amalan terbaik 2012 end
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1) Categories : Bahasa Inggeris
2) Title : Crack the Code
3) Synopsis : Teaching and learning methods used in this
best practice is to learn while playing. At first,
students will be introduced to the sounds that
the letters a, c, b, n, t, s, i. Then the teacher will
introduce the code of each letter sound. Pupils
will be divided into two groups. They will take
the card code, and decode the numbers to
get the hidden words.
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4) LESSON PLAN SLOT
Time : 9.00 am - 9.30 am
Date/Day : 19 July 2012
Total Pupils : 8 pupils
Tunjang : Bahasa dan Komunikasi
Theme : Food
Subtheme : -
Focus : Reading Skills ( BI 3.0 )
Contents Standard : BI 3.1 Identify letters of the alphabet
Learning Standard : BI 3.1.7 Sound out letters of the alphabet ( basic phonics )
Intergrated Learning : PM 12.1.1 Melakukan aktiviti secara berkumpulan.
: PSE 2.2.1 Menunjukkan sikap positif seperti berkeyakinan.
: PSE 3.2.2 Bertolak ansur dan bekerjasama semasa
menjalankan aktiviti.
: PFK 2.1.7 Melompat dan mendarat dengan kedua-dua kaki
menggunakan teknik yang betul.
: PFK 2.1.13 Berlari ke arah yang ditentukan.
: ST 7.1.1 Menyebut nama nombor 1-10.
Objective : By the end of the learning, children are able to sound of the
alphabet a, c, b, n, I, t, s( basic phonics ).
Moral Value : cooperation, confident, compromise,
Materials : alphabet cards, numbers cards, coil road, basket,picture
cards.
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STEP/
TIME
LEARNING CONTENT LEARNING ACTIVITY MATERIALS /
IMPACT
Induction
set( 3 minutes)
Picture cards 1. Children listen and
respond to the teacher.
Picture
cards
Step 1
( 7 minutes )
1) Sounds of letter .
-a - t - s - n
-b - c - i
1. Teachers make the
sounds of letters.
2. Children repeat after
teacher.
Letter cards
Step 2
( 5 minutes )
1) Division of group
2) Demontrasion
1. Teacher divides the
children into two group.
Each group contents 4
members.
2. Teacher demonstrate
on how to play the
activity.
- Coil road
- Number
cards.
- alphabet
cards
-basket
-whistle
Step 3
(12 minutes )
1) Crack the code
1. Each group play the
games together.
2. Firstly, children take
the code.
-white board
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2) Game hooping 3. Children decode the
code with the other
group member to get
the alphabets cards.4. Children make the
sounds of the alphabet
while hopping in the
hoop.
5. And then, children
display the word on the
mounting board.6. Next, children repeat
the same process.
7. Teacher sound the
whistle to end the time.
- Coil road
- Number
cards.
(code)
- alphabet
cards
-basket
-whistle
-mounting
board
Closing
( 3 minutes)
Decide the winner.
1. Teacher decide the
winner by counting the
numbers of the words
made by each group.
2. Group with the most
words gets the prize.
Prize
1) Bibliografi : Dokumen Standard Kurikulum Prasekolah,
Kementerian Pelajaran Malaysia
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Prepared by : Comfirmed by :
............................................ .......................................................(MASTURA BINTI JAMADI) (NORLILAWATI BINTI MOHAMED)
Preschool Teacher HeadmistressSK. Taman Rinting 2 SK. Taman Rinting 2
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