify the language features used in an informal memo.
(Activity D)
3. Students are able to identify the detailed information of an informal memo.
(Activity C)
4. Students are able to find the meanings of new words in an informal memo.
(ActivityB )
5. Students are able to use the tenses in an informal memo correctly. (ActivityE )
6. Students are able to write a correct informal memo based on the flash card
shown. (Activity F)
D. Learning Purpose:
By the end of this study, the students will be able to write an informal memo
correctly.
E. Learning material: an Informal Memo
F. Learning Strategy: presentation, group work, and game
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G. Learning Activities
First Meeting
Time Allotment: 80’
No. Activities Time
Allocation
1. Pre- Learning activities
1) Greeting
2) Short Introduction
3’
2. Main Activities
1) Exploration
a) The students are asked to remember about informal
memos.
2) Elaboration
a) The students gather in groups of four
b) Students accept jumbled text of an informal memo
c) Each student reads the sentences they have got in
groups.
d) Students are able to arrange the jumbled informal
memo into correct order in group by doing the
jumbled sentences game. Then stick it on the paper.
The first group who has finished the game has to
scream their group’s name.
e) Students discuss the arrangement of an informal
memo which has been done by students.
f) Students accept the correct arrangement of an
informal memo.
g) Students are able to identify the elements of informal
memo by analyzing the informal memo.
h) Students are able to identify the detailed information
and meanings of new words in informal memo.
i) Students are able to identify the language features
used in an informal memo by answering the
questions given in students’ worksheets.
5’
3’
2’
5’
15’
10’
2’
7’
10’
8’
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j) Teacher and students discuss the answers of the
questions.
10’
3. Post- Learning Activities
3) Confirmation
a) The students make a review on the elements and
language features used in an informal memo.
b) Questions and answer
5’
2’
Second Meeting
Time Allotment: 125’
No. Activities Time
Allocation
1. Pre- Learning activities
1) Greeting
2) The students are asked about the previous lesson
5’
2. Main Activities
1) Exploration
Students are asked about the elements and language features
of an informal memo.
2) Elaboration
a) Students work in groups of four
b) Students accept the jumbled words
c) Students arrange the jumbled words. The first group
who has finished the game has to write their group’s
names on the blackboard.
d) Students discuss the jumbled words.
e) Students watch flash pictures.
f) Students write an informal memo based on the flash
pictures shown.
5’
2’
2’
30’
20’
10’
45’
3. Post- Learning Activities
3) Confirmation
a) The students make review on the tenses used in
informal memo
5’
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b) Questions and answer
c) The students answer the questionnaire and students’
reflection distributed by the teacher researcher.
5’
5’
H. Source and teaching media:
1. Teacher’s handout
2. Games (Jumbled sentences of an informal memo, jumbled words, flash pictures)
3. Blackboard, Chalk, Paper
4. Books (Games for Language Learning, Bring me to the world of a professional
worker: English for vocational school Book 1)
I. Assessment
Form: Written: Students’ drafts and revised written texts.
J. Materials
A. Please rearrange the following jumbled sentences in to the correct order!
(jumbled sentences)
An Informal Memo
1. You need to buy some vegetables and ingredients.
2. Thank you very much dear.
3. With love,
Mom
4. She is sick now
5. I have to go to your aunt’s home.
6. Please buy: 0,5 kilograms of onions, 0,5 kilograms of potatoes, 5 grams of
chilies, and 7 grams of carrots.
7. Therefore, please make some food for your sister.
8. To : Rina
9. You can take the money on the kitchen table.
10. Don’t forget to buy some fruits also such as a kilogram of apples
11. From: Mom
B. Please match the following words with their meaning!
No. Words Answer Meanings
1. Vegetables … a. long pointed orange roots eaten as a vegetable
2. Ingredients … b. a girl or woman who has the same
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parents as another person
3. Onions … c. plants, roots, seeds, or pods that are
used as food
4. Carrots … d. vegetables with a strong smell and
flavor, made up of several layers surrounding each other tightly in a
round shape, usually brown or red on
the outside and white inside
5. Sister … e. foods that are used with other foods in
the preparation of a particular dish.
C. Based on the informal memo, please choose whether each of the following
statements is true (T) or false (F)!
1. Rina wrote a memo for her mother. T F
2. Rina has to buy 5 kilograms of potatoes. T F
3. Rina has to buy apple. T F
4. Rina’s aunt is sick T F
5. RIna’s mother will cook the vegetables for Rina’s sister. T F
D. Look at the text again!
1. What is the purpose of the informal memo?
_____________________________________________________________
_____________________________________________________________
2. What are the elements of an informal memo?
a. …………………………….
b. …………………………….
c. …………………………….
d. …………………………….
e. …………………………….
f. …………………………….
3. Language features:
A/an …………………….. usually uses ……………………….. tense and
……………………….. tense.
Examples of sentences:
_____________________________________________________________
_____________________________________________________________
E. Arrange the following words into correct sentences! (jumbled words)
1. am in I house my friend’s
2. meeting he forget not come to does to
3. dinner Rina, please food some make for
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4. do they buy any not vegetables ?
5. goes market to she the
6. be meeting there at a will 8
a.m.
7. visit we some museums will tomorrow
8. be Toni here 5 p.m. at will
9. your come I not to tomorrow will house
10. will be not too mother there
F. Look at the flash pictures! Please write your own informal memo based on
the pictures! (flash pictures)
Source:
https://upload.wikimedia.org/wikipedia/commons/f/f1/F
ruits_and_Vegetables_at_Pike_Place_Market.jpg
1kg Source: http://mycookingmagazine.com/wp-content/uploads/2012/02/chili-peppers.gif
½ kg
Source:
http://www.fitho.in/wp-
content/uploads/2010/08/Carrot-Vegetable.jpg
10 grams
Source:
http://www.wallpaperpimper.com/wa
llpaper/Food/Fruit/Purple-Grapes-
Vine-4-RFD90FEF4G-1024x768.jpg
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1 Source: http://4.bp.blogspot.com/_LTFtTbIQoLc/S-
QYJLepbzI/AAAAAAAAAPI/c4UX0O7a0q0/s320/se
mangka.jpg
Source:
http://www.clker.com/cliparts/u/6/K/C/6/S/el
even-o-clock-md.png
Source:
http://upload
.wikimedia.org/Wikipedia/commons/h/house_cartoon.jpg
Bantul, March, 2013
Maria Evita Sari
091214049
Approved by,
English Teacher Advisor
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Attachment 1
Correct arrangement of informal memo
Information:
a. The name of the person to whom the messages are delivered.
b. The name from whom the messages come.
c. Content
d. Complimentary closing:
e. Signature
f. Sender’s name
MEMO
To : Rina a.
From : Mom b.
I have to go to your aunt’s home. She is sick now.
Therefore, please make some food for your sister.
You need to buy some vegetables and ingredients.
Please buy: 0,5 kilograms of onions, 0,5 kilograms c.
of potatoes, 5 grams of chilies, and 7 grams of carrots.
Buy a kilogram of apples and two kilograms of grapes also.
Take the money on the kitchen table. Thank you very much dear.
With love, d.
e.
Mom f.
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Attachment 2
Students’ handout
Unruk menunjukkan suatu kegiatan yang menjadi KEBIASAAN.
(+) I + am
YOU
WE + are + KATA BENDA/ KATA SIFAT
THEY
HE
SHE + is
IT
(-) I + am
YOU
WE + are + not + KATA BENDA/ KATA SIFAT
THEY
HE
SHE + is
IT
(?) am + I
are + YOU
WE
THEY
is + HE + KATA BENDA/ KATA SIFAT
SHE
IT
SIMPLE PRESENT TENSE
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(+) I
YOU
WE + KATA KERJA 1 + OBYEK
THEY
HE
SHE + KATA KERJA S/ES + OBYEK
IT
(-) I
YOU
WE + DO NOT + KATA KERJA 1 + OBYEK
THEY
HE
SHE + DOES NOT + KATA KERJA S/ES + OBYEK
IT
(?) I
YOU
DO + WE + KATA KERJA 1 + OBYEK
THEY
HE
DOES + SHE + KATA KERJA 1 + OBYEK
IT
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Untuk menyatakan kegiatan yang AKAN TERJADI.
(+) I
YOU
WE
THEY + WILL+ KATA KERJA 1/ TO BE + OBYEK
HE
SHE
IT
(-) I
YOU
WE
THEY + WILL NOT+ KATA KERJA 1/ TO BE + OBYEK
HE
SHE
IT
(?) I
YOU
WE
WILL + THEY + KATA KERJA 1/ TO BE + OBYEK
HE
SHE
IT
Source:
Azar, B. S., & Hagen, S. H. (2009) Understanding and using English grammar (4th
ed).New York: Pearson Education.
SIMPLE FUTURE TENSE
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APPENDIX D
FIELD NOTES OF CYCLE ONE
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FIELD NOTES 1
MEETING 1 OF THE FIRST CYCLE
The first meeting was conducted on Friday, March 22th, 2013. The research was
conducted in class X Accountancy 2 in SMK Putra Tama Bantul. There were 24 students
came to the class. The time allocation was 80 minutes.
The students had shouted the researcher’s name outside the class. The students
knew the researcher because the researcher practiced her Program Pengalaman
Lapangan/ PPL (Field Experience Program) there before. In the beginning of the class,
the students looked tired but looked busy with their own activities. The researcher greeted
the students and checked the attendance list. The topic today was an informal memo.
After having some chit- chat with the students, the researcher explored what the students
knew about an informal memo. The researcher asked about the elements, the tenses used
and language features of an informal memo. Some students answered the questions even
though the answers were not totally correct. Then the students accepted their call cards to
help the students in memorizing their number.
After that, the class was divided into six groups, namely lion, tiger, ant, dog, cat
and dragon. Each group had four members. Then the researcher explained the rules of
jumbled sentences game. The students listened to the researcher’s explanation. The
students arrange the sentences in to correct order based on the elements of an informal
memo. The informal memo was an informal memo from Rani to Tono. The group that
had finished the game should write their group’s name on the blackboard. The situation of
the class became noisy. Some of the students did not play the games. They looked played
in playing the games. However, most students looked enjoy the games. While the
students playing the game, the researcher walked around and observed. The researcher
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was helped by two students of English Education Study Program Sanata Dharma
University to observe the students’ activities.
After all group finished the game, the researcher lead the discussion of the correct
arrangement of an informal memo. Some students were surprised that their answers were
incorrect. It was interesting that the students had different opinion about what actually the
first sentence in the content of an informal memo. The researcher let them argue and
defend their opinion. Then the researcher gave them some guidance question which let
them to same idea about the text.
Then the researcher distributed the students’ worksheet that provided the
questions about the elements, vocabularies and language features of an informal memo.
The students discussed the answer with their friends in group. The researcher let the
students to find the difficult words in the dictionaries. After that, the researcher and the
students discussed the answers of the students’ worksheet. Some students asked some
questions related to the materials discussed.
After the discussion, the researcher asked the students about what they had
learned from the games and students’ worksheet. The students answered it
enthusiastically. Finally, the researcher ended the lesson. Reflecting the first meeting of
the first cycle, the researcher realized that the researcher should manage the time well
because the game was consuming time. After the class, the researcher had discussion with
the English teacher about the activities, games and materials on that day.
Bantul, March 22, 2013
The Researcher
Maria Evita Sari
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FIELD NOTES 2
MEETING 2 OF THE FIRST CYCLE
It was the second meeting of the first cycle. It was held on Thursday, April 4th,
2013. The time allocation was 125 minutes. There were 24 students joined the class. The
room was so hot so the students were lack of enthusiasm in joining the class.
In the beginning of the class, the researcher greeted the students and cheeked the
attendance list. The researcher began the activity by asking the students about the
elements and language features of an informal memo. It was good because the researcher
could recall the students’ memory about the elements and language features of an
informal memo. Then the researcher distributed the call card to the students.
The next activity was playing jumbled words. The researcher explained the rules
of the games. Some students did not pay attention to the teacher’s explanation. Then the
students gathered in their group similar to the previous meeting. After that the researcher
distributed the jumbled words to every group. There were ten sentences in jumbled words
game. The students worked together with their group’s member to finish the jumbled
words as soon as possible. All of them wanted to be the winner. The students became
enthusiastic in the activity. The activity worked well although some students did not play
the games because they had conversation with their group members. Some students
looked at the dictionary to find difficult words. The group that had finished the game
wrote their group’s name on the blackboard. The researcher and the outside researcher
were walking around to observe the students activities.
After all group finished the game, some students wrote the sentences on the
blackboard. Then the students and the researcher discussed the correct arrangement of the
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words. In explaining the correct arrangement of the words, the researcher explained about
simple past tense and simple future tense. Some students who were confused of the tenses
asked the researcher to explain it once more.
The next game was flash pictures. The researcher explained the game’s rules to
the students. The students listened to it carefully. There were seven pictures in this game:
a market, a watermelon, ten grams of grapes, a half of kilogram of carrots, a kilogram of
chilies, a house and a clock shown 11 o’clock. The researcher flashed the pictures in front
of the class. The students were asked to write an informal memo. The girls were asked to
be mothers and the boys were asked to be fathers. They had to write an informal memo
about buying vegetables and ingredients to their sons or daughters. The students might
not take any notes; they had to memorize all the pictures. They might look at the
dictionaries to find difficult words. The researcher was walking around the class to
observe the students’ activity. The students looked very serious in writing the informal
memo.
After writing the drafts, the students submitted the drafts to the researcher. The
researcher gave feedback to their drafts. Then, the researcher gave the students’ drafts on
back the next day. After that, the students had to submit their revised written texts on the
next two days. In the end of the class, the researcher reviewed what the students had
learned by asking some questions.
In all activities, the students listened to the researcher explanation and responded
to the researcher questions actively. By paying attention to the researcher’s explanantion,
the students understood the elements, language features and new vocabularies used in an
informal memo and the rules of the game. The students were also enthusiastic in playing
the games.
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After all activities finished, the researcher gave reflective questions to the students
to know what they had learnt and their opinion about the games. The researcher used the
answer of students’ reflection to reflect the researcher’s action. Therefore, the researcher
improved the aspects that need to be improved. Then, the researcher distributed the
questionnaire to all of students to support the data. The researcher also interviewed 10
students to obtain deeper information.
Writing was consuming time. Therefore, the researcher should paid attention to
her time management. The researcher also realized that the pictures were not bigger
enough to be seen by the students who sit at the back. Therefore, the researcher should
have made the pictures bigger in the next cycle.
Bantul, April 4th, 2013
The Researcher
Maria Evita Sari
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APPENDIX E
OBSERVATION SHEET OF CYCLE ONE
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APPENDIX F
LESSON PLAN AND TEACHING MATERIALS CYCLE TWO
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LESSON PLAN
Second Cycle
School : SMK Putra Tama Bantul
Subject : English
Class/ Semester : X Accountancy 2/ 2 Skill : Writing
A. Competence Standard
2. Communicating using English in Novice Level.
B. Basic Competence
8. Writing an invitation letter.
C. Indicators
1. Students are able to identify the elements of the informal invitation letter.
(Activity A)
2. Students are able to identify the language features used in the informal invitation
letter. (Activity D )
3. Students are able to identify the detail information. (Activity C)
4. Students are able to find the meanings of new words in the informal invitation
letter. (Activity )
5. Students are able to use the tenses in an informal invitation letter correctly.
(Activity E)
6. Students are able to write a correct informal invitation letter in five sentences
based on the flash card shown. (Activity F)
D. Learning Purpose:
By the end of this study, the students are able to write an informal invitation letter
correctly.
E. Learning material: an Informal Invitation Letter
F. Learning Strategy: presentation, group work, and game
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G. Learning Activities
First Meeting
Time Allotment: 80’
No. Activities Time
Allocation
1. Pre- Learning activities
1) Greeting
2) Short Introduction
3’
2. Main Activities
1) Exploration
The students are asked to remember about informal invitation
letters.
2) Elaboration
a) The students gather in group of four.
b) Students accept jumbled text of an informal
invitation letter.
c) Each student reads the sentences they have got in
group.
d) Students are able to arrange the jumbled informal
invitation letter in to correct order in group by doing
jumbled sentence game. Then stick it on the paper.
The first group who has finished the game has to
scream their group’s name.
e) Students discuss the arrangement of informal
invitation letter which has done by students.
f) Students accept the correct arrangement of an
informal invitation letter.
g) Students are able to identify the elements of an
informal invitation letter by analyzing the informal
invitation letter and answer the students’ worksheets.
h) Students are able to identify the detail information
and meanings of new words in the informal
5’
3’
2’
5’
15’
10’
2’
7’
10’
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invitation letter by answering the students’
worksheets.
i) Students are able to identify the language features
used in an informal invitation letter by answering the
questions given in students’ worksheets.
j) Teacher and students discuss the answers of the
questions.
8’
10’
3 Post- Learning Activities
3) Confirmation
a) The students make a review on the elements and
language features used in an informal invitation
letter.
b) Questions and answer
5’
2’
Second Meeting
Time Allotment:125’
No. Activities Time
Allocation
1. Pre- Learning activities
1) Greeting
2) The students are asked about the previous lesson
5’
2. Main Activities
1) Exploration
Students are asked about elements and language features of an
informal invitation letters.
2) Elaboration
a) Students work in group of four
b) Students accept the jumbled words
c) Students arrange the jumbled words. The first group
who has finished the game has to scream their group’s
name.
d) Students discuss the jumbled words and the tenses
3’
2’
30’
20’
10’
40’
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used in jumbled words.
e) Students watch flash pictures.
f) Students write an informal invitation letter based on
the flash pictures shown.
3. Post- Learning Activities
3) Confirmation
a) The students make review on the tenses used in
informal memo
b) Questions and answer
c) The students answer the questionnaire and students’
reflection distributed by the teacher researcher.
5’
5’
5’
H. Source and teaching media:
1. Teacher’s handout
2. Games (Jumbled sentences of an informal invitation letters, Jumbled words,
Flash pictures)
3. Blackboard, Chalk, Paper
4. Books (Games for Language Learning, Bring me to the world of a professional
worker: English for vocational school Book 1)
I. Assessment
Form: Written: Students’ drafts and revised written texts.
J. Learning Materials
i. Please rearrange the following jumbled sentences in to the correct order!
(jumbled sentences)
An Informal Invitation Letter
1. Dear Jono,
2. My parents prepare a simple party for me.
3. Your beloved friend,
Ahmad Dani
4. I will celebrate my seventeen birthday.
5. I would like you to come to my birthday party.
6. I am sure your arrival will make the party happier.
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7. Bantul, April 6th, 2013
8. The party will be held at my house, Jln. Adipati Ukur No. 35 on Sunday, April
14th, 2013 at 10 a.m.
ii. Please match the following words with their meaning!
No. Words Answer Meanings
1. simple … b. to make something, especially a meeting or
an election happen.
2. celebrate … c. to make or get something or someone ready
for something that will happen in the future .
3. held … d. easy to understand or do; not difficult.
4. prepare … e. when someone or something arrives somewhere.
5. arrival … f. to take part in special enjoyable activities in
order to show that a particular occasion is
important.
C. Based on the informal invitation letter, please choose whether each of the
following statements is true (T) or false (F)!
1. Ahmad Dani invites Jono to come to his birthday party. T F
2. Ahmad Dani will celebrate his birthday on Monday. T F
3. Ahmad Dani won’t Jono to come to his birthday party. T F
4. Jono’s parents prepare Ahmad Dani’s birthday party. T F
5. Ahmad Dani’s birthday party will be a great birthday party. T F
D.Look at the text again!
1. What is the purpose of the informal invitation letter?
2. What are the elements of an informal invitation letter?
a. …………………………….
b. …………………………….
c. …………………………….
d. …………………………….
e. …………………………….
f. …………………………….
3. Language features:
A/an …………………….. usually uses ……………………….. tense and
……………………….. tense.
Examples of sentences:
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_____________________________________________________________
_____________________________________________________________
_____________________________________________________________
E.Arrange the following words into correct sentences! (jumbled words)
1. would you to like come to to party
graduation party
2. garden the at me meet to like you
would I
3. eighteen like would I to my to party
birthday you come
4. arrival will your make party the am sure
happier I
5. without I party the will your nothing am
arrival be am
6. celebrate party on April
23rd
,
2013
at will I 6
p.m.
graduation Monday, my
7. parents will my great a party me for
a
8. tomorrow dinner will we have 7p.m. at
F.Look at the flash pictures! Please write your own informal invitation letter
based on the pictures! (flash pictures)
Source:
http://blog.timesunion.com/opinion/files/2011/06/
0602_WVcollegedebt1.jpg
Source:
http://watermarked.cutcaster.com/cutcaster-
photo-100887249-Alarm-clock-shows-Three-
o-clock.jpg
http://www.featurepics.com/FI/Thumb300/20
110103/Cartoon-Sun-1747894.jpg
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Source:
http://www.featurepics.com/FI/Thumb30
0/20090713/Cartoon-House-1247770.jpg
Bantul, May, 2013
Maria Evita Sari
091214049
Approved by,
English Teacher Advisor
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Attachment 1
Correct arrangement of an informal invitation letter.
Information:
a. Date: the day, date and year of the letters
b. Greeting/ Salutation
c. Content/ Body
d. Complimentary closing
e. Signature
f. Sender’s name
Bantul, April 6th
, 2013 a
Dear Jono, b
I will celebrate my seventeen birthday.
My parents are preparing a simple party for me.
The party will be held at my house,
Jln. Adipati Ukur No. 35 on Sunday, April 14th
, 2013 c
at 10 a.m.
I would like you to come to my birthday party.
I am sure your arrival will make the party happier.
Your beloved friend, d
e
Ahmad Dani f
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APPENDIX G
FIELD NOTES OF CYCLE TWO
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FIELD NOTES 1
MEETING 1 OF THE SECOND CYCLE
The third meeting was conducted on April 5th, 2013. There were 24 students in
the class. The researcher gathered the students after all of them gathered in the room. The
students answered the researcher enthusiastically. It was good because the students
looked ready to follow the lesson. After great the students, the researcher checked the
attendance list and distributed the call cards to the students.
Then the researcher introduced the topic to the students. The topic of the second
cycle was an informal invitation letter. The researcher asked the students about the
elements and language feature of an informal invitation letter. It aimed to recall the
students’ memory about the elements and language features of an informal invitation
letter.
After the students answered the researcher’s questions, the researcher divided the
class into six groups. The researcher explained again the rules of the game to the students.
Then the researcher gave jumbled sentences to the students. The jumbled sentences were
about a birthday party invitation letter. The students were not confused to play the game.
The students looked enthusiastic when they played the game. The students also looked
more cooperative with their group members. The students can finish playing the game
faster than what they did in the meeting 1 of the first cycle.
The group that had finished playing the game should then write their group’s
name on the blackboard. While the students playing the game, the researcher walked
around and observed. The researcher was helped by two students of English Education
Study Program Sanata Dharma University to observe the students’ activities. In the end of
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the game, the researcher lead the discussion of the correct arrangement of a birthday party
invitation letter after all group finished playing the game. Some students did mistakes in
arranging the sentences.
Then the researcher distributed the students’ worksheet that provided the
questions about the elements, vocabularies and language features of a birthday party
invitation letter. The students discussed the answer with their friends in group. The
researcher let the students to find the difficult words in the dictionaries. There were some
students asked about the questions provided in the students’ worksheets. After that, the
researcher and the students discussed the answers of the students’ worksheet.
After the discussion, the researcher asked the students about what they had
learned from the games and students’ worksheet. The researcher ended the lesson by
greeting and thanking to them.
Bantul, April 5 2013
Maria Evita Sari
091214049
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FIELD NOTES 2
MEETING 2 OF THE SECOND CYCLE
The meeting 2 of the second cycle was held on April 11th, 2013. There were 24
students in the class. The students looked tired because it was the last lesson hour on that
day. The researcher began the lesson by greeting the students. After checking the
attendance list, the researcher distributed the call cards to each student. The students also
looked unmotivated because the time allocation was 125 minutes. The researcher
motivated them to have motivation in joining the lesson.
The next activity was playing jumbled words. Before dividing the class into six
groups, the researcher explained the rules of the games. After that, the researcher
distributed the jumbled words to every group. There were eight sentences in jumbled
words game. Reflecting the first cycle, the students had to arrange two jumbled words.
Then they had to discuss the arrangement with their group members. Therefore, the
students did not have unimportant conversation with their friends. Each student also had
the responsibility in playing the game. The students played the game seriously. They
might look at the dictionary to find difficult words. The group that had finished playing
the game should then write their group’s name on the blackboard. The researcher and the
outside researcher were walking around to observe the students activities.
After all group finished the game, some students wrote the sentences on the
blackboard. Then the students and the researcher discussed the correct arrangement of the
words. In explaining the correct arrangement of the words, the researcher explained again
about simple past tense and simple future tense.
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The next game was flash pictures. Before flashing the pictures, the researcher
explained the game’s rules to the students. There were three pictures in the game: a
graduation cap, a house and a clock indicating 3 p.m. The pictures were bigger than the
pictures in the second meeting of the cycle one. The researcher flashed the pictures in
front of the class twice. The students had to look at the pictures and remember the
pictures. The students were asked to write an informal invitation letter. They might look
at the dictionaries to find difficult words. The researcher was walking around the class to
observe the students’ activity. The students looked very serious in writing the informal
invitation letter. Some of them asked the researcher about difficult words.
After writing the drafts, the students submitted the drafts to the researcher. The
researcher gave feedback to their drafts. Then, the researcher gave the students’ drafts on
back the next day. After that, the students had to submit their revised written texts on the
next two days. In the end of the class, the researcher reviewed what the students had
learned by asking some questions.
Then the researcher distributed reflective questions to the students to know what
they had learnt and their opinion about the games. Then, the researcher distributed the
questionnaire to all of students to support the data.
Bantul, April 11th, 2013
Maria Evita Sari
091214049
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APPENDIX H
OBSERVATION SHEETS OF CYCLE TWO
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APPENDIX I
QUESTIONNAIRE OF THE PRELIMINARY STUDY
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RESEARCH INSTRUMENT
STUDENTS’ QUESTIONARIE ON THE PRELIMINARY STUDY
Kuesioner
Nama/ No. Callcard: ________________________________
Jawablah pertanyaan di bawah ini dengan jujur. Identitas akan dijamin kerahasiaannya.
Jawaban anda akan sangat membantu guru untuk meningkatkan kualitas mengajarnya
sehingga anda bisa mendapatkan kualitas pelajaran yang lebih bermutu.
i. Berdasarkan pengalaman Anda, isilah kuesioner di bawah ini dengan memberi
tanda centang (√) pada kolom yang sudah tersedia.
No. Pernyataan SANGAT
TIDAK
SETUJU
TIDAK
SETUJU
SETUJU SANGAT
SETUJU
1. Saya menyukai kegiatan
menulis dalam Bahasa Inggris
2. Kemampuan menulis
Bahasa Inggris saya
sangat baik
3. Saya selalu
mendapatkan nilai yang
baik pada kegiatan menulis dalam Bahasa
Inggris
5. Saya pernah menulis
teks fungsional pendek seperti memo dan
undangan tidak resmi
dalam pelajaran menulis Bahasa Inggris
6. Saya mempunyai
kendala pada saat
menulis dalam Bahasa Inggris terutama
menulis teks fungsional
pendek seperti memo dan undangan tidak
resmi
7. Kesulitan yang paling
sering saya hadapi pada
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No. Pernyataan SANGAT
TIDAK
SETUJU
TIDAK
SETUJU
SETUJU SANGAT
SETUJU
saat menulis teks
fungsional pendek
seperti memo dan
undangan tidak resmi adalah masalah tenses
dan grammar
8. Kesulitan yang paling
sering saya hadapi pada saat menulis teks
fungsional pendek
seperti memo dan undangan tidak resmi
adalah masalah
vocabulary
9. Kesulitan yang paling sering saya hadapi pada
saat menulis teks
fungsional pendek seperti memo dan
undangan tidak resmi
adalah masalah mechanics (ejaan,
tanda baca, dsb.)
10. Kesulitan yang paling
sering saya hadapi pada saat menulis teks
fungsional pendek
seperti memo dan undangan tidak resmi
adalah menemukan ide
untuk menulisnya
11. Kesulitan yang paling sering saya hadapi pada
saat menulis teks
fungsional pendek seperti memo dan
undangan tidak resmi
adalah menghafalkan
elemen- elemennya.
12. Kesulitan yang paling
sering saya hadapi pada
saat menulis teks fungsional pendek
seperti memo dan
undangan tidak resmi
adalah masalah organization teks nya
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No. Pernyataan SANGAT
TIDAK
SETUJU
TIDAK
SETUJU
SETUJU SANGAT
SETUJU
13. Saya selalu aktif
bertanya dimana letak
kesalahan saya pada
saat menulis Bahasa Inggris
ii. Berikan pendapatmu sesuai pengalamanmu.
1. Tolong ceritakan sedikit tentang kesulitan yang kamu hadapi pada saat menulis teks
fungsional pendek seperti memo dan undangan tidak resmi.
________________________________________________________________ ________________________________________________________________
2. Bagaimana teknik yang diajarkan guru saat mengajar menulis teks fungsional
pendek seperti memo dan undangan tidak resmi? Jelaskan! ________________________________________________________________
________________________________________________________________
3. Apakah yang kamu rasakan ketika guru menyuruhmu menulis teks fungsional pendek seperti memo dan undangan tidak resmi?
________________________________________________________________
________________________________________________________________
Terima kasih atas kerjasamanya ^.^
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APPENDIX J
QUESTIONNAIRE OF CYCLE ONE AND TWO
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RESEARCH INSTRUMENT
STUDENTS’ QUESTIONARIE ON THE IMPLEMENTATION OF GAMES
KUESIONER
Nama/ No. Callcard: ________________________________
Jawablah pertanyaan di bawah ini dengan jujur. Identitas akan dijamin kerahasiaannya.
Jawaban anda akan sangat membantu guru untuk meningkatkan kualitas mengajarnya
sehingga anda bisa mendapatkan kualitas pelajaran yang lebih bermutu.
i. Berdasarkan pengalaman Anda, isilah kuesioner di bawah ini dengan memberi
tanda centang (√) pada kolom yang sudah tersedia.
No. Pernyataan SANGAT
TIDAK
SETUJU
TIDAK
SETUJU
SETUJU SANGAT
SETUJU
1. Saya suka menulis teks fungsional
pendek dalam Bahasa Inggris
2. Saya telah memahami
karakteristik teks fungsional pendek dalam Bahasa Inggris
dengan baik
3. Saya sering merasa kesulitan
untuk menulis teks fungsional pendek dalam Bahasa Inggris
4. Penggunaan games banyak
membantu saya dalam pelajaran Bahasa Inggris aspek menulis teks
fungsional pendek.
5. Penggunaan games dalam
pelajaran Bahasa Inggris aspek menulis surat tidak resmi
membantu saya memahami
elemen- elemen teks fungsional pendek.
6. Penggunaan games dalam
pelajaran Bahasa Inggris aspek
menulis teks fungsional pendek menambah kosakata baru dalam
Bahasa Inggris saya.
7. Penggunaan games dalam
pelajaran Bahasa Inggris aspek menulis teks fungsional pendek
membantu saya lebih memahami
tenses yang digunakan dalam menulis teks fungsional pendek
dalam Bahasa Inggris.
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No. Pernyataan SANGAT TIDAK
SETUJU
TIDAK SETUJU
SETUJU SANGAT SETUJU
8. Penggunaan games dalam pelajaran Bahasa Inggris aspek
menulis teks fungsional pendek
membantu saya menyusun ide-
ide saya dalam menulis teks fungsional pendek dalam Bahasa
Inggris.
9. Penggunaan games dalam pelajaran Bahasa Inggris aspek
menulis teks fungsional pendek
membuat materi Bahasa Inggris
yang diajarkan berkesan bagi saya.
10. Penggunaan games dalam
pelajaran Bahasa Inggris aspek
menulis teks fungsional pendek membuat saya merasa senang
belajar Bahasa Inggris.
11. Penggunaan games dalam pelajaran Bahasa Inggris aspek
menulis teks fungsional pendek
memotivasi saya untuk belajar
Bahasa Inggris.
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ii. Berikan pendapatmu sesuai pengalamanmu.
1. Kesulitan apa yang anda alami dalam belajar bahasa Inggris aspek menulis teks
fungsional pendek?
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
2. Apa pendapat dan perasaan anda tentang belajar menulis teks fungsional pendek
dalam Bahasa Inggris dengan menggunakan games?
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
3. Apakah penggunaan games dalam pelajaran menulis teks fungsional pendek dalam
Bahasa Inggris membantumu saat menulis? Bila ya dalam hal apa sajakah games
membantumu?
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
4. Bila penggunaan games dalam pelajaran menulis teks fungsional pendek dalam
Bahasa Inggris tidak membantumu, apakah alasannya?
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
5. Bagaimana teknik yang diterapkan oleh guru dalam mengajar menulis teks
fungsional pendek dalam Bahasa Inggris menggunakan games? Hal apa yang perlu
diperbaiki/ diubah?
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
___________________________________________________________________
Terima kasih atas kerjasamanya ^.^
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APPENDIX K
THE RAW DATA OF QUESTIONNAIRE FROM
THE PRELIMINARY STUDY
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RAW DATA QUESTIONNAIRE
Preliminary Study
PART A
NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONGL
Y
DISAGREE
DISAGREE AGREE STRONG
LY
AGREE
Σ % Σ % Σ % Σ %
1. Saya menyukai
kegiatan menulis
dalam Bahasa Inggris
0 0 2 22
2. Kemampuan menulis
Bahasa Inggris saya
sangat baik
0 0 19 5
3. Saya selalu mendapatkan nilai
yang baik pada
kegiatan menulis dalam Bahasa Inggris
0 0 20 4
4. Saya pernah menulis
teks fungsional
pendek seperti memo dan undangan tidak
resmi dalam pelajaran
menulis Bahasa Inggris
0 0 1 22 1
5. Saya mempunyai
kendala pada saat
menulis dalam Bahasa Inggris
terutama menulis teks
fungsional pendek seperti memo dan
undangan tidak resmi
0 0 17 7
6. Kesulitan yang paling
sering saya hadapi pada saat menulis
teks fungsional
pendek seperti memo dan undangan tidak
resmi adalah masalah
tenses dan grammar
0 0 3 15 6
7. Kesulitan yang paling sering saya
hadapi pada saat
menulis teks
0 0 1 18 5
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NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONGL
Y
DISAGREE
DISAGREE AGREE STRONG
LY
AGREE
fungsional pendek
seperti memo dan
undangan tidak resmi adalah masalah
vocabulary
8. Kesulitan yang paling
sering saya hadapi pada saat menulis
teks fungsional
pendek seperti memo dan undangan tidak
resmi adalah masalah
mechanics (ejaan,
tanda baca, dsb.)
0 0 5 14 5
9. Kesulitan yang paling
sering saya hadapi
pada saat menulis teks fungsional
pendek seperti memo
dan undangan tidak
resmi adalah menemukan ide
untuk menulisnya
0 0 21 3
10. Kesulitan yang paling sering saya hadapi
pada saat menulis
teks fungsional
pendek seperti memo dan undangan tidak
resmi adalah
menghafalkan elemen- elemennya.
0 0 1 19 4
11. Kesulitan yang paling
sering saya hadapi
pada saat menulis teks fungsional
pendek seperti memo
dan undangan tidak resmi adalah masalah
organization teks nya
0 0 2 16 6
12. Saya selalu aktif
bertanya dimana letak kesalahan saya pada
saat menulis Bahasa
Inggris
0 0 7 10 7
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NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONGL
Y
DISAGREE
DISAGREE AGREE STRONG
LY
AGREE
13. Saya menyukai
kegiatan menulis
dalam Bahasa Inggris
0 0 2 21 1
PART B
1. Tolong ceritakan sedikit tentang kesulitan yang kamu hadapi pada saat menulis teks
fungsional pendek seperti memo dan undangan tidak resmi.
Kurang vocabulary (6)
Lupa urut-urutannya (5)
Sulit mendapatkan ide (6)
Kesulitan dalam tenses/ grammar (5)
Lupa ejaannya (2)
2. Bagaimana teknik yang diajarkan guru saat mengajar menulis teks fungsional
pendek seperti memo dan undangan tidak resmi? Jelaskan!
Bagus, karena tidak bikin ngantuk (4)
Kurang, karena bikin ngantuk (7)
Bagus, karena jadi tidak bosan (8)
Kurang, karena merasa bosan belajar menulis (2)
Bagus, tanpa alas an (2)
3. Apakah yang kamu rasakan ketika guru menyuruhmu menulis teks fungsional
pendek seperti memo dan undangan tidak resmi?
Takut salah karena merasa tidak bisa (9)
Takut tidak bisa menulis dalam Bahasa Inggris (11)
Biasa saja (3)
Senang karena saya suka menulis Bahasa Inggris (1)
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APPENDIX L
THE RAW DATA OF QUESTIONNAIRE FROM CYCLE ONE
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RAW DATA QUESTIONNAIRE
First Cycle
PART A
NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONGL
Y
DISAGREE
DISAGREE AGREE STRONG
LY
AGREE
Σ % Σ % Σ % Σ %
1. Saya suka menulis
teks fungsional
pendek dalam Bahasa Inggris
0 0 7 29.17 12 50 5 20.83
2. Saya telah memahami
karakteristik teks
fungsional pendek dalam Bahasa Inggris
dengan baik
0 0 5 20.83 16 66.67 3 12.5
3. Saya sering merasa kesulitan untuk
menulis teks
fungsional pendek
dalam Bahasa Inggris
8 33.33 7 29.177 9 37.5 0 0
4. Penggunaan games
banyak membantu
saya dalam pelajaran Bahasa Inggris aspek
menulis teks
fungsional pendek.
0 0 2 8.3 18 75 4 16.7
5. Penggunaan games dalam pelajaran
Bahasa Inggris aspek
menulis surat tidak resmi membantu saya
memahami elemen-
elemen teks
fungsional pendek.
0 0 1 4.1 13 54.2 10 41.7
6. Penggunaan games
dalam pelajaran
Bahasa Inggris aspek menulis teks
fungsional pendek
menambah kosakata
baru dalam Bahasa Inggris saya.
0 0 0 0 11 45.8 13 54.2
7. Penggunaan games
dalam pelajaran
1 4.1 6 13 4 16.7
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NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONGL
Y
DISAGREE
DISAGREE AGREE STRONG
LY
AGREE
Bahasa Inggris aspek
menulis teks
fungsional pendek membantu saya lebih
memahami tenses
yang digunakan dalam menulis teks
fungsional pendek
dalam Bahasa
Inggris.
8. Penggunaan games
dalam pelajaran
Bahasa Inggris aspek
menulis teks fungsional pendek
membantu saya
menyusun ide- ide saya dalam menulis
teks fungsional
pendek dalam Bahasa Inggris.
1 4.1 1 4.1 18 75 4 16.7
9. Penggunaan games
dalam pelajaran
Bahasa Inggris aspek menulis teks
fungsional pendek
membuat materi Bahasa Inggris yang
diajarkan berkesan
bagi saya.
2 8.3 6 25 9 37.5 7 29.17
10. Penggunaan games dalam pelajaran
Bahasa Inggris aspek
menulis teks fungsional pendek
membuat saya merasa
senang belajar
Bahasa Inggris.
0 0 3 12.5 14 58.33 7 29.17
11. Penggunaan games
dalam pelajaran
Bahasa Inggris aspek menulis teks
fungsional pendek
memotivasi saya
untuk belajar Bahasa
0 0 2 8.3 14 58.83 8 33.33
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NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONGL
Y
DISAGREE
DISAGREE AGREE STRONG
LY
AGREE
Inggris.
PART B
1. Kesulitan apa yang anda alami dalam belajar bahasa Inggris aspek menulis teks
functional pendek ?
Menyusun kalimat (6)
Menulis sesuai elemen- elemennya (1)
Sulit kosakatanya (7)
Menulisnya ke dalam Bahasa Inggris (9)
Tidak paham apa itu memo (1)
2. Apa pendapat dan perasaan anda tentang belajar menulis teks fungsional pendek
dalam Bahasa Inggris dengan menggunakan games?
Seru, karena langsung tahu cara membuat memo dengan tidak hanya
penjelasan guru (1)
Senang, lebih memotivasi saya (3)
Senang, bisa lebih dimengerti (14)
Membantu menambah kosakata (2)
Membantu memahami elemen- elemen memo (3)
Membantu mengingat apa yang telah dipelajari (1)
3. Apakah penggunaan games dalam pelajaran menulis teks fungsional pendek dalam
Bahasa Inggris membantumu saat menulis? Bila ya, dalam hal apa sajakah games
membantumu?
Ya, dalam memahami elemen- elemen memo (4)
Ya, dalam menambah kosakata (7)
Ya, dalam membuat kalimat Bahasa Inggris dalam memo dengan tenses
yang benar (8)
Ya, dalam memotivasi (2)
Ya, dalam mengingat apa yang dipelajari (2)
Ya, dalam mengerjakan soal (1)
4. Bila penggunaan games dalam pelajaran menulis teks fungsional pendek dalam
Bahasa Inggris tidak membantumu, apakah alasannya?
-
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5. Bagaimana teknik yang diterapkan oleh guru dalam mengajar menulis teks
fungsional pendek dalam Bahasa Inggris menggunakan games? Hal apa yang perlu
diperbaiki/ diubah?
Jangan terlalu cepat menjelaskan materinya (7)
Games lebih menantang (3)
Pembagian kelompoknya lebih acak lagi (1)
Waktu untuk menulis memo (1)
Tidak ada yang perlu dirubah. Sudah cukup bagus (3)
Gambarnya lebih besar lagi (4)
Idak ada ide (5)
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APPENDIX M
THE RAW DATA OF QUESTIONNAIRE FROM CYCLE TWO
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RAW DATA QUESTIONNAIRE
Second Cycle
PART A
NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONG
LY
DISAGRE
E
DISAGREE AGREE STRONGL
Y
AGREE
Σ % Σ % Σ % Σ %
1. Saya suka menulis
teks fungsional pendek dalam Bahasa
Inggris
0 0 4 16.67 10 41.67 6 25
2. Saya telah memahami
karakteristik teks fungsional pendek
dalam Bahasa Inggris
dengan baik
0 0 3 12.5 15 62.5 6 25
3. Saya sering merasa
kesulitan untuk
menulis teks
fungsional pendek dalam Bahasa Inggris
9 37.5 9 37.5 6 25 0 0
4. Penggunaan games
banyak membantu saya dalam pelajaran
Bahasa Inggris aspek
menulis teks
fungsional pendek.
0 0 1 4.17 19 79.17 4 20.83
5. Penggunaan games
dalam pelajaran
Bahasa Inggris aspek menulis surat tidak
resmi membantu saya
memahami elemen-
elemen teks fungsional pendek.
0 0 0 0 11 45.83 13 54.17
6. Penggunaan games
dalam pelajaran Bahasa Inggris aspek
menulis teks
fungsional pendek
menambah kosakata baru dalam Bahasa
Inggris saya.
0 0 0 0 8 33.33 16 66.67
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NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONG
LY
DISAGRE
E
DISAGREE AGREE STRONGL
Y
AGREE
7. Penggunaan games
dalam pelajaran Bahasa Inggris aspek
menulis teks
fungsional pendek membantu saya lebih
memahami tenses
yang digunakan
dalam menulis teks fungsional pendek
dalam Bahasa
Inggris.
0 0 5 20.83 14 50 5 20.83
8. Penggunaan games dalam pelajaran
Bahasa Inggris aspek
menulis teks fungsional pendek
membantu saya
menyusun ide- ide saya dalam menulis
teks fungsional
pendek dalam Bahasa
Inggris.
0 0 1 4.17 16 66.67 7 29.17
9. Penggunaan games
dalam pelajaran
Bahasa Inggris aspek menulis teks
fungsional pendek
membuat materi
Bahasa Inggris yang diajarkan berkesan
bagi saya.
0 0 0 0 13 54.17 11 45.83
10. Penggunaan games dalam pelajaran
Bahasa Inggris aspek
menulis teks
fungsional pendek membuat saya merasa
senang belajar
Bahasa Inggris.
0 0 1 4.17 16 66.67 7 29.17
11. Penggunaan games
dalam pelajaran
Bahasa Inggris aspek
menulis teks
0 0 0 0 13 54.17 11 37.5
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NO. STATEMENTS Σ Responses
(n People of 31 Responses)
STRONG
LY
DISAGRE
E
DISAGREE AGREE STRONGL
Y
AGREE
fungsional pendek
memotivasi saya untuk belajar Bahasa
Inggris.
PART B
6. Kesulitan apa yang anda alami dalam belajar bahasa Inggris aspek menulis teks
functional pendek ?
Lupa elemen- elemennya (2)
Kurang mengerti arti kosakatanya (8)
Kurang paham menyusun kata- kata menjadi kalimat sesuai tensesnya (6)
Kelas ramai (2)
Kadangpelajaran membosankan (6)
7. Apa pendapat dan perasaan anda tentang belajar menulis teks fungsional pendek
dalam Bahasa Inggris dengan menggunakan games?
Senang karena bisa bekerja sama dengan teman sekelompok (2)
Senang, lebih memotivasi saya (3)
Senang, bisa lebih dimengerti (15)
Membantu memahami elemen- elemen undangan (1)
Membantu mengingat apa yang telah dipelajari (1)
Membantu menambah kosakata (2)
8. Apakah penggunaan games dalam pelajaran menulis teks fungsional pendek dalam
Bahasa Inggris membantumu saat menulis? Bila ya, dalam hal apa sajakah games
membantumu?
Ya, dalam memahami elemen- elemen undangan (2)
Ya, dalam membantu saya menemukan ide (4)
Ya, dalam menambah kosakata (6)
Ya, dalam membuat kalimat Bahasa Inggris dalam memo dengan tenses
yang benar (6)
Ya, dalam memotivasi (2)
Ya, dalam mengingat apa yang dipelajari (2)
Ya, dalam menulis undangan (1)
Ya, jadi lebih cepat menulis undangan (1)
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9. Bila penggunaan games dalam pelajaran menulis teks fungsional pendek dalam
Bahasa Inggris tidak membantumu, apakah alasannya?
-
10. Bagaimana teknik yang diterapkan oleh guru dalam mengajar menulis teks
fungsional pendek dalam Bahasa Inggris menggunakan games? Hal apa yang perlu
diperbaiki/ diubah?
Jangan terlalu cepat menjelaskan materinya (4)
Games lebih menantang (1)
Waktu untuk menulis undangan (4)
Tidak ada yang perlu dirubah. Tekniknya sudah bagus. (15)
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APPENDIX N
INTERVIEW GUIDE
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STUDENTS’ INTERVIEW GUIDE IN THE END OF CYCLE 2
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit?
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi
memo dan undangan tidak resmi?
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
5. Jika tidak, mengapa?
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
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TEACHER’S INTERVIEW GUIDE ON THE PRELIMENARY STUDY
1. What do you think about X Accountancy 2 studants?
2. What do you think about the students’ writing skill in writing short functional
texts?
3. What are their difficulties in writing short functional texts?
4. In your opinion, what kind of activities that can improve students’ writing skill
in writing short functional texts?
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APPENDIX O
INTERVIEW TRANSCRIPTS
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Interview Transcripts
Place: BK Room
Date: Thursday, April 11, 2013
i. Student 1
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Lumayan, nggak tahu apa yang mau ditulis.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Cukup menyenangkan.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Sudah paham.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Saya kan bingung apa yang mau ditulis, tapi tadi saya jadi dapat idea pa
yang mau ditulis gitu mbak.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Meningkat.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Nyenengke mbak, jadi saya nggak ngantuk. Cepet mudeng juga.
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8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Nggak ada mbak, cuman pakai games terus aja, hehehe.
ii. Student 5
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Sulit waktu nulis kalimatnya.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Sedikit menyenangkan.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Sudah cukup paham kok.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Aku jadi tahu mbak tenses- tensesnya jadi agak mudah buat nulisnya. Tapi
kadang aku masih bingung juga.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Meningkat, hehehe.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Seru mbak, temen- temen kelompokku semangat banget e.
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8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Nggak ada mbak.
iii. Student 6
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Sulit, kurang ide buat menulis.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Lumayan.Ya menyenangkan aja.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Sudah mbak, gampang ternyata.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Saya jadi tahu mau nulis apa setelah dapat games dari guru. Tadinya saya
bingung menyusun ide- ide saya.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Sepertinya meningkat mbak.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Bagus. Jadi lebih gampang menerima pelajarannya.
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
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Jawab :Games yang lebih menantang ya mbak, biar jadi tambah seru.
iv. Student 9
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Lumayan karena aku gak terlalu ngerti kosakata yang dipakai.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Kadang- kadang mbak, tergantung situasi dan kondisi.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Pastimbak.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Banyak kosakata Bahasa Inggris yang saya nggak tahu artinya. Dengan
games tadii, kosakata Bahasa Inggris saya jadi bertambah gitu.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Kayaknya meningkat deh mbak.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Menyenangkan, jadi mengalami langsung nyusun- nyusun kata- kata gitu.
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Good pokoke mbak.
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v. Student 11
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Kadang lupa urut- urutannya. Bingung e.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Kadang iya, kadang enggak. Kalau gurunya nyenengke ya seneng, kalau
enggak ya enggak.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Cukup paham.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Jadi lumayan inget urut- urutannya terus dapat kosakata baru.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Hehe.. nggak tahu mbak.. semoga aja gitu.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Aku sebenernya pengen jadi pemenangnya, tapi enggak bisa.. haha
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Cukup menariklah.
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vi. Student 15
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :sulit mbak, sulitnya ya karena aku nggak tahu kosakatanya, artinya, dalam
menerjemahkan sulit sekali
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Ya terkadang menyenangkan terkadang enggak.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Lumayan mbak.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Ya membantu saya dalam mengingat materi apa yang disampaikan. Terus
saya juga jadi tahu kosakata baru gitu.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Ya lumayan mbak, hehe.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Pokoknya saya senang mbak kalua pelajarannyan pakai games.
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Gambarnya yang agak gede mbak, aku duduk di belakang e, jadi agak gak
lihat gambarnya.
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vii. Student 16
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Kadang sulit kadang enggak, tergantung teksnya apa dulu. Kalau yang
panjang- panjang ya lumayan sulit, kalau yang pendek ya lumayan bisalah.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Kadang senang kadang enggak juga mbak. Ya tergantung gurunya
ngajarnya gimana.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Kayaknya sih udah mbak.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Ya, Games membuat saya hafal elemen memo dan undangan.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Nggak terlalu pasti sih mbak, tapi pengennya ya gitu.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Jadi lebih mudeng aku
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Apa ya, nggak ada deh mbak kayaknya.
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viii. Student17
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Sulit dalam hal kosakata.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Tergantung mbak, kalau gurunya gak jelasin terus ya menyenangkan. Tapi
kalau dijelasin terus ya saya ngantuk.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Sudah.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Saya tahu arti banyak kosakata baru jadi itu sangat membantu saya untuk
menulis teks.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Iya.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Pendapat saya tentang games dalam pelajaran menulis tadi membantu saya
memperkayya kosakata Bahasa Inggris.
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Sudah cukup bagus. Kalau ngajar di sini lagi, pakai games aja ya mbak.
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ix. Student 20
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Lumayan, sulit kalau disuruh nyari ide- idenya. Aku nggak bisa cepet dapet
ide gitu mbak orangnya.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Menyenangkan, apalagi kalau mbak yang ngajar. hehe
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :So pasti mbak.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Saya sebenernya sering bingung mau nulis apa kalau disuruh nulis
undangan gitu, tapi kalua dikasih games yang gambar- gambar ditampilin sebentar
oleh guru tuh saya jadi ngerti mau nulis apa. Urut- urutannya dan acaranya juga
jadi ngerti mau nulis apa mbak.
5. Jika tidak, mengapa?
Jawab :
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Mungkin mbak karena aku nggak yakin e.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Seneng aku mbak. Jadi nggak ngantuk meski panas banget kelase.
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
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Jawab :Nggak ada saranku mbak.
x. Student 24
1. Menurut kamu, apakah menulis dalam Bahasa Inggris itu sulit? Dalam hal apa?
Jawab :Sulit. Kalau lupa kata apa yang mau dipakai ya jadi sulit mau nulisnya.
2. Menurut kamu, apakah belajar menulis dalam Bahasa Inggris menyenangkan?
Mengapa?
Jawab :Iya mbak.
3. Apakah kamu sudah memahami tentang apa yang telah diajarkan pada materi memo
dan undangan tidak resmi?
Jawab :Paham.
4. Apakah penggunaan games dalam pelajaran menulis memo dan undangan tidak
formal membantumu? Dalam hal apa?
Jawab :Kalau pelajaran biasanya cepet banget jelasin arti kosakatanya terus saya
lupa tapi dengan games saya lebih mudah mengingat kosakatanya memo dan
undangan.
5. Jika tidak, mengapa?
Jawab : -
6. Menurut kamu, apakah hasil tulisanmu meningkat setelah implementasi games?
Jawab :Meningkat mbak, hla aku ngerti banyak kosakata jadinya.
7. Bagaimana pendapatmu tentang penggunaan games saat pelajaran menulis memo
dan undangan tidak formal?
Jawab :Menyenangkan karena aku jadi nggak pusing mbak.
8. Apakah saran yang kamu berikan kepada guru yang menggunakan games untuk
mengajar teks fungsional pendek Bahasa Ingris?
Jawab :Apa ya? Nggak ada mbak.Jangan cepet- cepet jelasin materinya aja mbak.
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Interview Transcript
English Teacher’s Interview in Preliminary Study
Place: Library
Date: Friday, February 22, 2013
1. What do you think about X Accountancy 2 students?
Answer: I think you have also known them, right. Because you did your PPL last
semester. In my opinion, they are active students. But sometimes they were lazy
in doing the tasks. Because, you know, the class situation was so hot. They come
from different falimy background so they have different ability in English. But in
my opinion, their speaking skill is not good enough. Moreover, their writing skill
also is low.
2. What do you think about the students’ writing skill in writing short functional
texts?
Answer: As you know the result of their writing of memo and invitation letter
were not good enough. They got bad score in writing those texts. However, I
think it can be improved.
3. What are their difficulties in writing short functional texts?
Answer: In my opinion, they have difficulties in finding ideas, implementing the
elements of the texts, finding the meaning of new vocabularies and writing
correct sentences. Sometimes, they seem not enthusiastic in joining the lesson.
They sometimes do not listen to my explaination.
4. In your opinion, what kind of activities that can improve students’writing skill in
writing short functional texts?
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Answer: Hmm.. Let me think. I think the activities must be fun of course. The
activities should help the students to really solve their problems, as I have
mentioned before. What else... The activities should make them learning by
doing. Something like they experience the use of language theirself. So they will
understand and remember more I think. Perhaps, you can give them something
like games, the appropiate games of course.
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APPENDIX P
SAMPLES OF THE STUDENTS’ REFLECTION
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Student’s Reflection in the First Cycle
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Student’s Reflection in the Secomd Cycle
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APPENDIX Q
COMPILED- RUBRIC FOR COMPOSING SHORT FUNCTIONAL
ENGLISH TEXTS
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ENGLISH SHORT FUNCTIONAL TEXTS WRITING RUBRIC
No. Aspects Excellent Good Satisfactory Needs
Improvement
1. Elements Each part is
complete and
correct.
One part of
the informal
memo/ invitation
letter
incomplete or
incorrect.
More than
one parts of
the informal memo/
invitation
letter
incomplete or incorrect.
Most parts of
the informal
memo/ invitation
letter
incomplete or
incorrect.
2. Sentences
Sentences are
complete, well constructed
and varied
structure.
All sentences
are complete and well
constructed.
Most
sentences are complete and
well
constructed.
A few need some work.
Many
sentences and
need work
3. Ideas Ideas were
expressed in a clear and
organized
fashion.
Ideas were
expressed in a clear manner
but the
organization
could have been better.
Ideas were
organized but not very clear.
The informal
memo/ invitation
letter were a
collection of
unrelated sentences.
4. Grammar There are no
errors in grammar
There are 1-2
errors in grammar
There are 3-4
errors in grammar
There are
more than 4 errors in
grammar.
5. Spelling There are no
errors in spelling
There are 1-2
errors in spelling
There are 3-4
errors in spelling
There are
more than 4 errors in
spelling.
6. Capitalization There are no
errors in capitalization
There are 1-2
errors in capitalization
There are 3-4
errors in capitalization
There are
more than 4 errors in
capitalization.
7. Punctuation There are no errors in
punctuation
There are 1-2 errors in
punctuation
There are 3-4 errors in
punctuation
There are more than 4
errors in
punctuation.
8. Vocabulary There are no inappropriate
vocabulary
There are 1-2 inappropriate
vocabularies
There are 3-4 inappropriate
vocabularies
There are more than 4
inappropriate
vocabularies
9. Differentiation Do not have confusion in
differentiating
an informal
Have confusion in
differentiating
an informal
Have confusion in
differentiating
an informal
Cannot differentiate
an informal
memo and an
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No. Aspects Excellent Good Satisfactory Needs Improvement
memo and an
informal invitation
letter
memo and an
informal invitation
letter that
leads to minor
mistake.
memo and an
informal invitation
letter that
leads to major
mistake.
informal
invitation letter.
SCORE: (elements ___ + sentences ___ +ideas ____ + grammar ___ + spelling ___ +
capitalization ___ + punctuation ___ + vocabulary ___ + differentiation) : 36 x 100
The writing rubric was adopted from:
Brown, Douglas H. (2004). Language assessment, principles and classroom practices. New York: Pearson Education.
Brown, Douglas H. 2007. Teaching by principles:An interactive approach to language
pedagogy. New York: Pearson Education, Inc. Brown, Kenneth G.,& Barton, David J. Brief guide to business writing. University of
Iowa
National Council on Economic Education.Assessment rubric for complaint letter.
Retrieved February 18, 2013, from http://www.econedlink.org/lessons/docs_lessons/630_rubric1.pdf
Texas A&M University Central Texas (2012).Bussiness Strategy. Retrieved from
February 20, 2013, http://www.tamuct.edu/departments/syllabi/summer2012/GB459115.pdf
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APPENDIX R
SAMPLE OF A STUDENT’S DRAFTS AND REVISED WRITTEN TEXT
IN CYCLE ONE
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A STUDENT’S WRITTEN TEXT IN PRELIMINARY STUDY
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A STUDENT’S DRAFT IN CYCLE ONE
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A STUDENT’S REVISED WRITTEN TEXT IN CYCLE ONE
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APPENDIX S
SAMPLE OF A STUDENT’S DRAFTS AND REVISED WRITTEN TEXT
IN CYCLE TWO
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A STUDENT’S DRAFT IN CYCLE TWO
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A STUDENT’S REVISED WRITTENT TEXT IN CYCLE TWO
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